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📄 primary.c

📁 这是一个开放源代码的与WINNT/WIN2K/WIN2003兼容的操作系统
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/*  			DirectSound
 *
 * Copyright 1998 Marcus Meissner
 * Copyright 1998 Rob Riggs
 * Copyright 2000-2002 TransGaming Technologies, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include <stdarg.h>

#define NONAMELESSSTRUCT
#define NONAMELESSUNION
#include "windef.h"
#include "winbase.h"
#include "mmsystem.h"
#include "winreg.h"
#include "winternl.h"
#include "mmddk.h"
#include "wine/debug.h"
#include "dsound.h"
#include "dsdriver.h"
#include "dsound_private.h"

WINE_DEFAULT_DEBUG_CHANNEL(dsound);

void DSOUND_RecalcPrimary(DirectSoundDevice *device)
{
	DWORD nBlockAlign;
	TRACE("(%p)\n", device);

	nBlockAlign = device->pwfx->nBlockAlign;
	if (device->hwbuf) {
		DWORD fraglen;
		/* let fragment size approximate the timer delay */
		fraglen = (device->pwfx->nSamplesPerSec * DS_TIME_DEL / 1000) * nBlockAlign;
		/* reduce fragment size until an integer number of them fits in the buffer */
		/* (FIXME: this may or may not be a good idea) */
		while (device->buflen % fraglen) fraglen -= nBlockAlign;
		device->fraglen = fraglen;
		TRACE("fraglen=%ld\n", device->fraglen);
	}
	/* calculate the 10ms write lead */
	device->writelead = (device->pwfx->nSamplesPerSec / 100) * nBlockAlign;
}

static HRESULT DSOUND_PrimaryOpen(DirectSoundDevice *device)
{
	HRESULT err = DS_OK;
	TRACE("(%p)\n", device);

	/* are we using waveOut stuff? */
	if (!device->driver) {
		LPBYTE newbuf;
		DWORD buflen;
		HRESULT merr = DS_OK;
		/* Start in pause mode, to allow buffers to get filled */
		waveOutPause(device->hwo);
		if (device->state == STATE_PLAYING) device->state = STATE_STARTING;
		else if (device->state == STATE_STOPPING) device->state = STATE_STOPPED;
		/* use fragments of 10ms (1/100s) each (which should get us within
		 * the documented write cursor lead of 10-15ms) */
		buflen = ((device->pwfx->nSamplesPerSec / 100) * device->pwfx->nBlockAlign) * DS_HEL_FRAGS;
		TRACE("desired buflen=%ld, old buffer=%p\n", buflen, device->buffer);
		/* reallocate emulated primary buffer */

		if (device->buffer)
			newbuf = HeapReAlloc(GetProcessHeap(),0,device->buffer,buflen);
		else
			newbuf = HeapAlloc(GetProcessHeap(),0,buflen);

		if (newbuf == NULL) {
			ERR("failed to allocate primary buffer\n");
			merr = DSERR_OUTOFMEMORY;
			/* but the old buffer might still exist and must be re-prepared */
		} else {
			device->buffer = newbuf;
			device->buflen = buflen;
		}
		if (device->buffer) {
			unsigned c;

			device->fraglen = device->buflen / DS_HEL_FRAGS;

			/* prepare fragment headers */
			for (c=0; c<DS_HEL_FRAGS; c++) {
				device->pwave[c]->lpData = (char*)device->buffer + c*device->fraglen;
				device->pwave[c]->dwBufferLength = device->fraglen;
				device->pwave[c]->dwUser = (DWORD)device;
				device->pwave[c]->dwFlags = 0;
				device->pwave[c]->dwLoops = 0;
				err = mmErr(waveOutPrepareHeader(device->hwo,device->pwave[c],sizeof(WAVEHDR)));
				if (err != DS_OK) {
					while (c--)
						waveOutUnprepareHeader(device->hwo,device->pwave[c],sizeof(WAVEHDR));
					break;
				}
			}

			device->pwplay = 0;
			device->pwwrite = 0;
			device->pwqueue = 0;
			device->playpos = 0;
			device->mixpos = 0;
			FillMemory(device->buffer, device->buflen, (device->pwfx->wBitsPerSample == 8) ? 128 : 0);
			TRACE("fraglen=%ld\n", device->fraglen);
			DSOUND_WaveQueue(device, (DWORD)-1);
		}
		if ((err == DS_OK) && (merr != DS_OK))
			err = merr;
	} else if (!device->hwbuf) {
		err = IDsDriver_CreateSoundBuffer(device->driver,device->pwfx,
						  DSBCAPS_PRIMARYBUFFER,0,
						  &(device->buflen),&(device->buffer),
						  (LPVOID*)&(device->hwbuf));
		if (err != DS_OK) {
			WARN("IDsDriver_CreateSoundBuffer failed\n");
			return err;
		}

		if (device->state == STATE_PLAYING) device->state = STATE_STARTING;
		else if (device->state == STATE_STOPPING) device->state = STATE_STOPPED;
		device->playpos = 0;
		device->mixpos = 0;
		FillMemory(device->buffer, device->buflen, (device->pwfx->wBitsPerSample == 8) ? 128 : 0);
	}

	return err;
}


static void DSOUND_PrimaryClose(DirectSoundDevice *device)
{
	TRACE("(%p)\n", device);

	/* are we using waveOut stuff? */
	if (!device->hwbuf) {
		unsigned c;

		device->pwqueue = (DWORD)-1; /* resetting queues */
		waveOutReset(device->hwo);
		for (c=0; c<DS_HEL_FRAGS; c++)
			waveOutUnprepareHeader(device->hwo, device->pwave[c], sizeof(WAVEHDR));
		device->pwqueue = 0;
	} else {
		if (IDsDriverBuffer_Release(device->hwbuf) == 0)
			device->hwbuf = 0;
	}
}

HRESULT DSOUND_PrimaryCreate(DirectSoundDevice *device)
{
	HRESULT err = DS_OK;
	TRACE("(%p)\n", device);

	device->buflen = device->pwfx->nAvgBytesPerSec;

	/* FIXME: verify that hardware capabilities (DSCAPS_PRIMARY flags) match */

	if (device->driver) {
		err = IDsDriver_CreateSoundBuffer(device->driver,device->pwfx,
						  DSBCAPS_PRIMARYBUFFER,0,
						  &(device->buflen),&(device->buffer),
						  (LPVOID*)&(device->hwbuf));
		if (err != DS_OK) {
			WARN("IDsDriver_CreateSoundBuffer failed\n");
			return err;
		}
	}
	if (!device->hwbuf) {
		/* Allocate memory for HEL buffer headers */
		unsigned c;
		for (c=0; c<DS_HEL_FRAGS; c++) {
			device->pwave[c] = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(WAVEHDR));
			if (!device->pwave[c]) {
				/* Argh, out of memory */
				while (c--) {
					HeapFree(GetProcessHeap(),0,device->pwave[c]);
				}
				WARN("out of memory\n");
				return DSERR_OUTOFMEMORY;
			}
		}
	}

	err = DSOUND_PrimaryOpen(device);

	if (err != DS_OK) {
		WARN("DSOUND_PrimaryOpen failed\n");
		return err;
	}

	/* calculate fragment size and write lead */
	DSOUND_RecalcPrimary(device);
	device->state = STATE_STOPPED;
	return DS_OK;
}

HRESULT DSOUND_PrimaryDestroy(DirectSoundDevice *device)
{
	TRACE("(%p)\n", device);

	DSOUND_PrimaryClose(device);
	if (device->driver) {
		if (device->hwbuf) {
			if (IDsDriverBuffer_Release(device->hwbuf) == 0)
				device->hwbuf = 0;
		}
	} else {
		unsigned c;
		for (c=0; c<DS_HEL_FRAGS; c++) {
			HeapFree(GetProcessHeap(),0,device->pwave[c]);
		}
	}
        HeapFree(GetProcessHeap(),0,device->pwfx);
        device->pwfx=NULL;
	return DS_OK;
}

HRESULT DSOUND_PrimaryPlay(DirectSoundDevice *device)
{
	HRESULT err = DS_OK;
	TRACE("(%p)\n", device);

	if (device->hwbuf) {
		err = IDsDriverBuffer_Play(device->hwbuf, 0, 0, DSBPLAY_LOOPING);
		if (err != DS_OK)
			WARN("IDsDriverBuffer_Play failed\n");
	} else {
		err = mmErr(waveOutRestart(device->hwo));
		if (err != DS_OK)
			WARN("waveOutRestart failed\n");
	}

	return err;
}

HRESULT DSOUND_PrimaryStop(DirectSoundDevice *device)
{
	HRESULT err = DS_OK;
	TRACE("(%p)\n", device);

	if (device->hwbuf) {
		err = IDsDriverBuffer_Stop(device->hwbuf);
		if (err == DSERR_BUFFERLOST) {
			DWORD flags = CALLBACK_FUNCTION;
			if (ds_hw_accel != DS_HW_ACCEL_EMULATION)
				flags |= WAVE_DIRECTSOUND;
			/* Wine-only: the driver wants us to reopen the device */
			/* FIXME: check for errors */
			IDsDriverBuffer_Release(device->hwbuf);
			waveOutClose(device->hwo);
			device->hwo = 0;
			err = mmErr(waveOutOpen(&(device->hwo), device->drvdesc.dnDevNode,
						device->pwfx, (DWORD_PTR)DSOUND_callback, (DWORD)device,
						flags));
			if (err == DS_OK) {
				err = IDsDriver_CreateSoundBuffer(device->driver,device->pwfx,
								  DSBCAPS_PRIMARYBUFFER,0,
								  &(device->buflen),&(device->buffer),
								  (LPVOID)&(device->hwbuf));
				if (err != DS_OK)
					WARN("IDsDriver_CreateSoundBuffer failed\n");
			} else {
				WARN("waveOutOpen failed\n");
			}
		} else if (err != DS_OK) {
			WARN("IDsDriverBuffer_Stop failed\n");
		}
	} else {
		err = mmErr(waveOutPause(device->hwo));
		if (err != DS_OK)
			WARN("waveOutPause failed\n");
	}
	return err;
}

HRESULT DSOUND_PrimaryGetPosition(DirectSoundDevice *device, LPDWORD playpos, LPDWORD writepos)
{
	TRACE("(%p,%p,%p)\n", device, playpos, writepos);

	if (device->hwbuf) {
		HRESULT err=IDsDriverBuffer_GetPosition(device->hwbuf,playpos,writepos);
		if (err) {
			WARN("IDsDriverBuffer_GetPosition failed\n");
			return err;
		}
	} else {
		if (playpos) {
			MMTIME mtime;
			mtime.wType = TIME_BYTES;
			waveOutGetPosition(device->hwo, &mtime, sizeof(mtime));
			mtime.u.cb = mtime.u.cb % device->buflen;
			*playpos = mtime.u.cb;
		}
		if (writepos) {
			/* the writepos should only be used by apps with WRITEPRIMARY priority,
			 * in which case our software mixer is disabled anyway */
			*writepos = (device->pwplay + ds_hel_margin) * device->fraglen;
			while (*writepos >= device->buflen)
				*writepos -= device->buflen;
		}
	}
	TRACE("playpos = %ld, writepos = %ld (%p, time=%ld)\n", playpos?*playpos:0, writepos?*writepos:0, device, GetTickCount());
	return DS_OK;
}

/*******************************************************************************
 *		PrimaryBuffer
 */
/* This sets this format for the <em>Primary Buffer Only</em> */
/* See file:///cdrom/sdk52/docs/worddoc/dsound.doc page 120 */
static HRESULT WINAPI PrimaryBufferImpl_SetFormat(
	LPDIRECTSOUNDBUFFER8 iface,LPCWAVEFORMATEX wfex
) {
	DirectSoundDevice *device = ((PrimaryBufferImpl *)iface)->dsound->device;
	HRESULT err = DS_OK;
	int i, alloc_size, cp_size;
	DWORD nSamplesPerSec;
	TRACE("(%p,%p)\n", iface, wfex);

	if (device->priolevel == DSSCL_NORMAL) {
		WARN("failed priority check!\n");
		return DSERR_PRIOLEVELNEEDED;
	}

	/* Let's be pedantic! */
	if (wfex == NULL) {
		WARN("invalid parameter: wfex==NULL!\n");
		return DSERR_INVALIDPARAM;
	}
	TRACE("(formattag=0x%04x,chans=%d,samplerate=%ld,"
	      "bytespersec=%ld,blockalign=%d,bitspersamp=%d,cbSize=%d)\n",
	      wfex->wFormatTag, wfex->nChannels, wfex->nSamplesPerSec,
	      wfex->nAvgBytesPerSec, wfex->nBlockAlign,
	      wfex->wBitsPerSample, wfex->cbSize);

	/* **** */
	RtlAcquireResourceExclusive(&(device->buffer_list_lock), TRUE);
	EnterCriticalSection(&(device->mixlock));

	if (wfex->wFormatTag == WAVE_FORMAT_PCM) {
            alloc_size = sizeof(WAVEFORMATEX);
            cp_size = sizeof(PCMWAVEFORMAT);
        } else
            alloc_size = cp_size = sizeof(WAVEFORMATEX) + wfex->cbSize;

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