📄 primary.c
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/* DirectSound
*
* Copyright 1998 Marcus Meissner
* Copyright 1998 Rob Riggs
* Copyright 2000-2002 TransGaming Technologies, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdarg.h>
#define NONAMELESSSTRUCT
#define NONAMELESSUNION
#include "windef.h"
#include "winbase.h"
#include "mmsystem.h"
#include "winreg.h"
#include "winternl.h"
#include "mmddk.h"
#include "wine/debug.h"
#include "dsound.h"
#include "dsdriver.h"
#include "dsound_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(dsound);
void DSOUND_RecalcPrimary(DirectSoundDevice *device)
{
DWORD nBlockAlign;
TRACE("(%p)\n", device);
nBlockAlign = device->pwfx->nBlockAlign;
if (device->hwbuf) {
DWORD fraglen;
/* let fragment size approximate the timer delay */
fraglen = (device->pwfx->nSamplesPerSec * DS_TIME_DEL / 1000) * nBlockAlign;
/* reduce fragment size until an integer number of them fits in the buffer */
/* (FIXME: this may or may not be a good idea) */
while (device->buflen % fraglen) fraglen -= nBlockAlign;
device->fraglen = fraglen;
TRACE("fraglen=%ld\n", device->fraglen);
}
/* calculate the 10ms write lead */
device->writelead = (device->pwfx->nSamplesPerSec / 100) * nBlockAlign;
}
static HRESULT DSOUND_PrimaryOpen(DirectSoundDevice *device)
{
HRESULT err = DS_OK;
TRACE("(%p)\n", device);
/* are we using waveOut stuff? */
if (!device->driver) {
LPBYTE newbuf;
DWORD buflen;
HRESULT merr = DS_OK;
/* Start in pause mode, to allow buffers to get filled */
waveOutPause(device->hwo);
if (device->state == STATE_PLAYING) device->state = STATE_STARTING;
else if (device->state == STATE_STOPPING) device->state = STATE_STOPPED;
/* use fragments of 10ms (1/100s) each (which should get us within
* the documented write cursor lead of 10-15ms) */
buflen = ((device->pwfx->nSamplesPerSec / 100) * device->pwfx->nBlockAlign) * DS_HEL_FRAGS;
TRACE("desired buflen=%ld, old buffer=%p\n", buflen, device->buffer);
/* reallocate emulated primary buffer */
if (device->buffer)
newbuf = HeapReAlloc(GetProcessHeap(),0,device->buffer,buflen);
else
newbuf = HeapAlloc(GetProcessHeap(),0,buflen);
if (newbuf == NULL) {
ERR("failed to allocate primary buffer\n");
merr = DSERR_OUTOFMEMORY;
/* but the old buffer might still exist and must be re-prepared */
} else {
device->buffer = newbuf;
device->buflen = buflen;
}
if (device->buffer) {
unsigned c;
device->fraglen = device->buflen / DS_HEL_FRAGS;
/* prepare fragment headers */
for (c=0; c<DS_HEL_FRAGS; c++) {
device->pwave[c]->lpData = (char*)device->buffer + c*device->fraglen;
device->pwave[c]->dwBufferLength = device->fraglen;
device->pwave[c]->dwUser = (DWORD)device;
device->pwave[c]->dwFlags = 0;
device->pwave[c]->dwLoops = 0;
err = mmErr(waveOutPrepareHeader(device->hwo,device->pwave[c],sizeof(WAVEHDR)));
if (err != DS_OK) {
while (c--)
waveOutUnprepareHeader(device->hwo,device->pwave[c],sizeof(WAVEHDR));
break;
}
}
device->pwplay = 0;
device->pwwrite = 0;
device->pwqueue = 0;
device->playpos = 0;
device->mixpos = 0;
FillMemory(device->buffer, device->buflen, (device->pwfx->wBitsPerSample == 8) ? 128 : 0);
TRACE("fraglen=%ld\n", device->fraglen);
DSOUND_WaveQueue(device, (DWORD)-1);
}
if ((err == DS_OK) && (merr != DS_OK))
err = merr;
} else if (!device->hwbuf) {
err = IDsDriver_CreateSoundBuffer(device->driver,device->pwfx,
DSBCAPS_PRIMARYBUFFER,0,
&(device->buflen),&(device->buffer),
(LPVOID*)&(device->hwbuf));
if (err != DS_OK) {
WARN("IDsDriver_CreateSoundBuffer failed\n");
return err;
}
if (device->state == STATE_PLAYING) device->state = STATE_STARTING;
else if (device->state == STATE_STOPPING) device->state = STATE_STOPPED;
device->playpos = 0;
device->mixpos = 0;
FillMemory(device->buffer, device->buflen, (device->pwfx->wBitsPerSample == 8) ? 128 : 0);
}
return err;
}
static void DSOUND_PrimaryClose(DirectSoundDevice *device)
{
TRACE("(%p)\n", device);
/* are we using waveOut stuff? */
if (!device->hwbuf) {
unsigned c;
device->pwqueue = (DWORD)-1; /* resetting queues */
waveOutReset(device->hwo);
for (c=0; c<DS_HEL_FRAGS; c++)
waveOutUnprepareHeader(device->hwo, device->pwave[c], sizeof(WAVEHDR));
device->pwqueue = 0;
} else {
if (IDsDriverBuffer_Release(device->hwbuf) == 0)
device->hwbuf = 0;
}
}
HRESULT DSOUND_PrimaryCreate(DirectSoundDevice *device)
{
HRESULT err = DS_OK;
TRACE("(%p)\n", device);
device->buflen = device->pwfx->nAvgBytesPerSec;
/* FIXME: verify that hardware capabilities (DSCAPS_PRIMARY flags) match */
if (device->driver) {
err = IDsDriver_CreateSoundBuffer(device->driver,device->pwfx,
DSBCAPS_PRIMARYBUFFER,0,
&(device->buflen),&(device->buffer),
(LPVOID*)&(device->hwbuf));
if (err != DS_OK) {
WARN("IDsDriver_CreateSoundBuffer failed\n");
return err;
}
}
if (!device->hwbuf) {
/* Allocate memory for HEL buffer headers */
unsigned c;
for (c=0; c<DS_HEL_FRAGS; c++) {
device->pwave[c] = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(WAVEHDR));
if (!device->pwave[c]) {
/* Argh, out of memory */
while (c--) {
HeapFree(GetProcessHeap(),0,device->pwave[c]);
}
WARN("out of memory\n");
return DSERR_OUTOFMEMORY;
}
}
}
err = DSOUND_PrimaryOpen(device);
if (err != DS_OK) {
WARN("DSOUND_PrimaryOpen failed\n");
return err;
}
/* calculate fragment size and write lead */
DSOUND_RecalcPrimary(device);
device->state = STATE_STOPPED;
return DS_OK;
}
HRESULT DSOUND_PrimaryDestroy(DirectSoundDevice *device)
{
TRACE("(%p)\n", device);
DSOUND_PrimaryClose(device);
if (device->driver) {
if (device->hwbuf) {
if (IDsDriverBuffer_Release(device->hwbuf) == 0)
device->hwbuf = 0;
}
} else {
unsigned c;
for (c=0; c<DS_HEL_FRAGS; c++) {
HeapFree(GetProcessHeap(),0,device->pwave[c]);
}
}
HeapFree(GetProcessHeap(),0,device->pwfx);
device->pwfx=NULL;
return DS_OK;
}
HRESULT DSOUND_PrimaryPlay(DirectSoundDevice *device)
{
HRESULT err = DS_OK;
TRACE("(%p)\n", device);
if (device->hwbuf) {
err = IDsDriverBuffer_Play(device->hwbuf, 0, 0, DSBPLAY_LOOPING);
if (err != DS_OK)
WARN("IDsDriverBuffer_Play failed\n");
} else {
err = mmErr(waveOutRestart(device->hwo));
if (err != DS_OK)
WARN("waveOutRestart failed\n");
}
return err;
}
HRESULT DSOUND_PrimaryStop(DirectSoundDevice *device)
{
HRESULT err = DS_OK;
TRACE("(%p)\n", device);
if (device->hwbuf) {
err = IDsDriverBuffer_Stop(device->hwbuf);
if (err == DSERR_BUFFERLOST) {
DWORD flags = CALLBACK_FUNCTION;
if (ds_hw_accel != DS_HW_ACCEL_EMULATION)
flags |= WAVE_DIRECTSOUND;
/* Wine-only: the driver wants us to reopen the device */
/* FIXME: check for errors */
IDsDriverBuffer_Release(device->hwbuf);
waveOutClose(device->hwo);
device->hwo = 0;
err = mmErr(waveOutOpen(&(device->hwo), device->drvdesc.dnDevNode,
device->pwfx, (DWORD_PTR)DSOUND_callback, (DWORD)device,
flags));
if (err == DS_OK) {
err = IDsDriver_CreateSoundBuffer(device->driver,device->pwfx,
DSBCAPS_PRIMARYBUFFER,0,
&(device->buflen),&(device->buffer),
(LPVOID)&(device->hwbuf));
if (err != DS_OK)
WARN("IDsDriver_CreateSoundBuffer failed\n");
} else {
WARN("waveOutOpen failed\n");
}
} else if (err != DS_OK) {
WARN("IDsDriverBuffer_Stop failed\n");
}
} else {
err = mmErr(waveOutPause(device->hwo));
if (err != DS_OK)
WARN("waveOutPause failed\n");
}
return err;
}
HRESULT DSOUND_PrimaryGetPosition(DirectSoundDevice *device, LPDWORD playpos, LPDWORD writepos)
{
TRACE("(%p,%p,%p)\n", device, playpos, writepos);
if (device->hwbuf) {
HRESULT err=IDsDriverBuffer_GetPosition(device->hwbuf,playpos,writepos);
if (err) {
WARN("IDsDriverBuffer_GetPosition failed\n");
return err;
}
} else {
if (playpos) {
MMTIME mtime;
mtime.wType = TIME_BYTES;
waveOutGetPosition(device->hwo, &mtime, sizeof(mtime));
mtime.u.cb = mtime.u.cb % device->buflen;
*playpos = mtime.u.cb;
}
if (writepos) {
/* the writepos should only be used by apps with WRITEPRIMARY priority,
* in which case our software mixer is disabled anyway */
*writepos = (device->pwplay + ds_hel_margin) * device->fraglen;
while (*writepos >= device->buflen)
*writepos -= device->buflen;
}
}
TRACE("playpos = %ld, writepos = %ld (%p, time=%ld)\n", playpos?*playpos:0, writepos?*writepos:0, device, GetTickCount());
return DS_OK;
}
/*******************************************************************************
* PrimaryBuffer
*/
/* This sets this format for the <em>Primary Buffer Only</em> */
/* See file:///cdrom/sdk52/docs/worddoc/dsound.doc page 120 */
static HRESULT WINAPI PrimaryBufferImpl_SetFormat(
LPDIRECTSOUNDBUFFER8 iface,LPCWAVEFORMATEX wfex
) {
DirectSoundDevice *device = ((PrimaryBufferImpl *)iface)->dsound->device;
HRESULT err = DS_OK;
int i, alloc_size, cp_size;
DWORD nSamplesPerSec;
TRACE("(%p,%p)\n", iface, wfex);
if (device->priolevel == DSSCL_NORMAL) {
WARN("failed priority check!\n");
return DSERR_PRIOLEVELNEEDED;
}
/* Let's be pedantic! */
if (wfex == NULL) {
WARN("invalid parameter: wfex==NULL!\n");
return DSERR_INVALIDPARAM;
}
TRACE("(formattag=0x%04x,chans=%d,samplerate=%ld,"
"bytespersec=%ld,blockalign=%d,bitspersamp=%d,cbSize=%d)\n",
wfex->wFormatTag, wfex->nChannels, wfex->nSamplesPerSec,
wfex->nAvgBytesPerSec, wfex->nBlockAlign,
wfex->wBitsPerSample, wfex->cbSize);
/* **** */
RtlAcquireResourceExclusive(&(device->buffer_list_lock), TRUE);
EnterCriticalSection(&(device->mixlock));
if (wfex->wFormatTag == WAVE_FORMAT_PCM) {
alloc_size = sizeof(WAVEFORMATEX);
cp_size = sizeof(PCMWAVEFORMAT);
} else
alloc_size = cp_size = sizeof(WAVEFORMATEX) + wfex->cbSize;
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