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📄 rpc_binding.h

📁 这是一个开放源代码的与WINNT/WIN2K/WIN2003兼容的操作系统
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/* * RPC binding API * * Copyright 2001 Ove K鍁en, TransGaming Technologies * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */#ifndef __WINE_RPC_BINDING_H#define __WINE_RPC_BINDING_H#include "wine/rpcss_shared.h"#include "security.h"#include "wine/list.h"typedef struct _RpcAuthInfo{  LONG refs;  ULONG AuthnLevel;  ULONG AuthnSvc;  CredHandle cred;  TimeStamp exp;  ULONG cbMaxToken;  /* the auth identity pointer that the application passed us (freed by application) */  RPC_AUTH_IDENTITY_HANDLE *identity;  /* our copy of NT auth identity structure, if the authentication service   * takes an NT auth identity */  SEC_WINNT_AUTH_IDENTITY_W *nt_identity;} RpcAuthInfo;typedef struct _RpcQualityOfService{    LONG refs;    RPC_SECURITY_QOS_V2_W *qos;} RpcQualityOfService;typedef struct _RpcAssoc{    struct list entry; /* entry in the global list of associations */    LONG refs;    LPSTR Protseq;    LPSTR NetworkAddr;    LPSTR Endpoint;    LPWSTR NetworkOptions;    /* id of this association group */    ULONG assoc_group_id;    CRITICAL_SECTION cs;    struct list connection_pool;} RpcAssoc;struct connection_ops;typedef struct _RpcConnection{  struct _RpcConnection* Next;  BOOL server;  LPSTR NetworkAddr;  LPSTR Endpoint;  LPWSTR NetworkOptions;  const struct connection_ops *ops;  USHORT MaxTransmissionSize;  /* The active interface bound to server. */  RPC_SYNTAX_IDENTIFIER ActiveInterface;  USHORT NextCallId;  /* authentication */  CtxtHandle ctx;  TimeStamp exp;  ULONG attr;  RpcAuthInfo *AuthInfo;  ULONG encryption_auth_len;  ULONG signature_auth_len;  RpcQualityOfService *QOS;  /* client-only */  struct list conn_pool_entry;  ULONG assoc_group_id; /* association group returned during binding */} RpcConnection;struct connection_ops {  const char *name;  unsigned char epm_protocols[2]; /* only floors 3 and 4. see http://www.opengroup.org/onlinepubs/9629399/apdxl.htm */  RpcConnection *(*alloc)(void);  RPC_STATUS (*open_connection_client)(RpcConnection *conn);  RPC_STATUS (*handoff)(RpcConnection *old_conn, RpcConnection *new_conn);  int (*read)(RpcConnection *conn, void *buffer, unsigned int len);  int (*write)(RpcConnection *conn, const void *buffer, unsigned int len);  int (*close)(RpcConnection *conn);  size_t (*get_top_of_tower)(unsigned char *tower_data, const char *networkaddr, const char *endpoint);  RPC_STATUS (*parse_top_of_tower)(const unsigned char *tower_data, size_t tower_size, char **networkaddr, char **endpoint);};/* don't know what MS's structure looks like */typedef struct _RpcBinding{  LONG refs;  struct _RpcBinding* Next;  BOOL server;  UUID ObjectUuid;  LPSTR Protseq;  LPSTR NetworkAddr;  LPSTR Endpoint;  LPWSTR NetworkOptions;  RPC_BLOCKING_FN BlockingFn;  ULONG ServerTid;  RpcConnection* FromConn;  RpcAssoc *Assoc;  /* authentication */  RpcAuthInfo *AuthInfo;  RpcQualityOfService *QOS;} RpcBinding;LPSTR RPCRT4_strndupA(LPCSTR src, INT len);LPWSTR RPCRT4_strndupW(LPCWSTR src, INT len);LPSTR RPCRT4_strdupWtoA(LPCWSTR src);LPWSTR RPCRT4_strdupAtoW(LPCSTR src);void RPCRT4_strfree(LPSTR src);#define RPCRT4_strdupA(x) RPCRT4_strndupA((x),-1)#define RPCRT4_strdupW(x) RPCRT4_strndupW((x),-1)ULONG RpcAuthInfo_AddRef(RpcAuthInfo *AuthInfo);ULONG RpcAuthInfo_Release(RpcAuthInfo *AuthInfo);BOOL RpcAuthInfo_IsEqual(const RpcAuthInfo *AuthInfo1, const RpcAuthInfo *AuthInfo2);ULONG RpcQualityOfService_AddRef(RpcQualityOfService *qos);ULONG RpcQualityOfService_Release(RpcQualityOfService *qos);BOOL RpcQualityOfService_IsEqual(const RpcQualityOfService *qos1, const RpcQualityOfService *qos2);RPC_STATUS RPCRT4_GetAssociation(LPCSTR Protseq, LPCSTR NetworkAddr, LPCSTR Endpoint, LPCWSTR NetworkOptions, RpcAssoc **assoc);RPC_STATUS RpcAssoc_GetClientConnection(RpcAssoc *assoc, const RPC_SYNTAX_IDENTIFIER *InterfaceId, const RPC_SYNTAX_IDENTIFIER *TransferSyntax, RpcAuthInfo *AuthInfo, RpcQualityOfService *QOS, RpcConnection **Connection);void RpcAssoc_ReleaseIdleConnection(RpcAssoc *assoc, RpcConnection *Connection);ULONG RpcAssoc_Release(RpcAssoc *assoc);RPC_STATUS RPCRT4_CreateConnection(RpcConnection** Connection, BOOL server, LPCSTR Protseq, LPCSTR NetworkAddr, LPCSTR Endpoint, LPCWSTR NetworkOptions, RpcAuthInfo* AuthInfo, RpcQualityOfService *QOS);RPC_STATUS RPCRT4_DestroyConnection(RpcConnection* Connection);RPC_STATUS RPCRT4_OpenClientConnection(RpcConnection* Connection);RPC_STATUS RPCRT4_CloseConnection(RpcConnection* Connection);RPC_STATUS RPCRT4_SpawnConnection(RpcConnection** Connection, RpcConnection* OldConnection);RPC_STATUS RPCRT4_ResolveBinding(RpcBinding* Binding, LPCSTR Endpoint);RPC_STATUS RPCRT4_SetBindingObject(RpcBinding* Binding, const UUID* ObjectUuid);RPC_STATUS RPCRT4_MakeBinding(RpcBinding** Binding, RpcConnection* Connection);RPC_STATUS RPCRT4_ExportBinding(RpcBinding** Binding, RpcBinding* OldBinding);RPC_STATUS RPCRT4_DestroyBinding(RpcBinding* Binding);RPC_STATUS RPCRT4_OpenBinding(RpcBinding* Binding, RpcConnection** Connection, PRPC_SYNTAX_IDENTIFIER TransferSyntax, PRPC_SYNTAX_IDENTIFIER InterfaceId);RPC_STATUS RPCRT4_CloseBinding(RpcBinding* Binding, RpcConnection* Connection);BOOL RPCRT4_RPCSSOnDemandCall(PRPCSS_NP_MESSAGE msg, char *vardata_payload, PRPCSS_NP_REPLY reply);HANDLE RPCRT4_GetMasterMutex(void);HANDLE RPCRT4_RpcssNPConnect(void);static inline const char *rpcrt4_conn_get_name(RpcConnection *Connection){  return Connection->ops->name;}static inline int rpcrt4_conn_read(RpcConnection *Connection,                     void *buffer, unsigned int len){  return Connection->ops->read(Connection, buffer, len);}static inline int rpcrt4_conn_write(RpcConnection *Connection,                     const void *buffer, unsigned int len){  return Connection->ops->write(Connection, buffer, len);}static inline int rpcrt4_conn_close(RpcConnection *Connection){  return Connection->ops->close(Connection);}static inline RPC_STATUS rpcrt4_conn_handoff(RpcConnection *old_conn, RpcConnection *new_conn){  return old_conn->ops->handoff(old_conn, new_conn);}/* floors 3 and up */RPC_STATUS RpcTransport_GetTopOfTower(unsigned char *tower_data, size_t *tower_size, const char *protseq, const char *networkaddr, const char *endpoint);RPC_STATUS RpcTransport_ParseTopOfTower(const unsigned char *tower_data, size_t tower_size, char **protseq, char **networkaddr, char **endpoint);#endif

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