⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 draw.c

📁 这是一个开放源代码的与WINNT/WIN2K/WIN2003兼容的操作系统
💻 C
📖 第 1 页 / 共 5 页
字号:
    EDGE_WINDOW,  EDGE_WINDOWFRAME, EDGE_WINDOWFRAME, EDGE_WINDOWFRAME,
    EDGE_WINDOW,  EDGE_WINDOWFRAME, EDGE_WINDOWFRAME, EDGE_WINDOWFRAME,
    EDGE_WINDOW,  EDGE_WINDOWFRAME, EDGE_WINDOWFRAME, EDGE_WINDOWFRAME,
};

static const signed char LTRBInnerMono[] = {
    -1, -1,           -1,           -1,
    -1, EDGE_WINDOW,  EDGE_WINDOW,  EDGE_WINDOW,
    -1, EDGE_WINDOW,  EDGE_WINDOW,  EDGE_WINDOW,
    -1, EDGE_WINDOW,  EDGE_WINDOW,  EDGE_WINDOW,
};

static const signed char LTRBOuterFlat[] = {
    -1,                 EDGE_SHADOW, EDGE_SHADOW, EDGE_SHADOW,
    EDGE_FILL,          EDGE_SHADOW, EDGE_SHADOW, EDGE_SHADOW,
    EDGE_FILL,          EDGE_SHADOW, EDGE_SHADOW, EDGE_SHADOW,
    EDGE_FILL,          EDGE_SHADOW, EDGE_SHADOW, EDGE_SHADOW,
};

static const signed char LTRBInnerFlat[] = {
    -1, -1,               -1,               -1,
    -1, EDGE_FILL,        EDGE_FILL,        EDGE_FILL,
    -1, EDGE_FILL,        EDGE_FILL,        EDGE_FILL,
    -1, EDGE_FILL,        EDGE_FILL,        EDGE_FILL,
};

static COLORREF get_edge_color (int edgeType, HTHEME theme, int part, int state)
{
    COLORREF col;
    if ((EdgeColorMap[edgeType].themeProp == -1)
        || FAILED (GetThemeColor (theme, part, state, 
            EdgeColorMap[edgeType].themeProp, &col)))
        col = GetSysColor (EdgeColorMap[edgeType].sysColor);
    return col;
}

static inline HPEN get_edge_pen (int edgeType, HTHEME theme, int part, int state)
{
    return CreatePen (PS_SOLID, 1, get_edge_color (edgeType, theme, part, state));
}

static inline HBRUSH get_edge_brush (int edgeType, HTHEME theme, int part, int state)
{
    return CreateSolidBrush (get_edge_color (edgeType, theme, part, state));
}

/***********************************************************************
 *           draw_diag_edge
 *
 * Same as DrawEdge invoked with BF_DIAGONAL
 */
static HRESULT draw_diag_edge (HDC hdc, HTHEME theme, int part, int state,
                               const RECT* rc, UINT uType, 
                               UINT uFlags, LPRECT contentsRect)
{
    POINT Points[4];
    signed char InnerI, OuterI;
    HPEN InnerPen, OuterPen;
    POINT SavePoint;
    HPEN SavePen;
    int spx, spy;
    int epx, epy;
    int Width = rc->right - rc->left;
    int Height= rc->bottom - rc->top;
    int SmallDiam = Width > Height ? Height : Width;
    HRESULT retval = (((uType & BDR_INNER) == BDR_INNER
                       || (uType & BDR_OUTER) == BDR_OUTER)
                      && !(uFlags & (BF_FLAT|BF_MONO)) ) ? E_FAIL : S_OK;
    int add = (LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0)
            + (LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0);

    /* Init some vars */
    OuterPen = InnerPen = (HPEN)GetStockObject(NULL_PEN);
    SavePen = (HPEN)SelectObject(hdc, InnerPen);
    spx = spy = epx = epy = 0; /* Satisfy the compiler... */

    /* Determine the colors of the edges */
    if(uFlags & BF_MONO)
    {
        InnerI = LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)];
        OuterI = LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)];
    }
    else if(uFlags & BF_FLAT)
    {
        InnerI = LTRBInnerFlat[uType & (BDR_INNER|BDR_OUTER)];
        OuterI = LTRBOuterFlat[uType & (BDR_INNER|BDR_OUTER)];
    }
    else if(uFlags & BF_SOFT)
    {
        if(uFlags & BF_BOTTOM)
        {
            InnerI = RBInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
            OuterI = RBOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
        }
        else
        {
            InnerI = LTInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
            OuterI = LTOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
        }
    }
    else
    {
        if(uFlags & BF_BOTTOM)
        {
            InnerI = RBInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
            OuterI = RBOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
        }
        else
        {
            InnerI = LTInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
            OuterI = LTOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
        }
    }

    if(InnerI != -1) InnerPen = get_edge_pen (InnerI, theme, part, state);
    if(OuterI != -1) OuterPen = get_edge_pen (OuterI, theme, part, state);

    MoveToEx(hdc, 0, 0, &SavePoint);

    /* Don't ask me why, but this is what is visible... */
    /* This must be possible to do much simpler, but I fail to */
    /* see the logic in the MS implementation (sigh...). */
    /* So, this might look a bit brute force here (and it is), but */
    /* it gets the job done;) */

    switch(uFlags & BF_RECT)
    {
    case 0:
    case BF_LEFT:
    case BF_BOTTOM:
    case BF_BOTTOMLEFT:
        /* Left bottom endpoint */
        epx = rc->left-1;
        spx = epx + SmallDiam;
        epy = rc->bottom;
        spy = epy - SmallDiam;
        break;

    case BF_TOPLEFT:
    case BF_BOTTOMRIGHT:
        /* Left top endpoint */
        epx = rc->left-1;
        spx = epx + SmallDiam;
        epy = rc->top-1;
        spy = epy + SmallDiam;
        break;

    case BF_TOP:
    case BF_RIGHT:
    case BF_TOPRIGHT:
    case BF_RIGHT|BF_LEFT:
    case BF_RIGHT|BF_LEFT|BF_TOP:
    case BF_BOTTOM|BF_TOP:
    case BF_BOTTOM|BF_TOP|BF_LEFT:
    case BF_BOTTOMRIGHT|BF_LEFT:
    case BF_BOTTOMRIGHT|BF_TOP:
    case BF_RECT:
        /* Right top endpoint */
        spx = rc->left;
        epx = spx + SmallDiam;
        spy = rc->bottom-1;
        epy = spy - SmallDiam;
        break;
    }

    MoveToEx(hdc, spx, spy, NULL);
    SelectObject(hdc, OuterPen);
    LineTo(hdc, epx, epy);

    SelectObject(hdc, InnerPen);

    switch(uFlags & (BF_RECT|BF_DIAGONAL))
    {
    case BF_DIAGONAL_ENDBOTTOMLEFT:
    case (BF_DIAGONAL|BF_BOTTOM):
    case BF_DIAGONAL:
    case (BF_DIAGONAL|BF_LEFT):
        MoveToEx(hdc, spx-1, spy, NULL);
        LineTo(hdc, epx, epy-1);
        Points[0].x = spx-add;
        Points[0].y = spy;
        Points[1].x = rc->left;
        Points[1].y = rc->top;
        Points[2].x = epx+1;
        Points[2].y = epy-1-add;
        Points[3] = Points[2];
        break;

    case BF_DIAGONAL_ENDBOTTOMRIGHT:
        MoveToEx(hdc, spx-1, spy, NULL);
        LineTo(hdc, epx, epy+1);
        Points[0].x = spx-add;
        Points[0].y = spy;
        Points[1].x = rc->left;
        Points[1].y = rc->bottom-1;
        Points[2].x = epx+1;
        Points[2].y = epy+1+add;
        Points[3] = Points[2];
        break;

    case (BF_DIAGONAL|BF_BOTTOM|BF_RIGHT|BF_TOP):
    case (BF_DIAGONAL|BF_BOTTOM|BF_RIGHT|BF_TOP|BF_LEFT):
    case BF_DIAGONAL_ENDTOPRIGHT:
    case (BF_DIAGONAL|BF_RIGHT|BF_TOP|BF_LEFT):
        MoveToEx(hdc, spx+1, spy, NULL);
        LineTo(hdc, epx, epy+1);
        Points[0].x = epx-1;
        Points[0].y = epy+1+add;
        Points[1].x = rc->right-1;
        Points[1].y = rc->top+add;
        Points[2].x = rc->right-1;
        Points[2].y = rc->bottom-1;
        Points[3].x = spx+add;
        Points[3].y = spy;
        break;

    case BF_DIAGONAL_ENDTOPLEFT:
        MoveToEx(hdc, spx, spy-1, NULL);
        LineTo(hdc, epx+1, epy);
        Points[0].x = epx+1+add;
        Points[0].y = epy+1;
        Points[1].x = rc->right-1;
        Points[1].y = rc->top;
        Points[2].x = rc->right-1;
        Points[2].y = rc->bottom-1-add;
        Points[3].x = spx;
        Points[3].y = spy-add;
        break;

    case (BF_DIAGONAL|BF_TOP):
    case (BF_DIAGONAL|BF_BOTTOM|BF_TOP):
    case (BF_DIAGONAL|BF_BOTTOM|BF_TOP|BF_LEFT):
        MoveToEx(hdc, spx+1, spy-1, NULL);
        LineTo(hdc, epx, epy);
        Points[0].x = epx-1;
        Points[0].y = epy+1;
        Points[1].x = rc->right-1;
        Points[1].y = rc->top;
        Points[2].x = rc->right-1;
        Points[2].y = rc->bottom-1-add;
        Points[3].x = spx+add;
        Points[3].y = spy-add;
        break;

    case (BF_DIAGONAL|BF_RIGHT):
    case (BF_DIAGONAL|BF_RIGHT|BF_LEFT):
    case (BF_DIAGONAL|BF_RIGHT|BF_LEFT|BF_BOTTOM):
        MoveToEx(hdc, spx, spy, NULL);
        LineTo(hdc, epx-1, epy+1);
        Points[0].x = spx;
        Points[0].y = spy;
        Points[1].x = rc->left;
        Points[1].y = rc->top+add;
        Points[2].x = epx-1-add;
        Points[2].y = epy+1+add;
        Points[3] = Points[2];
        break;
    }

    /* Fill the interior if asked */
    if((uFlags & BF_MIDDLE) && retval)
    {
        HBRUSH hbsave;
        HBRUSH hb = get_edge_brush ((uFlags & BF_MONO) ? EDGE_WINDOW : EDGE_FILL, 
            theme, part, state);
        HPEN hpsave;
        HPEN hp = get_edge_pen ((uFlags & BF_MONO) ? EDGE_WINDOW : EDGE_FILL, 
            theme, part, state);
        hbsave = (HBRUSH)SelectObject(hdc, hb);
        hpsave = (HPEN)SelectObject(hdc, hp);
        Polygon(hdc, Points, 4);
        SelectObject(hdc, hbsave);
        SelectObject(hdc, hpsave);
        DeleteObject (hp);
        DeleteObject (hb);
    }

    /* Adjust rectangle if asked */
    if(uFlags & BF_ADJUST)
    {
        *contentsRect = *rc;
        if(uFlags & BF_LEFT)   contentsRect->left   += add;
        if(uFlags & BF_RIGHT)  contentsRect->right  -= add;
        if(uFlags & BF_TOP)    contentsRect->top    += add;
        if(uFlags & BF_BOTTOM) contentsRect->bottom -= add;
    }

    /* Cleanup */
    SelectObject(hdc, SavePen);
    MoveToEx(hdc, SavePoint.x, SavePoint.y, NULL);
    if(InnerI != -1) DeleteObject (InnerPen);
    if(OuterI != -1) DeleteObject (OuterPen);

    return retval;
}

/***********************************************************************
 *           draw_rect_edge
 *
 * Same as DrawEdge invoked without BF_DIAGONAL
 */
static HRESULT draw_rect_edge (HDC hdc, HTHEME theme, int part, int state,
                               const RECT* rc, UINT uType, 
                               UINT uFlags, LPRECT contentsRect)
{
    signed char LTInnerI, LTOuterI;
    signed char RBInnerI, RBOuterI;
    HPEN LTInnerPen, LTOuterPen;
    HPEN RBInnerPen, RBOuterPen;
    RECT InnerRect = *rc;
    POINT SavePoint;
    HPEN SavePen;
    int LBpenplus = 0;
    int LTpenplus = 0;
    int RTpenplus = 0;
    int RBpenplus = 0;
    HRESULT retval = (((uType & BDR_INNER) == BDR_INNER
                       || (uType & BDR_OUTER) == BDR_OUTER)
                      && !(uFlags & (BF_FLAT|BF_MONO)) ) ? E_FAIL : S_OK;

    /* Init some vars */
    LTInnerPen = LTOuterPen = RBInnerPen = RBOuterPen = (HPEN)GetStockObject(NULL_PEN);
    SavePen = (HPEN)SelectObject(hdc, LTInnerPen);

    /* Determine the colors of the edges */
    if(uFlags & BF_MONO)
    {
        LTInnerI = RBInnerI = LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)];
        LTOuterI = RBOuterI = LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)];
    }
    else if(uFlags & BF_FLAT)
    {
        LTInnerI = RBInnerI = LTRBInnerFlat[uType & (BDR_INNER|BDR_OUTER)];
        LTOuterI = RBOuterI = LTRBOuterFlat[uType & (BDR_INNER|BDR_OUTER)];

        if( LTInnerI != -1 ) LTInnerI = RBInnerI = EDGE_FILL;
    }
    else if(uFlags & BF_SOFT)
    {
        LTInnerI = LTInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
        LTOuterI = LTOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
        RBInnerI = RBInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
        RBOuterI = RBOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
    }
    else
    {
        LTInnerI = LTInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
        LTOuterI = LTOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
        RBInnerI = RBInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
        RBOuterI = RBOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
    }

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -