📄 ntddblue.h
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#ifndef _NTDDBLUE_H_INCLUDED_
#define _NTDDBLUE_H_INCLUDED_
#define IOCTL_CONSOLE_GET_SCREEN_BUFFER_INFO CTL_CODE(FILE_DEVICE_SCREEN, 0x801, METHOD_BUFFERED, FILE_READ_ACCESS)
#define IOCTL_CONSOLE_SET_SCREEN_BUFFER_INFO CTL_CODE(FILE_DEVICE_SCREEN, 0x802, METHOD_BUFFERED, FILE_WRITE_ACCESS)
#define IOCTL_CONSOLE_GET_CURSOR_INFO CTL_CODE(FILE_DEVICE_SCREEN, 0x803, METHOD_BUFFERED, FILE_READ_ACCESS)
#define IOCTL_CONSOLE_SET_CURSOR_INFO CTL_CODE(FILE_DEVICE_SCREEN, 0x804, METHOD_BUFFERED, FILE_WRITE_ACCESS)
#define IOCTL_CONSOLE_GET_MODE CTL_CODE(FILE_DEVICE_SCREEN, 0x805, METHOD_BUFFERED, FILE_READ_ACCESS)
#define IOCTL_CONSOLE_SET_MODE CTL_CODE(FILE_DEVICE_SCREEN, 0x806, METHOD_BUFFERED, FILE_WRITE_ACCESS)
#define IOCTL_CONSOLE_FILL_OUTPUT_ATTRIBUTE CTL_CODE(FILE_DEVICE_SCREEN, 0x810, METHOD_BUFFERED, FILE_WRITE_ACCESS)
#define IOCTL_CONSOLE_READ_OUTPUT_ATTRIBUTE CTL_CODE(FILE_DEVICE_SCREEN, 0x811, METHOD_OUT_DIRECT, FILE_ANY_ACCESS)
#define IOCTL_CONSOLE_WRITE_OUTPUT_ATTRIBUTE CTL_CODE(FILE_DEVICE_SCREEN, 0x812, METHOD_IN_DIRECT, FILE_ANY_ACCESS)
#define IOCTL_CONSOLE_SET_TEXT_ATTRIBUTE CTL_CODE(FILE_DEVICE_SCREEN, 0x813, METHOD_BUFFERED, FILE_WRITE_ACCESS)
#define IOCTL_CONSOLE_FILL_OUTPUT_CHARACTER CTL_CODE(FILE_DEVICE_SCREEN, 0x820, METHOD_BUFFERED, FILE_WRITE_ACCESS)
#define IOCTL_CONSOLE_READ_OUTPUT_CHARACTER CTL_CODE(FILE_DEVICE_SCREEN, 0x821, METHOD_OUT_DIRECT, FILE_ANY_ACCESS)
#define IOCTL_CONSOLE_WRITE_OUTPUT_CHARACTER CTL_CODE(FILE_DEVICE_SCREEN, 0x822, METHOD_IN_DIRECT, FILE_ANY_ACCESS)
#define IOCTL_CONSOLE_DRAW CTL_CODE(FILE_DEVICE_SCREEN, 0x830, METHOD_IN_DIRECT, FILE_WRITE_ACCESS)
/* TYPEDEFS **************************************************************/
typedef struct tagCONSOLE_MODE
{
DWORD dwMode;
} CONSOLE_MODE, *PCONSOLE_MODE;
typedef struct tagOUTPUT_ATTRIBUTE
{
WORD wAttribute;
DWORD nLength;
COORD dwCoord;
DWORD dwTransfered;
} OUTPUT_ATTRIBUTE, *POUTPUT_ATTRIBUTE;
typedef struct tagOUTPUT_CHARACTER
{
CHAR cCharacter;
DWORD nLength;
COORD dwCoord;
DWORD dwTransfered;
} OUTPUT_CHARACTER, *POUTPUT_CHARACTER;
typedef struct tagCONSOLE_DRAW
{
UINT X; /* Origin */
UINT Y;
UINT SizeX; /* Size of the screen buffer (chars) */
UINT SizeY;
UINT CursorX; /* New cursor position (screen-relative) */
UINT CursorY;
/* Followed by screen buffer in char/attrib format */
} CONSOLE_DRAW, *PCONSOLE_DRAW;
#endif /* _NTDDBLUE_H_INCLUDED_ */
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