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📄 dispatch.c

📁 这是一个开放源代码的与WINNT/WIN2K/WIN2003兼容的操作系统
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/**
 * Dispatch API functions
 *
 * Copyright 2000  Francois Jacques, Macadamian Technologies Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 *
 */

#include "config.h"

#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <stdio.h>
#include <ctype.h>

#define COBJMACROS

#include "windef.h"
#include "winbase.h"
#include "objbase.h"
#include "oleauto.h"
#include "winerror.h"

#include "wine/debug.h"

WINE_DEFAULT_DEBUG_CHANNEL(ole);

static IDispatch * WINAPI StdDispatch_Construct(IUnknown * punkOuter, void * pvThis, ITypeInfo * pTypeInfo);

/******************************************************************************
 *		DispInvoke (OLEAUT32.30)
 *
 * Call an object method using the information from its type library.
 *
 * RETURNS
 *  Success: S_OK.
 *  Failure: Returns DISP_E_EXCEPTION and updates pexcepinfo if an exception occurs.
 *           DISP_E_BADPARAMCOUNT if the number of parameters is incorrect.
 *           DISP_E_MEMBERNOTFOUND if the method does not exist.
 *           puArgErr is updated if a parameter error (see notes) occurs.
 *           Otherwise, returns the result of calling ITypeInfo_Invoke().
 *
 * NOTES
 *  Parameter errors include the following:
 *| DISP_E_BADVARTYPE
 *| E_INVALIDARG            An argument was invalid
 *| DISP_E_TYPEMISMATCH,
 *| DISP_E_OVERFLOW         An argument was valid but could not be coerced
 *| DISP_E_PARAMNOTOPTIONAL A non optional parameter was not passed
 *| DISP_E_PARAMNOTFOUND    A parameter was passed that was not expected by the method
 *  This call defers to ITypeInfo_Invoke().
 */
HRESULT WINAPI DispInvoke(
	VOID       *_this,        /* [in] Object to call method on */
	ITypeInfo  *ptinfo,       /* [in] Object type info */
	DISPID      dispidMember, /* [in] DISPID of the member (e.g. from GetIDsOfNames()) */
	USHORT      wFlags,       /* [in] Kind of method call (DISPATCH_ flags from "oaidl.h") */
	DISPPARAMS *pparams,      /* [in] Array of method arguments */
	VARIANT    *pvarResult,   /* [out] Destination for the result of the call */
	EXCEPINFO  *pexcepinfo,   /* [out] Destination for exception information */
	UINT       *puArgErr)     /* [out] Destination for bad argument */
{
    TRACE("\n");

    return ITypeInfo_Invoke(ptinfo, _this, dispidMember, wFlags,
                            pparams, pvarResult, pexcepinfo, puArgErr);
}

/******************************************************************************
 *		DispGetIDsOfNames (OLEAUT32.29)
 *
 * Convert a set of parameter names to DISPIDs for DispInvoke().
 *
 * RETURNS
 *  Success: S_OK.
 *  Failure: An HRESULT error code.
 *
 * NOTES
 *  This call defers to ITypeInfo_GetIDsOfNames(). The ITypeInfo interface passed
 *  as ptinfo contains the information to map names to DISPIDs.
 */
HRESULT WINAPI DispGetIDsOfNames(
	ITypeInfo  *ptinfo,    /* [in] Object's type info */
	OLECHAR   **rgszNames, /* [in] Array of names to get DISPIDs for */
	UINT        cNames,    /* [in] Number of names in rgszNames */
	DISPID     *rgdispid)  /* [out] Destination for converted DISPIDs */
{
    return ITypeInfo_GetIDsOfNames(ptinfo, rgszNames, cNames, rgdispid);
}

/******************************************************************************
 *		DispGetParam (OLEAUT32.28)
 *
 * Retrieve a parameter from a DISPPARAMS structure and coerce it to the
 * specified variant type.
 *
 * NOTES
 *  Coercion is done using system (0) locale.
 *
 * RETURNS
 *  Success: S_OK.
 *  Failure: DISP_E_PARAMNOTFOUND, if position is invalid. or
 *           DISP_E_TYPEMISMATCH, if the coercion failed. puArgErr is
 *           set to the index of the argument in pdispparams.
 */
HRESULT WINAPI DispGetParam(
	DISPPARAMS *pdispparams, /* [in] Parameter list */
	UINT        position,    /* [in] Position of parameter to coerce in pdispparams */
	VARTYPE     vtTarg,      /* [in] Type of value to coerce to */
	VARIANT    *pvarResult,  /* [out] Destination for resulting variant */
	UINT       *puArgErr)    /* [out] Destination for error code */
{
    /* position is counted backwards */
    UINT pos;
    HRESULT hr;

    TRACE("position=%d, cArgs=%d, cNamedArgs=%d\n",
          position, pdispparams->cArgs, pdispparams->cNamedArgs);
    if (position < pdispparams->cArgs) {
      /* positional arg? */
      pos = pdispparams->cArgs - position - 1;
    } else {
      /* FIXME: is this how to handle named args? */
      for (pos=0; pos<pdispparams->cNamedArgs; pos++)
        if (pdispparams->rgdispidNamedArgs[pos] == position) break;

      if (pos==pdispparams->cNamedArgs)
        return DISP_E_PARAMNOTFOUND;
    }
    hr = VariantChangeType(pvarResult,
                           &pdispparams->rgvarg[pos],
                           0, vtTarg);
    if (hr == DISP_E_TYPEMISMATCH) *puArgErr = pos;
    return hr;
}

/******************************************************************************
 * CreateStdDispatch [OLEAUT32.32]
 *
 * Create and return a standard IDispatch object.
 *
 * RETURNS
 *  Success: S_OK. ppunkStdDisp contains the new object.
 *  Failure: An HRESULT error code.
 *
 * NOTES
 *  Outer unknown appears to be completely ignored.
 */
HRESULT WINAPI CreateStdDispatch(
        IUnknown* punkOuter,
        void* pvThis,
	ITypeInfo* ptinfo,
	IUnknown** ppunkStdDisp)
{
    TRACE("(%p, %p, %p, %p)\n", punkOuter, pvThis, ptinfo, ppunkStdDisp);

    *ppunkStdDisp = (LPUNKNOWN)StdDispatch_Construct(punkOuter, pvThis, ptinfo);
    if (!*ppunkStdDisp)
        return E_OUTOFMEMORY;
    return S_OK;
}


/******************************************************************************
 * IDispatch {OLEAUT32}
 *
 * NOTES
 *  The IDispatch interface provides a single interface to dispatch method calls,
 *  regardless of whether the object to be called is in or out of process,
 *  local or remote (e.g. being called over a network). This interface is late-bound
 *  (linked at run-time), as opposed to early-bound (linked at compile time).
 *
 *  The interface is used by objects that wish to called by scripting
 *  languages such as VBA, in order to minimise the amount of COM and C/C++
 *  knowledge required, or by objects that wish to live out of process from code
 *  that will call their methods.
 *
 *  Method, property and parameter names can be localised. The details required to
 *  map names to methods and parameters are collected in a type library, usually
 *  output by an IDL compiler using the objects IDL description. This information is
 *  accessible programatically through the ITypeLib interface (for a type library),
 *  and the ITypeInfo interface (for an object within the type library). Type information
 *  can also be created at run-time using CreateDispTypeInfo().
 *
 * WRAPPERS
 *  Instead of using IDispatch directly, there are several wrapper functions available
 *  to simplify the process of calling an objects methods through IDispatch.
 *
 *  A standard implementation of an IDispatch object is created by calling
 *  CreateStdDispatch(). Numeric Id values for the parameters and methods (DISPIDs)
 *  of an object of interest are retrieved by calling DispGetIDsOfNames(). DispGetParam()
 *  retrieves information about a particular parameter. Finally the DispInvoke()
 *  function is responsible for actually calling methods on an object.
 *
 * METHODS
 */

typedef struct
{
    const IDispatchVtbl *lpVtbl;
    void * pvThis;
    ITypeInfo * pTypeInfo;
    LONG ref;
} StdDispatch;

/******************************************************************************
 * IDispatch_QueryInterface {OLEAUT32}
 *
 * See IUnknown_QueryInterface.
 */
static HRESULT WINAPI StdDispatch_QueryInterface(

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