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📄 dib.h

📁 这是一个开放源代码的与WINNT/WIN2K/WIN2003兼容的操作系统
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#ifndef _W32K_DIB_DIB_H
#define _W32K_DIB_DIB_H

#ifdef _M_IX86
#define memset4(dest, value, count) asm volatile("rep stosl" : : "D"(dest), "a"(value), "c"(count) : "memory");
#endif

#define ROP4_BLACKNESS	  ((((0x00000042) >> 8) & 0xff00) | (((0x00000042) >> 16) & 0x00ff))
#define ROP4_NOTSRCERASE  ((((0x001100A6) >> 8) & 0xff00) | (((0x001100A6) >> 16) & 0x00ff)) 
#define ROP4_NOTSRCCOPY	  ((((0x00330008) >> 8) & 0xff00) | (((0x00330008) >> 16) & 0x00ff))  
#define ROP4_SRCERASE	  ((((0x00440328) >> 8) & 0xff00) | (((0x00440328) >> 16) & 0x00ff))  
#define ROP4_DSTINVERT	  ((((0x00550009) >> 8) & 0xff00) | (((0x00550009) >> 16) & 0x00ff))  
#define ROP4_PATINVERT	  ((((0x005A0049) >> 8) & 0xff00) | (((0x005A0049) >> 16) & 0x00ff))  
#define ROP4_SRCINVERT	  ((((0x00660046) >> 8) & 0xff00) | (((0x00660046) >> 16) & 0x00ff))  
#define ROP4_SRCAND	      ((((0x008800C6) >> 8) & 0xff00) | (((0x008800C6) >> 16) & 0x00ff))  
#define ROP4_MERGEPAINT	  ((((0x00BB0226) >> 8) & 0xff00) | (((0x00BB0226) >> 16) & 0x00ff))  
#define ROP4_MERGECOPY	  ((((0x00C000CA) >> 8) & 0xff00) | (((0x00C000CA) >> 16) & 0x00ff))  
#define ROP4_SRCCOPY	  ((((0x00CC0020) >> 8) & 0xff00) | (((0x00CC0020) >> 16) & 0x00ff))  
#define ROP4_SRCPAINT	  ((((0x00EE0086) >> 8) & 0xff00) | (((0x00EE0086) >> 16) & 0x00ff))  
#define ROP4_PATCOPY	  ((((0x00F00021) >> 8) & 0xff00) | (((0x00F00021) >> 16) & 0x00ff))  
#define ROP4_PATPAINT	  ((((0x00FB0A09) >> 8) & 0xff00) | (((0x00FB0A09) >> 16) & 0x00ff)) 
#define ROP4_WHITENESS	  ((((0x00FF0062) >> 8) & 0xff00) | (((0x00FF0062) >> 16) & 0x00ff)) 


typedef struct _BLTINFO
{
   SURFOBJ *DestSurface;
   SURFOBJ *SourceSurface;
   SURFOBJ *PatternSurface;
   XLATEOBJ *XlateSourceToDest;
   XLATEOBJ *XlatePatternToDest;
   RECTL DestRect;
   POINTL SourcePoint;
   BRUSHOBJ *Brush;
   POINTL BrushOrigin;
   ULONG Rop4;
} BLTINFO, *PBLTINFO;

typedef VOID (*PFN_DIB_PutPixel)(SURFOBJ*,LONG,LONG,ULONG);
typedef ULONG (*PFN_DIB_GetPixel)(SURFOBJ*,LONG,LONG);
typedef VOID (*PFN_DIB_HLine)(SURFOBJ*,LONG,LONG,LONG,ULONG);
typedef VOID (*PFN_DIB_VLine)(SURFOBJ*,LONG,LONG,LONG,ULONG);
typedef BOOLEAN (*PFN_DIB_BitBlt)(PBLTINFO);
typedef BOOLEAN (*PFN_DIB_StretchBlt)(SURFOBJ*,SURFOBJ*,RECTL*,RECTL*,POINTL*,POINTL,CLIPOBJ*,XLATEOBJ*,ULONG);
typedef BOOLEAN (*PFN_DIB_TransparentBlt)(SURFOBJ*,SURFOBJ*,RECTL*,POINTL*,XLATEOBJ*,ULONG);
typedef BOOLEAN (*PFN_DIB_ColorFill)(SURFOBJ*, RECTL*, ULONG);
typedef BOOLEAN (*PFN_DIB_AlphaBlend)(SURFOBJ*, SURFOBJ*, RECTL*, RECTL*, CLIPOBJ*, XLATEOBJ*, BLENDOBJ*);

typedef struct
{
  PFN_DIB_PutPixel       DIB_PutPixel;
  PFN_DIB_GetPixel       DIB_GetPixel;
  PFN_DIB_HLine          DIB_HLine;
  PFN_DIB_VLine          DIB_VLine;
  PFN_DIB_BitBlt         DIB_BitBlt;
  PFN_DIB_BitBlt         DIB_BitBltSrcCopy;
  PFN_DIB_StretchBlt     DIB_StretchBlt;
  PFN_DIB_TransparentBlt DIB_TransparentBlt;
  PFN_DIB_ColorFill      DIB_ColorFill;
  PFN_DIB_AlphaBlend     DIB_AlphaBlend;
} DIB_FUNCTIONS;

extern DIB_FUNCTIONS DibFunctionsForBitmapFormat[];

VOID Dummy_PutPixel(SURFOBJ*,LONG,LONG,ULONG);
ULONG Dummy_GetPixel(SURFOBJ*,LONG,LONG);
VOID Dummy_HLine(SURFOBJ*,LONG,LONG,LONG,ULONG);
VOID Dummy_VLine(SURFOBJ*,LONG,LONG,LONG,ULONG);
BOOLEAN Dummy_BitBlt(PBLTINFO);
BOOLEAN Dummy_StretchBlt(SURFOBJ*,SURFOBJ*,RECTL*,RECTL*,POINTL*,POINTL,CLIPOBJ*,XLATEOBJ*,ULONG);
BOOLEAN Dummy_TransparentBlt(SURFOBJ*,SURFOBJ*,RECTL*,POINTL*,XLATEOBJ*,ULONG);
BOOLEAN Dummy_ColorFill(SURFOBJ*, RECTL*, ULONG);
BOOLEAN Dummy_AlphaBlend(SURFOBJ*, SURFOBJ*, RECTL*, RECTL*, CLIPOBJ*, XLATEOBJ*, BLENDOBJ*);

VOID DIB_1BPP_PutPixel(SURFOBJ*,LONG,LONG,ULONG);
ULONG DIB_1BPP_GetPixel(SURFOBJ*,LONG,LONG);
VOID DIB_1BPP_HLine(SURFOBJ*,LONG,LONG,LONG,ULONG);
VOID DIB_1BPP_VLine(SURFOBJ*,LONG,LONG,LONG,ULONG);
BOOLEAN DIB_1BPP_BitBlt(PBLTINFO);
BOOLEAN DIB_1BPP_BitBltSrcCopy(PBLTINFO);
BOOLEAN DIB_1BPP_StretchBlt(SURFOBJ*,SURFOBJ*,RECTL*,RECTL*,POINTL*,POINTL,CLIPOBJ*,XLATEOBJ*,ULONG);
BOOLEAN DIB_1BPP_TransparentBlt(SURFOBJ*,SURFOBJ*,RECTL*,POINTL*,XLATEOBJ*,ULONG);
BOOLEAN DIB_1BPP_ColorFill(SURFOBJ*, RECTL*, ULONG);
BOOLEAN DIB_1BPP_AlphaBlend(SURFOBJ*, SURFOBJ*, RECTL*, RECTL*, CLIPOBJ*, XLATEOBJ*, BLENDOBJ*);

VOID DIB_4BPP_PutPixel(SURFOBJ*,LONG,LONG,ULONG);
ULONG DIB_4BPP_GetPixel(SURFOBJ*,LONG,LONG);
VOID DIB_4BPP_HLine(SURFOBJ*,LONG,LONG,LONG,ULONG);
VOID DIB_4BPP_VLine(SURFOBJ*,LONG,LONG,LONG,ULONG);
BOOLEAN DIB_4BPP_BitBlt(PBLTINFO);
BOOLEAN DIB_4BPP_BitBltSrcCopy(PBLTINFO);
BOOLEAN DIB_4BPP_StretchBlt(SURFOBJ*,SURFOBJ*,RECTL*,RECTL*,POINTL*,POINTL,CLIPOBJ*,XLATEOBJ*,ULONG);
BOOLEAN DIB_4BPP_TransparentBlt(SURFOBJ*,SURFOBJ*,RECTL*,POINTL*,XLATEOBJ*,ULONG);
BOOLEAN DIB_4BPP_ColorFill(SURFOBJ*, RECTL*, ULONG);
BOOLEAN DIB_4BPP_AlphaBlend(SURFOBJ*, SURFOBJ*, RECTL*, RECTL*, CLIPOBJ*, XLATEOBJ*, BLENDOBJ*);

VOID DIB_8BPP_PutPixel(SURFOBJ*,LONG,LONG,ULONG);
ULONG DIB_8BPP_GetPixel(SURFOBJ*,LONG,LONG);
VOID DIB_8BPP_HLine(SURFOBJ*,LONG,LONG,LONG,ULONG);
VOID DIB_8BPP_VLine(SURFOBJ*,LONG,LONG,LONG,ULONG);
BOOLEAN DIB_8BPP_BitBlt(PBLTINFO);
BOOLEAN DIB_8BPP_BitBltSrcCopy(PBLTINFO);
BOOLEAN DIB_8BPP_StretchBlt(SURFOBJ*,SURFOBJ*,RECTL*,RECTL*,POINTL*,POINTL,CLIPOBJ*,XLATEOBJ*,ULONG);
BOOLEAN DIB_8BPP_TransparentBlt(SURFOBJ*,SURFOBJ*,RECTL*,POINTL*,XLATEOBJ*,ULONG);
BOOLEAN DIB_8BPP_ColorFill(SURFOBJ*, RECTL*, ULONG);
BOOLEAN DIB_8BPP_AlphaBlend(SURFOBJ*, SURFOBJ*, RECTL*, RECTL*, CLIPOBJ*, XLATEOBJ*, BLENDOBJ*);

VOID DIB_16BPP_PutPixel(SURFOBJ*,LONG,LONG,ULONG);
ULONG DIB_16BPP_GetPixel(SURFOBJ*,LONG,LONG);
VOID DIB_16BPP_HLine(SURFOBJ*,LONG,LONG,LONG,ULONG);
VOID DIB_16BPP_VLine(SURFOBJ*,LONG,LONG,LONG,ULONG);
BOOLEAN DIB_16BPP_BitBlt(PBLTINFO);
BOOLEAN DIB_16BPP_BitBltSrcCopy(PBLTINFO);
BOOLEAN DIB_16BPP_StretchBlt(SURFOBJ*,SURFOBJ*,RECTL*,RECTL*,POINTL*,POINTL,CLIPOBJ*,XLATEOBJ*,ULONG);
BOOLEAN DIB_16BPP_TransparentBlt(SURFOBJ*,SURFOBJ*,RECTL*,POINTL*,XLATEOBJ*,ULONG);
BOOLEAN DIB_16BPP_ColorFill(SURFOBJ*, RECTL*, ULONG);
BOOLEAN DIB_16BPP_AlphaBlend(SURFOBJ*, SURFOBJ*, RECTL*, RECTL*, CLIPOBJ*, XLATEOBJ*, BLENDOBJ*);

VOID DIB_24BPP_PutPixel(SURFOBJ*,LONG,LONG,ULONG);
ULONG DIB_24BPP_GetPixel(SURFOBJ*,LONG,LONG);
VOID DIB_24BPP_HLine(SURFOBJ*,LONG,LONG,LONG,ULONG);
VOID DIB_24BPP_VLine(SURFOBJ*,LONG,LONG,LONG,ULONG);
BOOLEAN DIB_24BPP_BitBlt(PBLTINFO);
BOOLEAN DIB_24BPP_BitBltSrcCopy(PBLTINFO);
BOOLEAN DIB_24BPP_StretchBlt(SURFOBJ*,SURFOBJ*,RECTL*,RECTL*,POINTL*,POINTL,CLIPOBJ*,XLATEOBJ*,ULONG);
BOOLEAN DIB_24BPP_TransparentBlt(SURFOBJ*,SURFOBJ*,RECTL*,POINTL*,XLATEOBJ*,ULONG);
BOOLEAN DIB_24BPP_ColorFill(SURFOBJ*, RECTL*, ULONG);
BOOLEAN DIB_24BPP_AlphaBlend(SURFOBJ*, SURFOBJ*, RECTL*, RECTL*, CLIPOBJ*, XLATEOBJ*, BLENDOBJ*);

VOID DIB_32BPP_PutPixel(SURFOBJ*,LONG,LONG,ULONG);
ULONG DIB_32BPP_GetPixel(SURFOBJ*,LONG,LONG);
VOID DIB_32BPP_HLine(SURFOBJ*,LONG,LONG,LONG,ULONG);
VOID DIB_32BPP_VLine(SURFOBJ*,LONG,LONG,LONG,ULONG);
BOOLEAN DIB_32BPP_BitBlt(PBLTINFO);
BOOLEAN DIB_32BPP_BitBltSrcCopy(PBLTINFO);
BOOLEAN DIB_32BPP_StretchBlt(SURFOBJ*,SURFOBJ*,RECTL*,RECTL*,POINTL*,POINTL,CLIPOBJ*,XLATEOBJ*,ULONG);
BOOLEAN DIB_32BPP_TransparentBlt(SURFOBJ*,SURFOBJ*,RECTL*,POINTL*,XLATEOBJ*,ULONG);
BOOLEAN DIB_32BPP_ColorFill(SURFOBJ*, RECTL*, ULONG);
BOOLEAN DIB_32BPP_AlphaBlend(SURFOBJ*, SURFOBJ*, RECTL*, RECTL*, CLIPOBJ*, XLATEOBJ*, BLENDOBJ*);

extern unsigned char notmask[2];
extern unsigned char altnotmask[2];
#define MASK1BPP(x) (1<<(7-((x)&7)))

ULONG DIB_DoRop(ULONG Rop, ULONG Dest, ULONG Source, ULONG Pattern);

#define DIB_GetSource(SourceSurf,sx,sy,ColorTranslation)      \
   XLATEOBJ_iXlate(ColorTranslation,                          \
      DibFunctionsForBitmapFormat[SourceSurf->iBitmapFormat]. \
      DIB_GetPixel(SourceSurf, sx, sy))

#define DIB_GetSourceIndex(SourceSurf,sx,sy)                  \
   DibFunctionsForBitmapFormat[SourceSurf->iBitmapFormat].    \
      DIB_GetPixel(SourceSurf, sx, sy)

#endif /* _W32K_DIB_DIB_H */

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