📄 dib4bpp.c
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BltInfo->PatternSurface->sizlBitmap.cy;
}
else
{
Pattern = ExpandSolidColor[BltInfo->Brush->iSolidColor];
}
}
for (DestY = BltInfo->DestRect.top; DestY < BltInfo->DestRect.bottom; DestY++)
{
DestBits = (PULONG)(
(PBYTE)BltInfo->DestSurface->pvScan0 +
(BltInfo->DestRect.left >> 1) +
DestY * BltInfo->DestSurface->lDelta);
SourceX = BltInfo->SourcePoint.x;
DestX = BltInfo->DestRect.left;
if (DestX & 0x1)
{
Dest = DIB_4BPP_GetPixel(BltInfo->DestSurface, DestX, DestY);
if (UsesSource)
{
Source = DIB_GetSource(BltInfo->SourceSurface, SourceX, SourceY, BltInfo->XlateSourceToDest);
}
if (BltInfo->PatternSurface)
{
Pattern = DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest);
}
DIB_4BPP_PutPixel(BltInfo->DestSurface, DestX, DestY, DIB_DoRop(BltInfo->Rop4, Dest, Source, Pattern) & 0xF);
DestX++;
SourceX++;
DestBits = (PULONG)((ULONG_PTR)DestBits + 1);
}
for (; DestX < RoundedRight; DestX += 8, SourceX += 8, DestBits++)
{
Dest = *DestBits;
if (UsesSource)
{
Source =
(DIB_GetSource(BltInfo->SourceSurface, SourceX + 1, SourceY, BltInfo->XlateSourceToDest)) |
(DIB_GetSource(BltInfo->SourceSurface, SourceX + 0, SourceY, BltInfo->XlateSourceToDest) << 4) |
(DIB_GetSource(BltInfo->SourceSurface, SourceX + 3, SourceY, BltInfo->XlateSourceToDest) << 8) |
(DIB_GetSource(BltInfo->SourceSurface, SourceX + 2, SourceY, BltInfo->XlateSourceToDest) << 12) |
(DIB_GetSource(BltInfo->SourceSurface, SourceX + 5, SourceY, BltInfo->XlateSourceToDest) << 16) |
(DIB_GetSource(BltInfo->SourceSurface, SourceX + 4, SourceY, BltInfo->XlateSourceToDest) << 20) |
(DIB_GetSource(BltInfo->SourceSurface, SourceX + 7, SourceY, BltInfo->XlateSourceToDest) << 24) |
(DIB_GetSource(BltInfo->SourceSurface, SourceX + 6, SourceY, BltInfo->XlateSourceToDest) << 28);
}
if (BltInfo->PatternSurface)
{
Pattern = DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 1) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest);
Pattern |= DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 0) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest) << 4;
Pattern |= DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 3) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest) << 8;
Pattern |= DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 2) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest) << 12;
Pattern |= DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 5) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest) << 16;
Pattern |= DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 4) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest) << 20;
Pattern |= DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 7) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest) << 24;
Pattern |= DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 6) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest) << 28;
}
*DestBits = DIB_DoRop(BltInfo->Rop4, Dest, Source, Pattern);
}
/* Process the rest of pixel on the line */
for (; DestX < BltInfo->DestRect.right; DestX++, SourceX++)
{
Dest = DIB_4BPP_GetPixel(BltInfo->DestSurface, DestX, DestY);
if (UsesSource)
{
Source = DIB_GetSource(BltInfo->SourceSurface, SourceX, SourceY, BltInfo->XlateSourceToDest);
}
if (BltInfo->PatternSurface)
{
Pattern = DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest);
}
DIB_4BPP_PutPixel(BltInfo->DestSurface, DestX, DestY, DIB_DoRop(BltInfo->Rop4, Dest, Source, Pattern) & 0xF);
}
SourceY++;
if (BltInfo->PatternSurface)
{
PatternY++;
PatternY %= BltInfo->PatternSurface->sizlBitmap.cy;
}
}
return TRUE;
}
/* BitBlt Optimize */
BOOLEAN
DIB_4BPP_ColorFill(SURFOBJ* DestSurface, RECTL* DestRect, ULONG color)
{
ULONG DestY;
for (DestY = DestRect->top; DestY< DestRect->bottom; DestY++)
{
DIB_4BPP_HLine(DestSurface, DestRect->left, DestRect->right, DestY, color);
}
return TRUE;
}
//NOTE: If you change something here, please do the same in other dibXXbpp.c files!
BOOLEAN DIB_4BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
RECTL* DestRect, RECTL *SourceRect,
POINTL* MaskOrigin, POINTL BrushOrigin,
CLIPOBJ *ClipRegion, XLATEOBJ *ColorTranslation,
ULONG Mode)
{
LONG SrcSizeY;
LONG SrcSizeX;
LONG DesSizeY;
LONG DesSizeX;
LONG sx;
LONG sy;
LONG DesX;
LONG DesY;
LONG color;
SrcSizeY = SourceRect->bottom - SourceRect->top;
SrcSizeX = SourceRect->right - SourceRect->left;
DesSizeY = DestRect->bottom - DestRect->top;
DesSizeX = DestRect->right - DestRect->left;
switch(SourceSurf->iBitmapFormat)
{
case BMF_1BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
{
sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
{
sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;
if(DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
{
DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, 0));
}
else
{
DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, 1));
}
}
}
break;
case BMF_4BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
{
sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
{
sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;
color = DIB_4BPP_GetPixel(SourceSurf, sx, sy);
DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
}
}
break;
case BMF_8BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
{
sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
{
sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;
color = DIB_8BPP_GetPixel(SourceSurf, sx, sy);
DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
}
}
break;
case BMF_16BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
{
sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
{
sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;
color = DIB_16BPP_GetPixel(SourceSurf, sx, sy);
DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
}
}
break;
case BMF_24BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
{
sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
{
sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;
color = DIB_24BPP_GetPixel(SourceSurf, sx, sy);
DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
}
}
break;
case BMF_32BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
{
sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
{
sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;
color = DIB_32BPP_GetPixel(SourceSurf, sx, sy);
DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
}
}
break;
default:
//DPRINT1("DIB_4BPP_StretchBlt: Unhandled Source BPP: %u\n", BitsPerFormat(SourceSurf->iBitmapFormat));
return FALSE;
}
return TRUE;
}
BOOLEAN
DIB_4BPP_TransparentBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
RECTL* DestRect, POINTL *SourcePoint,
XLATEOBJ *ColorTranslation, ULONG iTransColor)
{
return FALSE;
}
BOOLEAN
DIB_4BPP_AlphaBlend(SURFOBJ* Dest, SURFOBJ* Source, RECTL* DestRect,
RECTL* SourceRect, CLIPOBJ* ClipRegion,
XLATEOBJ* ColorTranslation, BLENDOBJ* BlendObj)
{
UNIMPLEMENTED;
return FALSE;
}
/* EOF */
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