📄 dib1bpp.c
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/*
* ReactOS W32 Subsystem
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 ReactOS Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/* $Id: dib1bpp.c 21292 2006-03-11 23:50:04Z jimtabor $ */
#include <w32k.h>
#define NDEBUG
#include <debug.h>
VOID
DIB_1BPP_PutPixel(SURFOBJ *SurfObj, LONG x, LONG y, ULONG c)
{
PBYTE addr = (PBYTE)SurfObj->pvScan0 + y * SurfObj->lDelta + (x >> 3);
if (0 == (c & 0x01))
*addr &= ~MASK1BPP(x);
else
*addr |= MASK1BPP(x);
}
ULONG
DIB_1BPP_GetPixel(SURFOBJ *SurfObj, LONG x, LONG y)
{
PBYTE addr = (PBYTE)SurfObj->pvScan0 + y * SurfObj->lDelta + (x >> 3);
return (*addr & MASK1BPP(x) ? 1 : 0);
}
VOID
DIB_1BPP_HLine(SURFOBJ *SurfObj, LONG x1, LONG x2, LONG y, ULONG c)
{
while(x1 < x2) {
DIB_1BPP_PutPixel(SurfObj, x1, y, c);
x1++;
}
}
VOID
DIB_1BPP_VLine(SURFOBJ *SurfObj, LONG x, LONG y1, LONG y2, ULONG c)
{
while(y1 < y2) {
DIB_1BPP_PutPixel(SurfObj, x, y1, c);
y1++;
}
}
static
void
DIB_1BPP_BitBltSrcCopy_From1BPP (
SURFOBJ* DestSurf, SURFOBJ* SourceSurf,
PRECTL DestRect, POINTL *SourcePoint )
{
// the 'window' in this sense is the x-position that corresponds
// to the left-edge of the 8-pixel byte we are currently working with.
// dwx is current x-window, dwx2 is the 'last' window we need to process
int dwx, dwx2; // destination window x-position
int swx; // source window y-position
// left and right edges of source and dest rectangles
int dl = DestRect->left; // dest left
int dr = DestRect->right-1; // dest right (inclusive)
int sl = SourcePoint->x; // source left
int sr = sl + dr - dl; // source right (inclusive)
// which direction are we going?
int xinc;
int yinc;
int ySrcDelta, yDstDelta;
// following 4 variables are used for the y-sweep
int dy; // dest y
int dy1; // dest y start
int dy2; // dest y end
int sy1; // src y start
int dx;
int shift;
BYTE srcmask, dstmask;
// 'd' and 's' are the dest & src buffer pointers that I use on my x-sweep
// 'pd' and 'ps' are the dest & src buffer pointers used on the inner y-sweep
PBYTE d, pd; // dest ptrs
PBYTE s, ps; // src ptrs
shift = (dl-sl)&7;
if ( DestRect->top <= SourcePoint->y )
{
// moving up ( scan top -> bottom )
dy1 = DestRect->top;
dy2 = DestRect->bottom - 1;
sy1 = SourcePoint->y;
yinc = 1;
ySrcDelta = SourceSurf->lDelta;
yDstDelta = DestSurf->lDelta;
}
else
{
// moving down ( scan bottom -> top )
dy1 = DestRect->bottom - 1;
dy2 = DestRect->top;
sy1 = SourcePoint->y + dy1 - dy2;
yinc = -1;
ySrcDelta = -SourceSurf->lDelta;
yDstDelta = -DestSurf->lDelta;
}
if ( DestRect->left <= SourcePoint->x )
{
// moving left ( scan left->right )
dwx = dl&~7;
swx = (sl-(dl&7))&~7;
dwx2 = dr&~7;
xinc = 1;
}
else
{
// moving right ( scan right->left )
dwx = dr&~7;
swx = (sr-(dr&7))&~7; //(sr-7)&~7; // we need the left edge of this block... thus the -7
dwx2 = dl&~7;
xinc = -1;
}
d = &(((PBYTE)DestSurf->pvScan0)[dy1*DestSurf->lDelta + (dwx>>3)]);
s = &(((PBYTE)SourceSurf->pvScan0)[sy1*SourceSurf->lDelta + (swx>>3)]);
for ( ;; )
{
dy = dy1;
pd = d;
ps = s;
srcmask = 0xff;
dx = dwx; /* dest x for this pass */
if ( dwx < dl )
{
int diff = dl-dwx;
srcmask &= (1<<(8-diff))-1;
dx = dl;
}
if ( dwx+7 > dr )
{
int diff = dr-dwx+1;
srcmask &= ~((1<<(8-diff))-1);
}
dstmask = ~srcmask;
// we unfortunately *must* have 5 different versions of the inner
// loop to be certain we don't try to read from memory that is not
// needed and may in fact be invalid
if ( !shift )
{
for ( ;; )
{
*pd = (BYTE)((*pd & dstmask) | (*ps & srcmask));
// this *must* be here, because we could be going up *or* down...
if ( dy == dy2 )
break;
dy += yinc;
pd += yDstDelta;
ps += ySrcDelta;
}
}
else if ( !(0xFF00 & (srcmask<<shift) ) ) // check if ps[0] not needed...
{
for ( ;; )
{
*pd = (BYTE)((*pd & dstmask)
| ( ( ps[1] >> shift ) & srcmask ));
// this *must* be here, because we could be going up *or* down...
if ( dy == dy2 )
break;
dy += yinc;
pd += yDstDelta;
ps += ySrcDelta;
}
}
else if ( !(0xFF & (srcmask<<shift) ) ) // check if ps[1] not needed...
{
for ( ;; )
{
*pd = (*pd & dstmask)
| ( ( ps[0] << ( 8 - shift ) ) & srcmask );
// this *must* be here, because we could be going up *or* down...
if ( dy == dy2 )
break;
dy += yinc;
pd += yDstDelta;
ps += ySrcDelta;
}
}
else // both ps[0] and ps[1] are needed
{
for ( ;; )
{
*pd = (*pd & dstmask)
| ( ( ( (ps[1])|(ps[0]<<8) ) >> shift ) & srcmask );
// this *must* be here, because we could be going up *or* down...
if ( dy == dy2 )
break;
dy += yinc;
pd += yDstDelta;
ps += ySrcDelta;
}
}
// this *must* be here, because we could be going right *or* left...
if ( dwx == dwx2 )
break;
d += xinc;
s += xinc;
dwx += xinc<<3;
swx += xinc<<3;
}
}
BOOLEAN
DIB_1BPP_BitBltSrcCopy(PBLTINFO BltInfo)
{
LONG i, j, sx, sy = BltInfo->SourcePoint.y;
switch ( BltInfo->SourceSurface->iBitmapFormat )
{
case BMF_1BPP:
DIB_1BPP_BitBltSrcCopy_From1BPP ( BltInfo->DestSurface, BltInfo->SourceSurface, &BltInfo->DestRect, &BltInfo->SourcePoint );
break;
case BMF_4BPP:
for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
{
sx = BltInfo->SourcePoint.x;
for (i=BltInfo->DestRect.left; i<BltInfo->DestRect.right; i++)
{
if(XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, DIB_4BPP_GetPixel(BltInfo->SourceSurface, sx, sy)) == 0)
{
DIB_1BPP_PutPixel(BltInfo->DestSurface, i, j, 0);
} else {
DIB_1BPP_PutPixel(BltInfo->DestSurface, i, j, 1);
}
sx++;
}
sy++;
}
break;
case BMF_8BPP:
for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
{
sx = BltInfo->SourcePoint.x;
for (i=BltInfo->DestRect.left; i<BltInfo->DestRect.right; i++)
{
if(XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, DIB_8BPP_GetPixel(BltInfo->SourceSurface, sx, sy)) == 0)
{
DIB_1BPP_PutPixel(BltInfo->DestSurface, i, j, 0);
} else {
DIB_1BPP_PutPixel(BltInfo->DestSurface, i, j, 1);
}
sx++;
}
sy++;
}
break;
case BMF_16BPP:
for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
{
sx = BltInfo->SourcePoint.x;
for (i=BltInfo->DestRect.left; i<BltInfo->DestRect.right; i++)
{
if(XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, DIB_16BPP_GetPixel(BltInfo->SourceSurface, sx, sy)) == 0)
{
DIB_1BPP_PutPixel(BltInfo->DestSurface, i, j, 0);
} else {
DIB_1BPP_PutPixel(BltInfo->DestSurface, i, j, 1);
}
sx++;
}
sy++;
}
break;
case BMF_24BPP:
for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
{
sx = BltInfo->SourcePoint.x;
for (i=BltInfo->DestRect.left; i<BltInfo->DestRect.right; i++)
{
if(XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, DIB_24BPP_GetPixel(BltInfo->SourceSurface, sx, sy)) == 0)
{
DIB_1BPP_PutPixel(BltInfo->DestSurface, i, j, 0);
} else {
DIB_1BPP_PutPixel(BltInfo->DestSurface, i, j, 1);
}
sx++;
}
sy++;
}
break;
case BMF_32BPP:
for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
{
sx = BltInfo->SourcePoint.x;
for (i=BltInfo->DestRect.left; i<BltInfo->DestRect.right; i++)
{
if(XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, DIB_32BPP_GetPixel(BltInfo->SourceSurface, sx, sy)) == 0)
{
DIB_1BPP_PutPixel(BltInfo->DestSurface, i, j, 0);
} else {
DIB_1BPP_PutPixel(BltInfo->DestSurface, i, j, 1);
}
sx++;
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