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📄 monitor.c

📁 这是一个开放源代码的与WINNT/WIN2K/WIN2003兼容的操作系统
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/*
 *  ReactOS W32 Subsystem
 *  Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2004 ReactOS Team
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 *
 *  COPYRIGHT:        See COPYING in the top level directory
 *  PROJECT:          ReactOS kernel
 *  PURPOSE:          Monitor support
 *  FILE:             subsys/win32k/ntuser/monitor.c
 *  PROGRAMER:        Anich Gregor (blight@blight.eu.org)
 *  REVISION HISTORY:
 *       26-02-2004  Created
 */

/* INCLUDES ******************************************************************/

#include <w32k.h>

/* FIXME: find include file for these */
#define MONITORINFOF_PRIMARY      1
#define MONITOR_DEFAULTTONULL     0
#define MONITOR_DEFAULTTOPRIMARY  1
#define MONITOR_DEFAULTTONEAREST  2

#define NDEBUG
#include <debug.h>

/* GLOBALS *******************************************************************/

/* list of monitors */
static PMONITOR_OBJECT gMonitorList = NULL;

/* INITALIZATION FUNCTIONS ****************************************************/

NTSTATUS
InitMonitorImpl()
{
   DPRINT("Initializing monitor implementation...\n");

   return STATUS_SUCCESS;
}

NTSTATUS
CleanupMonitorImpl()
{
   DPRINT("Cleaning up monitor implementation...\n");
   /* FIXME: Destroy monitor objects? */

   return STATUS_SUCCESS;
}

/* PRIVATE FUNCTIONS **********************************************************/

#ifndef MIN
# define MIN(a, b) ((a) < (b) ? (a) : (b))
#endif
#ifndef MAX
# define MAX(a, b) ((a) > (b) ? (a) : (b))
#endif
#ifndef ABS
# define ABS(a) ((a) < (0) ? (-(a)) : (a))
#endif

/* IntCreateMonitorObject
 *
 * Creates a MONITOR_OBJECT
 *
 * Return value
 *   If the function succeeds a pointer to a MONITOR_OBJECT is returned. On failure
 *   NULL is returned.
 */
static
PMONITOR_OBJECT
IntCreateMonitorObject()
{
   HANDLE Handle;
   PMONITOR_OBJECT Monitor;

   Monitor = ObmCreateObject(gHandleTable, &Handle, otMonitor, sizeof (MONITOR_OBJECT));
   if (Monitor == NULL)
   {
      return NULL;
   }

   Monitor->Handle = Handle;
   ExInitializeFastMutex(&Monitor->Lock);

   return Monitor;
}

/* IntDestroyMonitorObject
 *
 * Destroys a MONITOR_OBJECT
 * You have to be the owner of the monitors lock to safely destroy it.
 *
 * Arguments
 *
 *   pMonitor
 *      Pointer to the MONITOR_OBJECT which shall be deleted
 */
static
void
IntDestroyMonitorObject(IN PMONITOR_OBJECT pMonitor)
{
   RtlFreeUnicodeString(&pMonitor->DeviceName);
   ObmDereferenceObject(pMonitor);
}


static
PMONITOR_OBJECT FASTCALL
UserGetMonitorObject(IN HMONITOR hMonitor)
{
   PMONITOR_OBJECT Monitor;
   
   if (!hMonitor)
   {
      SetLastWin32Error(ERROR_INVALID_MONITOR_HANDLE);
      return NULL;
   }
   
   
   Monitor = (PMONITOR_OBJECT)UserGetObject(gHandleTable, hMonitor, otMonitor);
   if (!Monitor)
   {
      SetLastWin32Error(ERROR_INVALID_MONITOR_HANDLE);
      return NULL;
   }

   ASSERT(USER_BODY_TO_HEADER(Monitor)->RefCount >= 0);

   return Monitor;
}


/* IntAttachMonitor
 *
 * Creates a new MONITOR_OBJECT and appends it to the list of monitors.
 *
 * Arguments
 *
 *   pGdiDevice     Pointer to the GDIDEVICE onto which the monitor was attached
 *   DisplayNumber  Display Number (starting with 0)
 *
 * Return value
 *   Returns a NTSTATUS
 */
NTSTATUS
IntAttachMonitor(IN GDIDEVICE *pGdiDevice,
                 IN ULONG DisplayNumber)
{
   PMONITOR_OBJECT Monitor;
   WCHAR Buffer[CCHDEVICENAME];

   DPRINT("Attaching monitor...\n");

   /* create new monitor object */
   Monitor = IntCreateMonitorObject();
   if (Monitor == NULL)
   {
      DPRINT("Couldnt create monitor object\n");
      return STATUS_INSUFFICIENT_RESOURCES;
   }

   _snwprintf(Buffer, CCHDEVICENAME, L"\\??\\DISPLAY%d", DisplayNumber + 1);
   if (!RtlCreateUnicodeString(&Monitor->DeviceName, Buffer))
   {
      DPRINT("Couldn't duplicate monitor name!\n");
      return STATUS_INSUFFICIENT_RESOURCES;
   }

   Monitor->GdiDevice = pGdiDevice;
   if (gMonitorList == NULL)
   {
      DPRINT("Primary monitor is beeing attached\n");
      Monitor->IsPrimary = TRUE;
      gMonitorList = Monitor;
   }
   else
   {
      PMONITOR_OBJECT p;
      DPRINT("Additional monitor is beeing attached\n");
      for (p = gMonitorList; p->Next != NULL; p = p->Next)
         ;
      {
         p->Next = Monitor;
      }
      Monitor->Prev = p;
   }

   return STATUS_SUCCESS;
}

/* IntDetachMonitor
 *
 * Deletes a MONITOR_OBJECT and removes it from the list of monitors.
 *
 * Arguments
 *
 *   pGdiDevice  Pointer to the GDIDEVICE from which the monitor was detached
 *
 * Return value
 *   Returns a NTSTATUS
 */
NTSTATUS
IntDetachMonitor(IN GDIDEVICE *pGdiDevice)
{
   PMONITOR_OBJECT Monitor;

   for (Monitor = gMonitorList; Monitor != NULL; Monitor = Monitor->Next)
   {
      if (Monitor->GdiDevice == pGdiDevice)
         break;
   }

   if (Monitor == NULL)
   {
      /* no monitor for given device found */
      return STATUS_INVALID_PARAMETER;
   }

   if (Monitor->IsPrimary && (Monitor->Next != NULL || Monitor->Prev != NULL))
   {
      PMONITOR_OBJECT NewPrimaryMonitor = (Monitor->Prev != NULL) ? (Monitor->Prev) : (Monitor->Next);

      ExEnterCriticalRegionAndAcquireFastMutexUnsafe(&NewPrimaryMonitor->Lock);
      NewPrimaryMonitor->IsPrimary = TRUE;
      ExReleaseFastMutexUnsafeAndLeaveCriticalRegion(&NewPrimaryMonitor->Lock);
   }

   if (gMonitorList == Monitor)
   {
      gMonitorList = Monitor->Next;
      if (Monitor->Next != NULL)
         Monitor->Next->Prev = NULL;
   }
   else
   {
      Monitor->Prev->Next = Monitor->Next;
      if (Monitor->Next != NULL)
         Monitor->Next->Prev = Monitor->Prev;
   }

   IntDestroyMonitorObject(Monitor);

   return STATUS_SUCCESS;
}

/* IntGetPrimaryMonitor
 *
 * Returns a PMONITOR_OBJECT for the primary monitor
 *
 * Return value
 *   PMONITOR_OBJECT
 */
static
PMONITOR_OBJECT
IntGetPrimaryMonitor()
{
   PMONITOR_OBJECT Monitor;

   for (Monitor = gMonitorList; Monitor != NULL; Monitor = Monitor->Next)
   {
      /* FIXME: I guess locking the monitor is not neccessary to read 1 int */
      if (Monitor->IsPrimary)
         break;
   }

   return Monitor;
}

/* IntGetMonitorsFromRect
 *
 * Returns a list of monitor handles/rectangles. The rectangles in the list are
 * the areas of intersection with the monitors.
 *
 * Arguments
 *
 *   pRect
 *      Rectangle in desktop coordinates. If this is NULL all monitors are
 *      returned and the rect list is filled with the sizes of the monitors.
 *
 *   hMonitorList
 *      Pointer to an array of HMONITOR which is filled with monitor handles.
 *      Can be NULL
 *
 *   monitorRectList
 *      Pointer to an array of RECT which is filled with intersection rects in
 *      desktop coordinates.
 *      Can be NULL, will be ignored if no intersecting monitor is found and
 *      flags is MONITOR_DEFAULTTONEAREST
 *
 *   listSize
 *      Size of the hMonitorList and monitorRectList arguments. If this is zero
 *      hMonitorList and monitorRectList are ignored.
 *
 *   flags
 *      Either 0 or MONITOR_DEFAULTTONEAREST (ignored if rect is NULL)
 *
 * Returns
 *   The number of monitors which intersect the specified region.
 */
static
UINT
IntGetMonitorsFromRect(OPTIONAL IN LPCRECT pRect,
                       OPTIONAL OUT HMONITOR *hMonitorList,
                       OPTIONAL OUT LPRECT monitorRectList,
                       OPTIONAL IN DWORD listSize,
                       OPTIONAL IN DWORD flags)
{
   PMONITOR_OBJECT Monitor, NearestMonitor = NULL;
   UINT iCount = 0;
   LONG iNearestDistanceX = 0x7fffffff, iNearestDistanceY = 0x7fffffff;

   /* find monitors which intersect the rectangle */
   for (Monitor = gMonitorList; Monitor != NULL; Monitor = Monitor->Next)
   {
      RECT MonitorRect, IntersectionRect;

      ExEnterCriticalRegionAndAcquireFastMutexUnsafe(&Monitor->Lock);
      MonitorRect.left = 0; /* FIXME: get origin */
      MonitorRect.top = 0; /* FIXME: get origin */
      MonitorRect.right = MonitorRect.left + Monitor->GdiDevice->GDIInfo.ulHorzRes;
      MonitorRect.bottom = MonitorRect.top + Monitor->GdiDevice->GDIInfo.ulVertRes;
      ExReleaseFastMutexUnsafeAndLeaveCriticalRegion(&Monitor->Lock);

      DPRINT("MonitorRect: left = %d, top = %d, right = %d, bottom = %d\n",
             MonitorRect.left, MonitorRect.top, MonitorRect.right, MonitorRect.bottom);

      if (pRect != NULL)
      {
         BOOL intersects = TRUE;

         /* check if the rect intersects the monitor */
         if ((pRect->right < MonitorRect.left) || (pRect->left > MonitorRect.right) ||
               (pRect->bottom < MonitorRect.top) || (pRect->top > MonitorRect.bottom))
         {
            intersects = FALSE;
         }

         if (flags == MONITOR_DEFAULTTONEAREST && !intersects)
         {
            INT distanceX, distanceY;

            distanceX = MIN(ABS(MonitorRect.left - pRect->right),
                            ABS(pRect->left - MonitorRect.right));
            distanceY = MIN(ABS(MonitorRect.top - pRect->bottom),
                            ABS(pRect->top - MonitorRect.bottom));

            if (((distanceX <  iNearestDistanceX) && (distanceY <= iNearestDistanceY)) ||
                  ((distanceX <= iNearestDistanceX) && (distanceY <  iNearestDistanceY)))
            {
               iNearestDistanceX = distanceX;
               iNearestDistanceY = distanceY;
               NearestMonitor = Monitor;
            }
         }

         if (!intersects)
            continue;

         /* calculate intersection */
         IntersectionRect.left   = MAX(MonitorRect.left,   pRect->left);
         IntersectionRect.top    = MAX(MonitorRect.top,    pRect->top);
         IntersectionRect.right  = MIN(MonitorRect.right,  pRect->right);
         IntersectionRect.bottom = MIN(MonitorRect.bottom, pRect->bottom);
      }
      else
      {
         IntersectionRect = MonitorRect;
      }

      if (iCount < listSize)
      {
         if (hMonitorList != NULL)
            hMonitorList[iCount] = Monitor->Handle;
         if (monitorRectList != NULL)
            monitorRectList[iCount] = IntersectionRect;
      }
      iCount++;
   }

   if (iCount == 0 && flags == MONITOR_DEFAULTTONEAREST)
   {
      if (iCount < listSize)
      {
         if (hMonitorList != NULL)
            hMonitorList[iCount] = NearestMonitor->Handle;
      }
      iCount++;
   }

   return iCount;
}

/* PUBLIC FUNCTIONS ***********************************************************/

/* NtUserEnumDisplayMonitors
 *
 * Enumerates display monitors which intersect the given HDC/cliprect
 *
 * Arguments
 *
 *   hDC
 *      Handle to a DC for which to enum intersecting monitors. If this is NULL
 *      it returns all monitors which are part of the current virtual screen.
 *
 *   pRect
 *      Clipping rectangle with coordinate system origin at the DCs origin if the
 *      given HDC is not NULL or in virtual screen coordinated if it is NULL.
 *      Can be NULL
 *
 *   hMonitorList
 *      Pointer to an array of HMONITOR which is filled with monitor handles.
 *      Can be NULL
 *
 *   monitorRectList
 *      Pointer to an array of RECT which is filled with intersection rectangles.
 *      Can be NULL
 *
 *   listSize
 *      Size of the hMonitorList and monitorRectList arguments. If this is zero
 *      hMonitorList and monitorRectList are ignored.
 *
 * Returns
 *   The number of monitors which intersect the specified region or -1 on failure.
 */
INT
STDCALL
NtUserEnumDisplayMonitors(
   OPTIONAL IN HDC hDC,
   OPTIONAL IN LPCRECT pRect,
   OPTIONAL OUT HMONITOR *hMonitorList,
   OPTIONAL OUT LPRECT monitorRectList,
   OPTIONAL IN DWORD listSize)

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