📄 dib8bpp.c
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static BOOLEAN
FinalCopy8(PIXEL *Target, PIXEL *Source, PSPAN ClipSpans, UINT ClipSpansCount, UINT *SpanIndex,
UINT DestY, RECTL *DestRect)
{
LONG Left, Right;
while (ClipSpans[*SpanIndex].Y < DestY
|| (ClipSpans[*SpanIndex].Y == DestY
&& ClipSpans[*SpanIndex].X + ClipSpans[*SpanIndex].Width < DestRect->left))
{
(*SpanIndex)++;
if (ClipSpansCount <= *SpanIndex)
{
/* No more spans, everything else is clipped away, we're done */
return FALSE;
}
}
while (ClipSpans[*SpanIndex].Y == DestY)
{
if (ClipSpans[*SpanIndex].X < DestRect->right)
{
Left = max(ClipSpans[*SpanIndex].X, DestRect->left);
Right = min(ClipSpans[*SpanIndex].X + ClipSpans[*SpanIndex].Width, DestRect->right);
memcpy(Target + Left - DestRect->left, Source + Left - DestRect->left,
(Right - Left) * sizeof(PIXEL));
}
(*SpanIndex)++;
if (ClipSpansCount <= *SpanIndex)
{
/* No more spans, everything else is clipped away, we're done */
return FALSE;
}
}
return TRUE;
}
//NOTE: If you change something here, please do the same in other dibXXbpp.c files!
BOOLEAN ScaleRectAvg8(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
RECTL* DestRect, RECTL *SourceRect,
POINTL* MaskOrigin, POINTL BrushOrigin,
CLIPOBJ *ClipRegion, XLATEOBJ *ColorTranslation,
ULONG Mode)
{
int NumPixels = DestRect->bottom - DestRect->top;
int IntPart = (((SourceRect->bottom - SourceRect->top) / (DestRect->bottom - DestRect->top)) * SourceSurf->lDelta); //((SourceRect->bottom - SourceRect->top) / (DestRect->bottom - DestRect->top)) * (SourceRect->right - SourceRect->left);
int FractPart = (SourceRect->bottom - SourceRect->top) % (DestRect->bottom - DestRect->top);
int Mid = (DestRect->bottom - DestRect->top) >> 1;
int E = 0;
int skip;
PIXEL *ScanLine, *ScanLineAhead;
PIXEL *PrevSource = NULL;
PIXEL *PrevSourceAhead = NULL;
PIXEL *Target = (PIXEL *) ((PBYTE)DestSurf->pvScan0 + (DestRect->top * DestSurf->lDelta) + DestRect->left);
PIXEL *Source = (PIXEL *) ((PBYTE)SourceSurf->pvScan0 + (SourceRect->top * SourceSurf->lDelta) + SourceRect->left);
PSPAN ClipSpans;
UINT ClipSpansCount;
UINT SpanIndex;
LONG DestY;
if (! ClipobjToSpans(&ClipSpans, &ClipSpansCount, ClipRegion, DestRect))
{
return FALSE;
}
if (0 == ClipSpansCount)
{
/* No clip spans == empty clipping region, everything clipped away */
ASSERT(NULL == ClipSpans);
return TRUE;
}
skip = (DestRect->bottom - DestRect->top < SourceRect->bottom - SourceRect->top) ? 0 : ((DestRect->bottom - DestRect->top) / (2 * (SourceRect->bottom - SourceRect->top)) + 1);
NumPixels -= skip;
ScanLine = (PIXEL*)ExAllocatePool(PagedPool, (DestRect->right - DestRect->left) * sizeof(PIXEL));
ScanLineAhead = (PIXEL *)ExAllocatePool(PagedPool, (DestRect->right - DestRect->left) * sizeof(PIXEL));
DestY = DestRect->top;
SpanIndex = 0;
while (NumPixels-- > 0) {
if (Source != PrevSource) {
if (Source == PrevSourceAhead) {
/* the next scan line has already been scaled and stored in
* ScanLineAhead; swap the buffers that ScanLine and ScanLineAhead
* point to
*/
PIXEL *tmp = ScanLine;
ScanLine = ScanLineAhead;
ScanLineAhead = tmp;
} else {
ScaleLineAvg8(ScanLine, Source, SourceRect->right - SourceRect->left, DestRect->right - DestRect->left);
} /* if */
PrevSource = Source;
} /* if */
if (E >= Mid && PrevSourceAhead != (PIXEL *)((BYTE *)Source + SourceSurf->lDelta)) {
int x;
ScaleLineAvg8(ScanLineAhead, (PIXEL *)((BYTE *)Source + SourceSurf->lDelta), SourceRect->right - SourceRect->left, DestRect->right - DestRect->left);
for (x = 0; x < DestRect->right - DestRect->left; x++)
ScanLine[x] = average8(ScanLine[x], ScanLineAhead[x]);
PrevSourceAhead = (PIXEL *)((BYTE *)Source + SourceSurf->lDelta);
} /* if */
if (! FinalCopy8(Target, ScanLine, ClipSpans, ClipSpansCount, &SpanIndex, DestY, DestRect))
{
/* No more spans, everything else is clipped away, we're done */
ExFreePool(ClipSpans);
ExFreePool(ScanLine);
ExFreePool(ScanLineAhead);
return TRUE;
}
DestY++;
Target = (PIXEL *)((BYTE *)Target + DestSurf->lDelta);
Source += IntPart;
E += FractPart;
if (E >= DestRect->bottom - DestRect->top) {
E -= DestRect->bottom - DestRect->top;
Source = (PIXEL *)((BYTE *)Source + SourceSurf->lDelta);
} /* if */
} /* while */
if (skip > 0 && Source != PrevSource)
ScaleLineAvg8(ScanLine, Source, SourceRect->right - SourceRect->left, DestRect->right - DestRect->left);
while (skip-- > 0) {
if (! FinalCopy8(Target, ScanLine, ClipSpans, ClipSpansCount, &SpanIndex, DestY, DestRect))
{
/* No more spans, everything else is clipped away, we're done */
ExFreePool(ClipSpans);
ExFreePool(ScanLine);
ExFreePool(ScanLineAhead);
return TRUE;
}
DestY++;
Target = (PIXEL *)((BYTE *)Target + DestSurf->lDelta);
} /* while */
ExFreePool(ClipSpans);
ExFreePool(ScanLine);
ExFreePool(ScanLineAhead);
return TRUE;
}
//NOTE: If you change something here, please do the same in other dibXXbpp.c files!
BOOLEAN DIB_8BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
RECTL* DestRect, RECTL *SourceRect,
POINTL* MaskOrigin, POINTL BrushOrigin,
CLIPOBJ *ClipRegion, XLATEOBJ *ColorTranslation,
ULONG Mode)
{
LONG SrcSizeY;
LONG SrcSizeX;
LONG DesSizeY;
LONG DesSizeX;
LONG sx = 0;
LONG sy = 0;
LONG DesX;
LONG DesY;
PULONG DestBits;
LONG DifflDelta;
LONG SrcZoomXHight;
LONG SrcZoomXLow;
LONG SrcZoomYHight;
LONG SrcZoomYLow;
LONG sy_dec = 0;
LONG sy_max;
LONG sx_dec = 0;
LONG sx_max;
DPRINT("DIB_8BPP_StretchBlt: Source BPP: %u, srcRect: (%d,%d)-(%d,%d), dstRect: (%d,%d)-(%d,%d)\n",
BitsPerFormat(SourceSurf->iBitmapFormat), SourceRect->left, SourceRect->top, SourceRect->right, SourceRect->bottom,
DestRect->left, DestRect->top, DestRect->right, DestRect->bottom);
/* Calc the Zoom height of Source */
SrcSizeY = SourceRect->bottom - SourceRect->top;
/* Calc the Zoom Width of Source */
SrcSizeX = SourceRect->right - SourceRect->left;
/* Calc the Zoom height of Destions */
DesSizeY = DestRect->bottom - DestRect->top;
/* Calc the Zoom width of Destions */
DesSizeX = DestRect->right - DestRect->left;
/* Calc the zoom factor of soruce height */
SrcZoomYHight = SrcSizeY / DesSizeY;
SrcZoomYLow = SrcSizeY - (SrcZoomYHight * DesSizeY);
/* Calc the zoom factor of soruce width */
SrcZoomXHight = SrcSizeX / DesSizeX;
SrcZoomXLow = SrcSizeX - (SrcZoomXHight * DesSizeX);
sx_max = DesSizeX;
sy_max = DesSizeY;
sy = SourceRect->top;
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - DesSizeX ;
switch(SourceSurf->iBitmapFormat)
{
case BMF_1BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
for (DesY=0; DesY<DesSizeY; DesY++)
{
sx = SourceRect->left;
sx_dec = 0;
for (DesX=0; DesX<DesSizeX; DesX++)
{
*DestBits = XLATEOBJ_iXlate(ColorTranslation,
DIB_1BPP_GetPixel(SourceSurf, sx, sy));
DestBits = (PULONG)((ULONG_PTR)DestBits + 1);
sx += SrcZoomXHight;
sx_dec += SrcZoomXLow;
if (sx_dec >= sx_max)
{
sx++;
sx_dec -= sx_max;
}
}
DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
sy += SrcZoomYHight;
sy_dec += SrcZoomYLow;
if (sy_dec >= sy_max)
{
sy++;
sy_dec -= sy_max;
}
}
break;
case BMF_4BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
for (DesY=0; DesY<DesSizeY; DesY++)
{
sx = SourceRect->left;
sx_dec = 0;
for (DesX=0; DesX<DesSizeX; DesX++)
{
*DestBits = XLATEOBJ_iXlate(ColorTranslation,
DIB_4BPP_GetPixel(SourceSurf, sx, sy));
DestBits = (PULONG)((ULONG_PTR)DestBits + 1);
sx += SrcZoomXHight;
sx_dec += SrcZoomXLow;
if (sx_dec >= sx_max)
{
sx++;
sx_dec -= sx_max;
}
}
DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
sy += SrcZoomYHight;
sy_dec += SrcZoomYLow;
if (sy_dec >= sy_max)
{
sy++;
sy_dec -= sy_max;
}
}
break;
case BMF_8BPP:
return ScaleRectAvg8(DestSurf, SourceSurf, DestRect, SourceRect, MaskOrigin, BrushOrigin,
ClipRegion, ColorTranslation, Mode);
break;
case BMF_16BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
for (DesY=0; DesY<DesSizeY; DesY++)
{
sx = SourceRect->left;
sx_dec = 0;
for (DesX=0; DesX<DesSizeX; DesX++)
{
*DestBits = XLATEOBJ_iXlate(ColorTranslation,
DIB_16BPP_GetPixel(SourceSurf, sx, sy));
DestBits = (PULONG)((ULONG_PTR)DestBits + 1);
sx += SrcZoomXHight;
sx_dec += SrcZoomXLow;
if (sx_dec >= sx_max)
{
sx++;
sx_dec -= sx_max;
}
}
DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
sy += SrcZoomYHight;
sy_dec += SrcZoomYLow;
if (sy_dec >= sy_max)
{
sy++;
sy_dec -= sy_max;
}
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