slang.h
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#ifndef DAVIS_SLANG_H_
#define DAVIS_SLANG_H_
/* -*- mode: C; mode: fold; -*- */
/* Copyright (c) 1992, 1995 John E. Davis
* All rights reserved.
*
* You may distribute under the terms of either the GNU General Public
* License or the Perl Artistic License.
*/
#define SLANG_VERSION 9938
/*{{{ System Dependent Macros and Typedefs */
#if defined(__WATCOMC__) && !defined(__QNX__)
# ifndef msdos
# define msdos
# endif
# ifndef DOS386
# define DOS386
# endif
# ifndef FLOAT_TYPE
# define FLOAT_TYPE
# endif
# ifndef pc_system
# define pc_system
# endif
#endif /* __watcomc__ */
#ifdef unix
# ifndef __unix__
# define __unix__ 1
# endif
#endif
#ifndef __GO32__
# ifdef __unix__
# define REAL_UNIX_SYSTEM
# endif
#endif
/* Set of the various defines for pc systems. This includes OS/2 */
#ifdef __MSDOS__
# ifndef msdos
# define msdos
# endif
# ifndef pc_system
# define pc_system
# endif
#endif
#ifdef __GO32__
# ifndef pc_system
# define pc_system
# endif
# ifdef REAL_UNIX_SYSTEM
# undef REAL_UNIX_SYSTEM
# endif
#endif
#if defined(__EMX__) && defined(OS2)
# ifndef pc_system
# define pc_system
# endif
# ifndef __os2__
# define __os2__
# endif
#endif
#ifdef __cplusplus
extern "C" {
#endif
#if 0
}
#endif
/* ---------------------------- Generic Macros ----------------------------- */
/* __SC__ is defined for Symantec C++
DOS386 is defined for -mx memory model, 32 bit DOS extender. */
#ifdef VOID
# undef VOID
#endif
#if defined(msdos) && !defined(DOS386) & !defined(__WIN32__) && !defined(__GO32__)
# ifdef __SC__
# include <dos.h>
# endif
typedef void *VOID_STAR;
# define VOID void
# include <alloc.h>
#else
# if defined (__cplusplus) || defined(__STDC__)
typedef void *VOID_STAR;
# define VOID void
# else
typedef unsigned char *VOID_STAR;
# define VOID unsigned char
# endif
#endif
#if 1
typedef int (*FVOID_STAR)(void);
#else
# define FVOID_STAR VOID_STAR
#endif
#if defined(msdos) && !defined(DOS386) && !defined(__GO32__) && !defined(__WIN32__)
# define SLFREE(buf) farfree((void far *)(buf))
# define SLMALLOC(x) farmalloc((unsigned long) (x))
# define SLREALLOC(buf, n) farrealloc((void far *) (buf), (unsigned long) (n))
# define SLCALLOC(n, m) farcalloc((unsigned long) (n), (unsigned long) (m))
#else
# if defined(VMS) && !defined(__DECC)
# define SLFREE VAXC$FREE_OPT
# define SLMALLOC VAXC$MALLOC_OPT
# define SLREALLOC VAXC$REALLOC_OPT
# define SLCALLOC VAXC$CALLOC_OPT
# else
# define SLFREE(x) free((char *)(x))
# define SLMALLOC malloc
# if defined(__cplusplus) && !defined(__BEOS__)
# define SLREALLOC(p,n) realloc((malloc_t) (p), (n))
# else
# define SLREALLOC realloc
# endif
# define SLCALLOC calloc
# endif
#endif
#ifdef SL_MALLOC_DEBUG
# undef SLMALLOC
# undef SLCALLOC
# undef SLREALLOC
# undef SLFREE
# define SLMALLOC(x) SLdebug_malloc((unsigned long) (x))
# define SLFREE(x) SLdebug_free((unsigned char *)(x))
# define SLCALLOC(n, m) SLdebug_calloc((unsigned long) (n), (unsigned long)(m))
# define SLREALLOC(p, x) SLdebug_realloc((unsigned char *)(p), (unsigned long)(x))
#endif /* SL_MALLOC_DEBUG */
extern unsigned char *SLdebug_malloc (unsigned long);
extern unsigned char *SLdebug_calloc (unsigned long, unsigned long);
extern unsigned char *SLdebug_realloc (unsigned char *, unsigned long);
extern void SLdebug_free (unsigned char *);
extern void SLmalloc_dump_statistics (void);
extern char *SLstrcpy(register char *, register char *);
extern int SLstrcmp(register char *, register char *);
extern char *SLstrncpy(char *, register char *, register int);
extern void SLmemset (char *, char, int);
extern char *SLmemchr (register char *, register char, register int);
extern char *SLmemcpy (char *, char *, int);
extern int SLmemcmp (char *, char *, int);
#ifdef float64
# undef float64
#endif
#ifndef FLOAT64_TYPEDEFED
# define FLOAT64_TYPEDEFED
typedef double float64;
#endif
/*}}}*/
/*{{{ Interpreter Typedefs */
#define SLANG_MAX_NAME_LEN 30
/* maximum length of an identifier */
/* first char in identifiers is the hash */
/* Note that long is used for addresses instead of void *. The reason for
* this is that I have a gut feeling that sizeof (long) > sizeof(void *)
* on some machines. This is certainly the case for MSDOS where addresses
* can be 16 bit.
*/
typedef struct SLang_Name_Type
{
#ifdef SLANG_STATS
int n; /* number of times referenced */
#endif
char name[SLANG_MAX_NAME_LEN + 2]; /* [0] is hash */
unsigned char sub_type;
/* Values for main_type may be as follows. The particlular values are
* for compatability.
*/
#define SLANG_LVARIABLE 0x01
#define SLANG_INTRINSIC 0x06
#define SLANG_FUNCTION 0x07
#define SLANG_GVARIABLE 0x0D
#define SLANG_IVARIABLE 0x0E /* intrinsic variables */
/* Note!!! For Macro MAKE_VARIABLE below to work, SLANG_IVARIABLE Must
be 1 less than SLANG_RVARIABLE!!! */
#define SLANG_RVARIABLE 0x0F /* read only variable */
unsigned char main_type;
long addr;
}
SLang_Name_Type;
typedef struct SLang_Load_Type
{
long name; /* file name, string address, ... */
long handle; /* FILE *, string address, etc... */
char *ptr; /* input pointer to next line in object
* to be read.
*/
/* Things below here are used by S-Lang. */
int type; /* 'F' = file, 'S' = String, etc.. */
char *buf; /* buffer for file, etc... */
char *(*read)(struct SLang_Load_Type *); /* function to call to read obj */
int n; /* line number, etc... */
char token[256]; /* token to be parsed */
int ofs; /* offset from buf where last read
* took place
*/
int top_level; /* 1 if at top level of parsing */
} SLang_Load_Type;
#if defined(ultrix) && !defined(__GNUC__)
# ifndef NO_PROTOTYPES
# define NO_PROTOTYPES
# endif
#endif
#ifndef NO_PROTOTYPES
# define _PROTO(x) x
#else
# define _PROTO(x) ()
#endif
typedef struct SL_OOBinary_Type
{
unsigned char sub_type; /* partner type for binary op */
/* The function take the binary op as first argument, the operand types
* form the second and third parameters and the last two parameters are
* pointers to the objects themselves. It is up to the function to push
* the result on the stack. It must return 1 if it handled the operation
* return zero if the operation is not defined.
*/
int (*binary_function)_PROTO((int, unsigned char, unsigned char,
VOID_STAR, VOID_STAR));
struct SL_OOBinary_Type *next;
}
SL_OOBinary_Type;
typedef struct
{
/* Methods */
void (*destroy)_PROTO((VOID_STAR));
/* called to delete/free the object */
char *(*string)_PROTO((VOID_STAR));
/* returns a string representation of the object */
int (*unary_function)_PROTO((int, unsigned char, VOID_STAR));
/* unary operation function */
SL_OOBinary_Type *binary_ops;
int (*copy_function)_PROTO((unsigned char, VOID_STAR));
/* This function is called do make a copy of the object */
} SLang_Class_Type;
extern SLang_Class_Type *SLang_Registered_Types[256];
typedef struct
{
unsigned char main_type; /* SLANG_RVARIABLE, etc.. */
unsigned char sub_type; /* int, string, etc... */
long *obj; /* address of user structure */
/* Everything below is considered private */
unsigned int count; /* number of references */
}
SLuser_Object_Type;
/*}}}*/
/*{{{ Interpreter Function Prototypes */
extern volatile int SLang_Error;
/* Non zero if error occurs. Must be reset to zero to continue. */
extern int SLang_Traceback;
/* If non-zero, dump an S-Lang traceback upon error. Available as
_traceback in S-Lang. */
extern char *SLang_User_Prompt;
/* Prompt to use when reading from stdin */
extern int SLang_Version;
extern void (*SLang_Error_Routine)(char *);
/* Pointer to application dependent error messaging routine. By default,
messages are displayed on stderr. */
extern void (*SLang_Exit_Error_Hook)(char *);
extern void SLang_exit_error (char *);
extern void (*SLang_Dump_Routine)(char *);
/* Called if S-Lang traceback is enabled as well as other debugging
routines (e.g., trace). By default, these messages go to stderr. */
extern void (*SLang_Interrupt)(void);
/* function to call whenever inner interpreter is entered. This is
a good place to set SLang_Error to USER_BREAK. */
extern void (*SLang_User_Clear_Error)(void);
/* function that gets called when '_clear_error' is called. */
extern int (*SLang_User_Open_Slang_Object)(SLang_Load_Type *);
extern int (*SLang_User_Close_Slang_Object)(SLang_Load_Type *);
/* user defined loading routines. */
/* If non null, these call C functions before and after a slang function. */
extern void (*SLang_Enter_Function)(char *);
extern void (*SLang_Exit_Function)(char *);
/* Functions: */
extern int init_SLang(void);
/* This function is mandatory and must be called by all applications */
extern int init_SLfiles(void);
/* called if fputs, fgets, etc are need in S-Lang */
extern int init_SLmath(void);
/* called if math functions sin, cos, etc... are needed. */
extern int init_SLunix(void);
/* unix system functions chmod, stat, etc... */
extern int init_SLmatrix(void);
extern int SLang_add_table(SLang_Name_Type *, char *);
/* add application dependent function table p1 to S-Lang. A name p2 less
* than 32 characters must also be supplied.
* Returns 0 upon failure or 1 upon success. */
extern int SLang_add_global_variable (char *);
extern int SLang_load_object(SLang_Load_Type *);
extern int SLang_load_file(char *);
/* Load a file of S-Lang code for interpreting. If the parameter is
NULL, input comes from stdin. */
extern void SLang_restart(int);
/* should be called if an error occurs. If the passed integer is
* non-zero, items are popped off the stack; otherwise, the stack is
* left intact. Any time the stack is believed to be trashed, this routine
* should be called with a non-zero argument (e.g., if setjmp/longjmp is
* called). */
extern void SLang_byte_compile_file(char *, int *);
/* takes a file of S-Lang code and ``byte-compiles'' it for faster
* loading. The new filename is equivalent to the old except that a `c' is
* appended to the name. (e.g., init.sl --> init.slc). If the second
* parameter is non-zero, preprocess the file only.
*/
extern void SLang_autoload(char *, char *);
/* Automatically load S-Lang function p1 from file p2. This function
is also available via S-Lang */
extern char *SLang_load_string(char *);
/* Like SLang_load_file except input is from a null terminated string. */
extern void SLang_do_pop(void);
/* pops item off stack and frees any memory associated with it */
extern int SLang_pop_integer(int *);
/* pops integer *p0 from the stack. Returns 0 upon success and non-zero
* if the stack is empty or a type mismatch occurs, setting SLang_Error.
*/
extern int SLpop_string (char **);
extern int SLang_pop_string(char **, int *);
/* pops string *p0 from stack. If *p1 is non-zero, the string must be
* freed after its use. DO NOT FREE p0 if *p1 IS ZERO! Returns 0 upon
* success */
extern int SLang_pop_float(float64 *, int *, int *);
/* Pops float *p1 from stack. If *p3 is non-zero, *p1 was derived
from the integer *p2. Returns zero upon success. */
extern SLuser_Object_Type *SLang_pop_user_object (unsigned char);
extern void SLang_free_user_object (SLuser_Object_Type *);
extern void SLang_free_intrinsic_user_object (SLuser_Object_Type *);
/* This is like SLang_free_user_object but is meant to free those
* that have been declared as intrinsic variables by the application.
* Normally an application would never need to call this.
*/
extern void SLang_push_user_object (SLuser_Object_Type *);
extern SLuser_Object_Type *SLang_create_user_object (unsigned char);
extern int SLang_add_unary_op (unsigned char, FVOID_STAR);
extern int SLang_add_binary_op (unsigned char, unsigned char, FVOID_STAR);
extern int SLang_register_class (unsigned char, FVOID_STAR, FVOID_STAR);
extern int SLang_add_copy_operation (unsigned char, FVOID_STAR);
extern long *SLang_pop_pointer(unsigned char *, unsigned char *, int *);
/* Returns a pointer to object of type *p1,*p2 on top of stack.
If *p3 is non-zero, the Object must be freed after use. */
extern void SLang_push_float(float64);
/* Push Float onto stack */
extern void SLang_push_string(char *);
/* Push string p1 onto stack */
extern void SLang_push_integer(int);
/* push integer p1 on stack */
extern void SLang_push_malloced_string(char *);
/* The normal SLang_push_string mallocs space for the string. This one
does not. DO NOT FREE IT IF YOU USE THIS ROUTINE */
extern int SLang_is_defined(char *);
/* Return non-zero is p1 is defined otherwise returns 0. */
extern int SLang_run_hooks(char *, char *, char *);
/* calls S-Lang function p1 pushing strings p2 and p3 onto the stack
* first. If either string is NULL, it is not pushed. If p1 is not
* defined, 0 is returned. */
extern int SLang_execute_function(char *);
/* Call S-Lang function p1. Returns 0 if the function is not defined
* and 1 if it is.
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