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📄 rpc_binding.c

📁 这是一个开放源代码的与WINNT/WIN2K/WIN2003兼容的操作系统
💻 C
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            *Options = (unsigned char*) RPCRT4_strconcatA( (char*)*Options, opt);
            HeapFree(GetProcessHeap(), 0, opt);
          } else 
	    *Options = (unsigned char*) opt;
        }
      }
    }

    data = close+1;
    if (*data) goto fail;
  }
  else if (NetworkAddr) 
    *NetworkAddr = (unsigned char*)RPCRT4_strdupA(data);

  return RPC_S_OK;

fail:
  if (ObjUuid) RpcStringFreeA((unsigned char**)ObjUuid);
  if (Protseq) RpcStringFreeA((unsigned char**)Protseq);
  if (NetworkAddr) RpcStringFreeA((unsigned char**)NetworkAddr);
  if (Endpoint) RpcStringFreeA((unsigned char**)Endpoint);
  if (Options) RpcStringFreeA((unsigned char**)Options);
  return RPC_S_INVALID_STRING_BINDING;
}

/***********************************************************************
 *             RpcStringBindingParseW (RPCRT4.@)
 */
RPC_STATUS WINAPI RpcStringBindingParseW( LPWSTR StringBinding, LPWSTR *ObjUuid,
                                          LPWSTR *Protseq, LPWSTR *NetworkAddr,
                                          LPWSTR *Endpoint, LPWSTR *Options)
{
  WCHAR *data, *next;
  static const WCHAR ep_opt[] = {'e','n','d','p','o','i','n','t','=',0};

  TRACE("(%s,%p,%p,%p,%p,%p)\n", debugstr_w(StringBinding),
       ObjUuid, Protseq, NetworkAddr, Endpoint, Options);

  if (ObjUuid) *ObjUuid = NULL;
  if (Protseq) *Protseq = NULL;
  if (NetworkAddr) *NetworkAddr = NULL;
  if (Endpoint) *Endpoint = NULL;
  if (Options) *Options = NULL;

  data = StringBinding;

  next = strchrW(data, '@');
  if (next) {
    if (ObjUuid) *ObjUuid = RPCRT4_strndupW(data, next - data);
    data = next+1;
  }

  next = strchrW(data, ':');
  if (next) {
    if (Protseq) *Protseq = RPCRT4_strndupW(data, next - data);
    data = next+1;
  }

  next = strchrW(data, '[');
  if (next) {
    WCHAR *close, *opt;

    if (NetworkAddr) *NetworkAddr = RPCRT4_strndupW(data, next - data);
    data = next+1;
    close = strchrW(data, ']');
    if (!close) goto fail;

    /* tokenize options */
    while (data < close) {
      next = strchrW(data, ',');
      if (!next || next > close) next = close;
      /* FIXME: this is kind of inefficient */
      opt = RPCRT4_strndupW(data, next - data);
      data = next+1;

      /* parse option */
      next = strchrW(opt, '=');
      if (!next) {
        /* not an option, must be an endpoint */
        if (*Endpoint) goto fail;
        *Endpoint = opt;
      } else {
        if (strncmpW(opt, ep_opt, strlenW(ep_opt)) == 0) {
          /* endpoint option */
          if (*Endpoint) goto fail;
          *Endpoint = RPCRT4_strdupW(next+1);
          HeapFree(GetProcessHeap(), 0, opt);
        } else {
          /* network option */
          if (*Options) {
            /* FIXME: this is kind of inefficient */
            *Options = RPCRT4_strconcatW(*Options, opt);
            HeapFree(GetProcessHeap(), 0, opt);
          } else 
	    *Options = opt;
        }
      }
    }

    data = close+1;
    if (*data) goto fail;
  } else if (NetworkAddr) 
    *NetworkAddr = RPCRT4_strdupW(data);

  return RPC_S_OK;

fail:
  if (ObjUuid) RpcStringFreeW(ObjUuid);
  if (Protseq) RpcStringFreeW(Protseq);
  if (NetworkAddr) RpcStringFreeW(NetworkAddr);
  if (Endpoint) RpcStringFreeW(Endpoint);
  if (Options) RpcStringFreeW(Options);
  return RPC_S_INVALID_STRING_BINDING;
}

/***********************************************************************
 *             RpcBindingFree (RPCRT4.@)
 */
RPC_STATUS WINAPI RpcBindingFree( RPC_BINDING_HANDLE* Binding )
{
  RPC_STATUS status;
  TRACE("(%p) = %p\n", Binding, *Binding);
  status = RPCRT4_DestroyBinding(*Binding);
  if (status == RPC_S_OK) *Binding = 0;
  return status;
}
  
/***********************************************************************
 *             RpcBindingVectorFree (RPCRT4.@)
 */
RPC_STATUS WINAPI RpcBindingVectorFree( RPC_BINDING_VECTOR** BindingVector )
{
  RPC_STATUS status;
  unsigned long c;

  TRACE("(%p)\n", BindingVector);
  for (c=0; c<(*BindingVector)->Count; c++) {
    status = RpcBindingFree(&(*BindingVector)->BindingH[c]);
  }
  HeapFree(GetProcessHeap(), 0, *BindingVector);
  *BindingVector = NULL;
  return RPC_S_OK;
}
  
/***********************************************************************
 *             RpcBindingInqObject (RPCRT4.@)
 */
RPC_STATUS WINAPI RpcBindingInqObject( RPC_BINDING_HANDLE Binding, UUID* ObjectUuid )
{
  RpcBinding* bind = (RpcBinding*)Binding;

  TRACE("(%p,%p) = %s\n", Binding, ObjectUuid, debugstr_guid(&bind->ObjectUuid));
  memcpy(ObjectUuid, &bind->ObjectUuid, sizeof(UUID));
  return RPC_S_OK;
}
  
/***********************************************************************
 *             RpcBindingSetObject (RPCRT4.@)
 */
RPC_STATUS WINAPI RpcBindingSetObject( RPC_BINDING_HANDLE Binding, UUID* ObjectUuid )
{
  RpcBinding* bind = (RpcBinding*)Binding;

  TRACE("(%p,%s)\n", Binding, debugstr_guid(ObjectUuid));
  if (bind->server) return RPC_S_WRONG_KIND_OF_BINDING;
  return RPCRT4_SetBindingObject(Binding, ObjectUuid);
}

/***********************************************************************
 *             RpcBindingFromStringBindingA (RPCRT4.@)
 */
RPC_STATUS WINAPI RpcBindingFromStringBindingA( unsigned char *StringBinding, RPC_BINDING_HANDLE* Binding )
{
  RPC_STATUS ret;
  RpcBinding* bind = NULL;
  unsigned char *ObjectUuid, *Protseq, *NetworkAddr, *Endpoint, *Options;
  UUID Uuid;

  TRACE("(%s,%p)\n", debugstr_a((char*)StringBinding), Binding);

  ret = RpcStringBindingParseA(StringBinding, &ObjectUuid, &Protseq,
                              &NetworkAddr, &Endpoint, &Options);
  if (ret != RPC_S_OK) return ret;

  ret = UuidFromStringA(ObjectUuid, &Uuid);

  if (ret == RPC_S_OK)
    ret = RPCRT4_CreateBindingA(&bind, FALSE, (char*)Protseq);
  if (ret == RPC_S_OK)
    ret = RPCRT4_SetBindingObject(bind, &Uuid);
  if (ret == RPC_S_OK)
    ret = RPCRT4_CompleteBindingA(bind, (char*)NetworkAddr, (char*)Endpoint, (char*)Options);

  RpcStringFreeA((unsigned char**)&Options);
  RpcStringFreeA((unsigned char**)&Endpoint);
  RpcStringFreeA((unsigned char**)&NetworkAddr);
  RpcStringFreeA((unsigned char**)&Protseq);
  RpcStringFreeA((unsigned char**)&ObjectUuid);

  if (ret == RPC_S_OK) 
    *Binding = (RPC_BINDING_HANDLE)bind;
  else 
    RPCRT4_DestroyBinding(bind);

  return ret;
}

/***********************************************************************
 *             RpcBindingFromStringBindingW (RPCRT4.@)
 */
RPC_STATUS WINAPI RpcBindingFromStringBindingW( LPWSTR StringBinding, RPC_BINDING_HANDLE* Binding )
{
  RPC_STATUS ret;
  RpcBinding* bind = NULL;
  LPWSTR ObjectUuid, Protseq, NetworkAddr, Endpoint, Options;
  UUID Uuid;

  TRACE("(%s,%p)\n", debugstr_w(StringBinding), Binding);

  ret = RpcStringBindingParseW(StringBinding, &ObjectUuid, &Protseq,
                              &NetworkAddr, &Endpoint, &Options);
  if (ret != RPC_S_OK) return ret;

  ret = UuidFromStringW(ObjectUuid, &Uuid);

  if (ret == RPC_S_OK)
    ret = RPCRT4_CreateBindingW(&bind, FALSE, Protseq);
  if (ret == RPC_S_OK)
    ret = RPCRT4_SetBindingObject(bind, &Uuid);
  if (ret == RPC_S_OK)
    ret = RPCRT4_CompleteBindingW(bind, NetworkAddr, Endpoint, Options);

  RpcStringFreeW(&Options);
  RpcStringFreeW(&Endpoint);
  RpcStringFreeW(&NetworkAddr);
  RpcStringFreeW(&Protseq);
  RpcStringFreeW(&ObjectUuid);

  if (ret == RPC_S_OK)
    *Binding = (RPC_BINDING_HANDLE)bind;
  else
    RPCRT4_DestroyBinding(bind);

  return ret;
}
  
/***********************************************************************
 *             RpcBindingToStringBindingA (RPCRT4.@)
 */
RPC_STATUS WINAPI RpcBindingToStringBindingA( RPC_BINDING_HANDLE Binding, unsigned char** StringBinding )
{
  RPC_STATUS ret;
  RpcBinding* bind = (RpcBinding*)Binding;
  LPSTR ObjectUuid;

  TRACE("(%p,%p)\n", Binding, StringBinding);

  ret = UuidToStringA(&bind->ObjectUuid, (unsigned char**)&ObjectUuid);
  if (ret != RPC_S_OK) return ret;

  ret = RpcStringBindingComposeA((unsigned char*) ObjectUuid, (unsigned char*)bind->Protseq, (unsigned char*) bind->NetworkAddr,
                                 (unsigned char*) bind->Endpoint, NULL, StringBinding);

  RpcStringFreeA((unsigned char**)&ObjectUuid);

  return ret;
}
  
/***********************************************************************
 *             RpcBindingToStringBindingW (RPCRT4.@)
 */
RPC_STATUS WINAPI RpcBindingToStringBindingW( RPC_BINDING_HANDLE Binding, unsigned short** StringBinding )
{
  RPC_STATUS ret;
  unsigned char *str = NULL;
  TRACE("(%p,%p)\n", Binding, StringBinding);
  ret = RpcBindingToStringBindingA(Binding, &str);
  *StringBinding = RPCRT4_strdupAtoW((char*)str);
  RpcStringFreeA((unsigned char**)&str);
  return ret;
}

/***********************************************************************
 *             I_RpcBindingSetAsync (RPCRT4.@)
 * NOTES
 *  Exists in win9x and winNT, but with different number of arguments
 *  (9x version has 3 arguments, NT has 2).
 */
RPC_STATUS WINAPI I_RpcBindingSetAsync( RPC_BINDING_HANDLE Binding, RPC_BLOCKING_FN BlockingFn)
{
  RpcBinding* bind = (RpcBinding*)Binding;

  TRACE( "(%p,%p): stub\n", Binding, BlockingFn );

  bind->BlockingFn = BlockingFn;

  return RPC_S_OK;
}

/***********************************************************************
 *             RpcNetworkIsProtseqValidA (RPCRT4.@)
 */
RPC_STATUS WINAPI RpcNetworkIsProtseqValidA(unsigned char *protseq) {
  UNICODE_STRING protseqW;

  if (!protseq) return RPC_S_INVALID_RPC_PROTSEQ; /* ? */
  
  if (RtlCreateUnicodeStringFromAsciiz(&protseqW, (char*)protseq)) {
    RPC_STATUS ret = RpcNetworkIsProtseqValidW(protseqW.Buffer);
    RtlFreeUnicodeString(&protseqW);
    return ret;
  } else return RPC_S_OUT_OF_MEMORY;
}

/***********************************************************************
 *             RpcNetworkIsProtseqValidW (RPCRT4.@)
 * 
 * Checks if the given protocol sequence is known by the RPC system.
 * If it is, returns RPC_S_OK, otherwise RPC_S_PROTSEQ_NOT_SUPPORTED.
 *
 * We currently support:
 *   ncalrpc   local-only rpc over LPC (LPC is not really used)
 *   ncacn_np  rpc over named pipes
 */
RPC_STATUS WINAPI RpcNetworkIsProtseqValidW(LPWSTR protseq) {
  static const WCHAR protseqsW[][15] = { 
    {'n','c','a','l','r','p','c',0},
    {'n','c','a','c','n','_','n','p',0}
  };
  static const int count = sizeof(protseqsW) / sizeof(protseqsW[0]);
  int i;

  if (!protseq) return RPC_S_INVALID_RPC_PROTSEQ; /* ? */

  for (i = 0; i < count; i++) {
    if (!strcmpW(protseq, protseqsW[i])) return RPC_S_OK;
  }
  
  FIXME("Unknown protseq %s - we probably need to implement it one day\n", debugstr_w(protseq));
  return RPC_S_PROTSEQ_NOT_SUPPORTED;
}

/***********************************************************************
 *             RpcImpersonateClient (RPCRT4.@)
 *
 * Impersonates the client connected via a binding handle so that security
 * checks are done in the context of the client.
 *
 * PARAMS
 *  BindingHandle [I] Handle to the binding to the client.
 *
 * RETURNS
 *  Success: RPS_S_OK.
 *  Failure: RPC_STATUS value.
 *
 * NOTES
 *
 * If BindingHandle is NULL then the function impersonates the client
 * connected to the binding handle of the current thread.
 */
RPC_STATUS WINAPI RpcImpersonateClient(RPC_BINDING_HANDLE BindingHandle)
{
    FIXME("(%p): stub\n", BindingHandle);
    ImpersonateSelf(SecurityImpersonation);
    return RPC_S_OK;
}

/***********************************************************************
 *             RpcRevertToSelfEx (RPCRT4.@)
 *
 * Stops impersonating the client connected to the binding handle so that security
 * checks are no longer done in the context of the client.
 *
 * PARAMS
 *  BindingHandle [I] Handle to the binding to the client.
 *
 * RETURNS
 *  Success: RPS_S_OK.
 *  Failure: RPC_STATUS value.
 *
 * NOTES
 *
 * If BindingHandle is NULL then the function stops impersonating the client
 * connected to the binding handle of the current thread.
 */
RPC_STATUS WINAPI RpcRevertToSelfEx(RPC_BINDING_HANDLE BindingHandle)
{
    FIXME("(%p): stub\n", BindingHandle);
    return RPC_S_OK;
}

/***********************************************************************
 *             RpcRevertToSelf (RPCRT4.@)
 */
RPC_STATUS WINAPI RpcRevertToSelf(void)
{
    FIXME("stub\n");
    RevertToSelf();
    return RPC_S_OK;
}

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