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📄 ndr_fullpointer.c

📁 这是一个开放源代码的与WINNT/WIN2K/WIN2003兼容的操作系统
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/* * Full Pointer Translation Routines * * Copyright 2006 Robert Shearman * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */#include <stdarg.h>#include "windef.h"#include "winbase.h"#include "rpc.h"#include "rpcndr.h"#include "wine/debug.h"WINE_DEFAULT_DEBUG_CHANNEL(rpc);PFULL_PTR_XLAT_TABLES WINAPI NdrFullPointerXlatInit(ULONG NumberOfPointers,                                                    XLAT_SIDE XlatSide){    ULONG NumberOfBuckets;    PFULL_PTR_XLAT_TABLES pXlatTables = HeapAlloc(GetProcessHeap(), 0, sizeof(*pXlatTables));    TRACE("(%d, %d)\n", NumberOfPointers, XlatSide);    if (!NumberOfPointers) NumberOfPointers = 512;    NumberOfBuckets = ((NumberOfPointers + 3) & ~3) - 1;    pXlatTables->RefIdToPointer.XlatTable =        HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,            sizeof(void *) * NumberOfPointers);    pXlatTables->RefIdToPointer.StateTable =        HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,            sizeof(unsigned char) * NumberOfPointers);    pXlatTables->RefIdToPointer.NumberOfEntries = NumberOfPointers;    TRACE("NumberOfBuckets = %d\n", NumberOfBuckets);    pXlatTables->PointerToRefId.XlatTable =        HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,            sizeof(PFULL_PTR_TO_REFID_ELEMENT) * NumberOfBuckets);    pXlatTables->PointerToRefId.NumberOfBuckets = NumberOfBuckets;    pXlatTables->PointerToRefId.HashMask = NumberOfBuckets - 1;    pXlatTables->NextRefId = 1;    pXlatTables->XlatSide = XlatSide;    return pXlatTables;}void WINAPI NdrFullPointerXlatFree(PFULL_PTR_XLAT_TABLES pXlatTables){    TRACE("(%p)\n", pXlatTables);    HeapFree(GetProcessHeap(), 0, pXlatTables->RefIdToPointer.XlatTable);    HeapFree(GetProcessHeap(), 0, pXlatTables->RefIdToPointer.StateTable);    HeapFree(GetProcessHeap(), 0, pXlatTables->PointerToRefId.XlatTable);    HeapFree(GetProcessHeap(), 0, pXlatTables);}static void expand_pointer_table_if_necessary(PFULL_PTR_XLAT_TABLES pXlatTables, ULONG RefId){    if (RefId >= pXlatTables->RefIdToPointer.NumberOfEntries)    {        pXlatTables->RefIdToPointer.NumberOfEntries = RefId * 2;        pXlatTables->RefIdToPointer.XlatTable =            HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,                pXlatTables->RefIdToPointer.XlatTable,                sizeof(void *) * pXlatTables->RefIdToPointer.NumberOfEntries);        pXlatTables->RefIdToPointer.StateTable =            HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,                pXlatTables->RefIdToPointer.StateTable,                sizeof(unsigned char) * pXlatTables->RefIdToPointer.NumberOfEntries);        if (!pXlatTables->RefIdToPointer.XlatTable || !pXlatTables->RefIdToPointer.StateTable)            pXlatTables->RefIdToPointer.NumberOfEntries = 0;    }}int WINAPI NdrFullPointerQueryPointer(PFULL_PTR_XLAT_TABLES pXlatTables,                                      void *pPointer, unsigned char QueryType,                                      ULONG *pRefId ){    ULONG Hash = 0;    int i;    PFULL_PTR_TO_REFID_ELEMENT XlatTableEntry;    TRACE("(%p, %p, %d, %p)\n", pXlatTables, pPointer, QueryType, pRefId);    if (!pPointer)    {        *pRefId = 0;        return 1;    }    /* simple hashing algorithm, don't know whether it matches native */    for (i = 0; i < sizeof(pPointer); i++)        Hash = (Hash * 3) ^ ((unsigned char *)&pPointer)[i];    XlatTableEntry = pXlatTables->PointerToRefId.XlatTable[Hash & pXlatTables->PointerToRefId.HashMask];    for (; XlatTableEntry; XlatTableEntry = XlatTableEntry->Next)        if (pPointer == XlatTableEntry->Pointer)        {            *pRefId = XlatTableEntry->RefId;            if (XlatTableEntry->State & QueryType)                return 1;            XlatTableEntry->State |= QueryType;            return 0;        }    XlatTableEntry = HeapAlloc(GetProcessHeap(), 0, sizeof(*XlatTableEntry));    XlatTableEntry->Next = pXlatTables->PointerToRefId.XlatTable[Hash & pXlatTables->PointerToRefId.HashMask];    XlatTableEntry->Pointer = pPointer;    XlatTableEntry->RefId = *pRefId = pXlatTables->NextRefId++;    XlatTableEntry->State = QueryType;    pXlatTables->PointerToRefId.XlatTable[Hash & pXlatTables->PointerToRefId.HashMask] = XlatTableEntry;    /* insert pointer into mapping table */    expand_pointer_table_if_necessary(pXlatTables, XlatTableEntry->RefId);    if (pXlatTables->RefIdToPointer.NumberOfEntries > XlatTableEntry->RefId)    {        pXlatTables->RefIdToPointer.XlatTable[XlatTableEntry->RefId] = pPointer;        pXlatTables->RefIdToPointer.StateTable[XlatTableEntry->RefId] = QueryType;    }    return 0;}int WINAPI NdrFullPointerQueryRefId(PFULL_PTR_XLAT_TABLES pXlatTables,                                    ULONG RefId, unsigned char QueryType,                                    void **ppPointer){    TRACE("(%p, 0x%x, %d, %p)\n", pXlatTables, RefId, QueryType, ppPointer);    expand_pointer_table_if_necessary(pXlatTables, RefId);    pXlatTables->NextRefId = max(RefId + 1, pXlatTables->NextRefId);    if (pXlatTables->RefIdToPointer.NumberOfEntries > RefId)    {        *ppPointer = pXlatTables->RefIdToPointer.XlatTable[RefId];        if (QueryType)        {            if (pXlatTables->RefIdToPointer.StateTable[RefId] & QueryType)                return 1;            pXlatTables->RefIdToPointer.StateTable[RefId] |= QueryType;            return 0;        }        else            return 0;    }    *ppPointer = NULL;    return 0;}void WINAPI NdrFullPointerInsertRefId(PFULL_PTR_XLAT_TABLES pXlatTables,                                      ULONG RefId, void *pPointer){    ULONG Hash = 0;    int i;    PFULL_PTR_TO_REFID_ELEMENT XlatTableEntry;    TRACE("(%p, 0x%x, %p)\n", pXlatTables, RefId, pPointer);    /* simple hashing algorithm, don't know whether it matches native */    for (i = 0; i < sizeof(pPointer); i++)        Hash = (Hash * 3) ^ ((unsigned char *)&pPointer)[i];    XlatTableEntry = HeapAlloc(GetProcessHeap(), 0, sizeof(*XlatTableEntry));    XlatTableEntry->Next = pXlatTables->PointerToRefId.XlatTable[Hash & pXlatTables->PointerToRefId.HashMask];    XlatTableEntry->Pointer = pPointer;    XlatTableEntry->RefId = RefId;    XlatTableEntry->State = 0;    pXlatTables->PointerToRefId.XlatTable[Hash & pXlatTables->PointerToRefId.HashMask] = XlatTableEntry;    /* insert pointer into mapping table */    expand_pointer_table_if_necessary(pXlatTables, RefId);    if (pXlatTables->RefIdToPointer.NumberOfEntries > RefId)        pXlatTables->RefIdToPointer.XlatTable[XlatTableEntry->RefId] = pPointer;}int WINAPI NdrFullPointerFree(PFULL_PTR_XLAT_TABLES pXlatTables, void *Pointer){    ULONG Hash = 0;    int i;    PFULL_PTR_TO_REFID_ELEMENT XlatTableEntry;    ULONG RefId = 0;    TRACE("(%p, %p)\n", pXlatTables, Pointer);    if (!Pointer)        return 1;    /* simple hashing algorithm, don't know whether it matches native */    for (i = 0; i < sizeof(Pointer); i++)        Hash = (Hash * 3) ^ ((unsigned char *)&Pointer)[i];    XlatTableEntry = pXlatTables->PointerToRefId.XlatTable[Hash & pXlatTables->PointerToRefId.HashMask];    for (; XlatTableEntry; XlatTableEntry = XlatTableEntry->Next)        if (Pointer == XlatTableEntry->Pointer)        {            if (XlatTableEntry->State & 0x20)                return 0;            XlatTableEntry->State |= 0x20;            RefId = XlatTableEntry->RefId;            break;        }    if (!XlatTableEntry)        return 0;    if (pXlatTables->RefIdToPointer.NumberOfEntries > RefId)    {        pXlatTables->RefIdToPointer.StateTable[RefId] |= 0x20;        return 1;    }    return 0;}

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