📄 dri_interface.h
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/*
* Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
* (C) Copyright IBM Corporation 2004
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file dri_interface.h
*
* This file contains all the types and functions that define the interface
* between a DRI driver and driver loader. Currently, the most common driver
* loader is the XFree86 libGL.so. However, other loaders do exist, and in
* the future the server-side libglx.a will also be a loader.
*
* \author Kevin E. Martin <kevin@precisioninsight.com>
* \author Ian Romanick <idr@us.ibm.com>
*/
#ifndef DRI_INTERFACE_H
#define DRI_INTERFACE_H
#include <GL/internal/glcore.h>
#include <xf86drm.h>
#include <drm.h>
/**
* \name DRI interface structures
*
* The following structures define the interface between the GLX client
* side library and the DRI (direct rendering infrastructure).
*/
/*@{*/
typedef struct __DRIdisplayRec __DRIdisplay;
typedef struct __DRIscreenRec __DRIscreen;
typedef struct __DRIcontextRec __DRIcontext;
typedef struct __DRIdrawableRec __DRIdrawable;
typedef struct __DRIdriverRec __DRIdriver;
typedef struct __DRIframebufferRec __DRIframebuffer;
typedef struct __DRIversionRec __DRIversion;
typedef struct __DRIinterfaceMethodsRec __DRIinterfaceMethods;
typedef unsigned long __DRIid;
typedef void __DRInativeDisplay;
/*@}*/
/**
* \name Functions provided by the driver loader.
*/
/*@{*/
/**
* Type of a pointer to \c glXGetScreenDriver, as returned by
* \c glXGetProcAddress. This function is used to get the name of the DRI
* driver for the specified screen of the specified display. The driver
* name is typically used with \c glXGetDriverConfig.
*
* \sa glXGetScreenDriver, glXGetProcAddress, glXGetDriverConfig
*/
typedef const char * (* PFNGLXGETSCREENDRIVERPROC) (__DRInativeDisplay *dpy, int scrNum);
/**
* Type of a pointer to \c glXGetDriverConfig, as returned by
* \c glXGetProcAddress. This function is used to get the XML document
* describing the configuration options available for the specified driver.
*
* \sa glXGetDriverConfig, glXGetProcAddress, glXGetScreenDriver
*/
typedef const char * (* PFNGLXGETDRIVERCONFIGPROC) (const char *driverName);
/**
* Type of a pointer to \c glxEnableExtension, as returned by
* \c __DRIinterfaceMethods::getProcAddress. This function is used to enable
* a GLX extension on the specified screen.
*/
typedef void (* PFNGLXSCRENABLEEXTENSIONPROC) ( void *psc, const char * name );
/*@}*/
/**
* \name Functions and data provided by the driver.
*/
/*@{*/
typedef void *(CREATENEWSCREENFUNC)(__DRInativeDisplay *dpy, int scrn,
__DRIscreen *psc, const __GLcontextModes * modes,
const __DRIversion * ddx_version, const __DRIversion * dri_version,
const __DRIversion * drm_version, const __DRIframebuffer * frame_buffer,
void * pSAREA, int fd, int internal_api_version,
const __DRIinterfaceMethods * interface,
__GLcontextModes ** driver_modes);
typedef CREATENEWSCREENFUNC* PFNCREATENEWSCREENFUNC;
extern CREATENEWSCREENFUNC __driCreateNewScreen_20050727;
/**
* XML document describing the configuration options supported by the
* driver.
*/
extern const char __driConfigOptions[];
/*@}*/
/**
* Stored version of some component (i.e., server-side DRI module, kernel-side
* DRM, etc.).
*
* \todo
* There are several data structures that explicitly store a major version,
* minor version, and patch level. These structures should be modified to
* have a \c __DRIversionRec instead.
*/
struct __DRIversionRec {
int major; /**< Major version number. */
int minor; /**< Minor version number. */
int patch; /**< Patch-level. */
};
typedef void (*__DRIfuncPtr)(void);
struct __DRIinterfaceMethodsRec {
/**
* Get pointer to named function.
*/
__DRIfuncPtr (*getProcAddress)( const char * proc_name );
/**
* Create a list of \c __GLcontextModes structures.
*/
__GLcontextModes * (*createContextModes)(unsigned count,
size_t minimum_bytes_per_struct);
/**
* Destroy a list of \c __GLcontextModes structures.
*
* \todo
* Determine if the drivers actually need to call this.
*/
void (*destroyContextModes)( __GLcontextModes * modes );
/**
* Get the \c __DRIscreen for a given display and screen number.
*/
__DRIscreen *(*getScreen)(__DRInativeDisplay *dpy, int screenNum);
/**
* \name Client/server protocol functions.
*
* These functions implement the DRI client/server protocol for
* context and drawable operations. Platforms that do not implement
* the wire protocol (e.g., EGL) will implement glorified no-op functions.
*/
/*@{*/
/**
* Determine if the specified window ID still exists.
*
* \note
* Implementations may assume that the driver will only pass an ID into
* this function that actually corresponds to a window. On
* implementations where windows can only be destroyed by the DRI driver
* (e.g., EGL), this function is allowed to always return \c GL_TRUE.
*/
GLboolean (*windowExists)(__DRInativeDisplay *dpy, __DRIid draw);
/**
* Create the server-side portion of the GL context.
*/
GLboolean (* createContext)( __DRInativeDisplay *dpy, int screenNum,
int configID, void * contextID, drm_context_t * hw_context );
/**
* Destroy the server-side portion of the GL context.
*/
GLboolean (* destroyContext)( __DRInativeDisplay *dpy, int screenNum,
__DRIid context );
/**
* Create the server-side portion of the drawable.
*/
GLboolean (*createDrawable)( __DRInativeDisplay * ndpy, int screen,
__DRIid drawable, drm_drawable_t * hHWDrawable );
/**
* Destroy the server-side portion of the drawable.
*/
GLboolean (*destroyDrawable)( __DRInativeDisplay * ndpy, int screen,
__DRIid drawable );
/**
* This function is used to get information about the position, size, and
* clip rects of a drawable.
*/
GLboolean (* getDrawableInfo) ( __DRInativeDisplay *dpy, int scrn,
__DRIid draw, unsigned int * index, unsigned int * stamp,
int * x, int * y, int * width, int * height,
int * numClipRects, drm_clip_rect_t ** pClipRects,
int * backX, int * backY,
int * numBackClipRects, drm_clip_rect_t ** pBackClipRects );
/*@}*/
/**
* \name Timing related functions.
*/
/*@{*/
/**
* Get the 64-bit unadjusted system time (UST).
*/
int (*getUST)(int64_t * ust);
/**
* Get the media stream counter (MSC) rate.
*
* Matching the definition in GLX_OML_sync_control, this function returns
* the rate of the "media stream counter". In practical terms, this is
* the frame refresh rate of the display.
*/
GLboolean (*getMSCRate)(__DRInativeDisplay * dpy, __DRIid drawable,
int32_t * numerator, int32_t * denominator);
/*@}*/
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