linux.h

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		:"=m" (v->counter), "=qm" (c)
		:"ir" (i), "m" (v->counter) : "memory");
	return c;
#endif
}

/**
 * atomic_inc - increment atomic variable
 * @v: pointer of type atomic_t
 *
 * Atomically increments @v by 1.  Note that the guaranteed
 * useful range of an atomic_t is only 24 bits.
 */
static __inline__ void atomic_inc(atomic_t *v)
{
#if 0
	__asm__ __volatile__(
		LOCK "incl %0"
		:"=m" (v->counter)
		:"m" (v->counter));
#endif
}

/**
 * atomic_dec - decrement atomic variable
 * @v: pointer of type atomic_t
 *
 * Atomically decrements @v by 1.  Note that the guaranteed
 * useful range of an atomic_t is only 24 bits.
 */
static __inline__ void atomic_dec(atomic_t *v)
{
#if 0
	__asm__ __volatile__(
		LOCK "decl %0"
		:"=m" (v->counter)
		:"m" (v->counter));
#endif
}

/**
 * atomic_dec_and_test - decrement and test
 * @v: pointer of type atomic_t
 *
 * Atomically decrements @v by 1 and
 * returns true if the result is 0, or false for all other
 * cases.  Note that the guaranteed
 * useful range of an atomic_t is only 24 bits.
 */
static __inline__ int atomic_dec_and_test(atomic_t *v)
{
#if 0
	unsigned char c;

	__asm__ __volatile__(
		LOCK "decl %0; sete %1"
		:"=m" (v->counter), "=qm" (c)
		:"m" (v->counter) : "memory");
	return c != 0;
#else
  return 1;
#endif
}

/**
 * atomic_inc_and_test - increment and test
 * @v: pointer of type atomic_t
 *
 * Atomically increments @v by 1
 * and returns true if the result is zero, or false for all
 * other cases.  Note that the guaranteed
 * useful range of an atomic_t is only 24 bits.
 */
static __inline__ int atomic_inc_and_test(atomic_t *v)
{
#if 0
	unsigned char c;

	__asm__ __volatile__(
		LOCK "incl %0; sete %1"
		:"=m" (v->counter), "=qm" (c)
		:"m" (v->counter) : "memory");
	return c != 0;
#else
  return 1;
#endif
}

/**
 * atomic_add_negative - add and test if negative
 * @v: pointer of type atomic_t
 * @i: integer value to add
 *
 * Atomically adds @i to @v and returns true
 * if the result is negative, or false when
 * result is greater than or equal to zero.  Note that the guaranteed
 * useful range of an atomic_t is only 24 bits.
 */
static __inline__ int atomic_add_negative(int i, atomic_t *v)
{
#if 0
	unsigned char c;

	__asm__ __volatile__(
		LOCK "addl %2,%0; sets %1"
		:"=m" (v->counter), "=qm" (c)
		:"ir" (i), "m" (v->counter) : "memory");
	return c;
#else
  return 0;
#endif
}

/* These are x86-specific, used by some header files */
#define atomic_clear_mask(mask, addr)
#if 0
__asm__ __volatile__(LOCK "andl %0,%1" \
: : "r" (~(mask)),"m" (*addr) : "memory")
#endif

#define atomic_set_mask(mask, addr)
#if 0
__asm__ __volatile__(LOCK "orl %0,%1" \
: : "r" (mask),"m" (*addr) : "memory")
#endif

/* Atomic operations are already serializing on x86 */
#define smp_mb__before_atomic_dec()
#define smp_mb__after_atomic_dec()
#define smp_mb__before_atomic_inc()
#define smp_mb__after_atomic_inc()



#endif /* atomic */





#if 1 /* list */

struct list_head {
	struct list_head *next, *prev;
};

#define LIST_HEAD_INIT(name) { &(name), &(name) }

#define LIST_HEAD(name) \
	struct list_head name = LIST_HEAD_INIT(name)

#define INIT_LIST_HEAD(ptr) do { \
	(ptr)->next = (ptr); (ptr)->prev = (ptr); \
} while (0)

/*
 * Insert a new entry between two known consecutive entries.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
static inline void __list_add(struct list_head *new,
			      struct list_head *prev,
			      struct list_head *next)
{
#if 0
	next->prev = new;
	new->next = next;
	new->prev = prev;
	prev->next = new;
#endif
}

/**
 * list_add - add a new entry
 * @new: new entry to be added
 * @head: list head to add it after
 *
 * Insert a new entry after the specified head.
 * This is good for implementing stacks.
 */
static inline void list_add(struct list_head *new, struct list_head *head)
{
#if 0
	__list_add(new, head, head->next);
#endif
}

/**
 * list_add_tail - add a new entry
 * @new: new entry to be added
 * @head: list head to add it before
 *
 * Insert a new entry before the specified head.
 * This is useful for implementing queues.
 */
static inline void list_add_tail(struct list_head *new, struct list_head *head)
{
#if 0
	__list_add(new, head->prev, head);
#endif
}

/*
 * Delete a list entry by making the prev/next entries
 * point to each other.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
static inline void __list_del(struct list_head *prev, struct list_head *next)
{
	next->prev = prev;
	prev->next = next;
}

/**
 * list_del - deletes entry from list.
 * @entry: the element to delete from the list.
 * Note: list_empty on entry does not return true after this, the entry is in an undefined state.
 */
static inline void list_del(struct list_head *entry)
{
#if 0
	__list_del(entry->prev, entry->next);
	entry->next = (void *) 0;
	entry->prev = (void *) 0;
#endif
}

/**
 * list_del_init - deletes entry from list and reinitialize it.
 * @entry: the element to delete from the list.
 */
static inline void list_del_init(struct list_head *entry)
{
#if 0
	__list_del(entry->prev, entry->next);
	INIT_LIST_HEAD(entry);
#endif
}

/**
 * list_move - delete from one list and add as another's head
 * @list: the entry to move
 * @head: the head that will precede our entry
 */
static inline void list_move(struct list_head *list, struct list_head *head)
{
#if 0
        __list_del(list->prev, list->next);
        list_add(list, head);
#endif
}

/**
 * list_move_tail - delete from one list and add as another's tail
 * @list: the entry to move
 * @head: the head that will follow our entry
 */
static inline void list_move_tail(struct list_head *list,
				  struct list_head *head)
{
#if 0
        __list_del(list->prev, list->next);
        list_add_tail(list, head);
#endif
}

/**
 * list_empty - tests whether a list is empty
 * @head: the list to test.
 */
static inline int list_empty(struct list_head *head)
{
	return head->next == head;
}

static inline void __list_splice(struct list_head *list,
				 struct list_head *head)
{
#if 0
	struct list_head *first = list->next;
	struct list_head *last = list->prev;
	struct list_head *at = head->next;

	first->prev = head;
	head->next = first;

	last->next = at;
	at->prev = last;
#endif
}

/**
 * list_splice - join two lists
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 */
static inline void list_splice(struct list_head *list, struct list_head *head)
{
#if 0
	if (!list_empty(list))
		__list_splice(list, head);
#endif
}

/**
 * list_splice_init - join two lists and reinitialise the emptied list.
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 *
 * The list at @list is reinitialised
 */
static inline void list_splice_init(struct list_head *list,
				    struct list_head *head)
{
#if 0
	if (!list_empty(list)) {
		__list_splice(list, head);
		INIT_LIST_HEAD(list);
	}
#endif
}

/**
 * list_entry - get the struct for this entry
 * @ptr:	the &struct list_head pointer.
 * @type:	the type of the struct this is embedded in.
 * @member:	the name of the list_struct within the struct.
 */
#define list_entry(ptr, type, member)
#if 0
	((type *)((char *)(ptr)-(unsigned long)(&((type *)0)->member)))
#endif

/**
 * list_for_each	-	iterate over a list
 * @pos:	the &struct list_head to use as a loop counter.
 * @head:	the head for your list.
 */
#define list_for_each(pos, head)
#if 0
	for (pos = (head)->next, prefetch(pos->next); pos != (head); \
        	pos = pos->next, prefetch(pos->next))
#endif

/**
 * list_for_each_prev	-	iterate over a list backwards
 * @pos:	the &struct list_head to use as a loop counter.
 * @head:	the head for your list.
 */
#define list_for_each_prev(pos, head)
#if 0
	for (pos = (head)->prev, prefetch(pos->prev); pos != (head); \
        	pos = pos->prev, prefetch(pos->prev))
#endif

/**
 * list_for_each_safe	-	iterate over a list safe against removal of list entry
 * @pos:	the &struct list_head to use as a loop counter.
 * @n:		another &struct list_head to use as temporary storage
 * @head:	the head for your list.
 */
#define list_for_each_safe(pos, n, head)
#if 0
	for (pos = (head)->next, n = pos->next; pos != (head); \
		pos = n, n = pos->next)
#endif

/**
 * list_for_each_entry	-	iterate over list of given type
 * @pos:	the type * to use as a loop counter.
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 */
#define list_for_each_entry(pos, head, member)
#if 0
	for (pos = list_entry((head)->next, typeof(*pos), member),	\
		     prefetch(pos->member.next);			\
	     &pos->member != (head); 					\
	     pos = list_entry(pos->member.next, typeof(*pos), member),	\
		     prefetch(pos->member.next))
#endif

#endif /* list */





#if 1 /* wait */

#define WNOHANG		0x00000001
#define WUNTRACED	0x00000002

#define __WNOTHREAD	0x20000000	/* Don't wait on children of other threads in this group */
#define __WALL		0x40000000	/* Wait on all children, regardless of type */
#define __WCLONE	0x80000000	/* Wait only on non-SIGCHLD children */

#if 0
#include <linux/kernel.h>
#include <linux/list.h>
#include <linux/stddef.h>
#include <linux/spinlock.h>
#include <linux/config.h>

#include <asm/page.h>
#include <asm/processor.h>
#endif

/*
 * Debug control.  Slow but useful.
 */
#if defined(CONFIG_DEBUG_WAITQ)
#define WAITQUEUE_DEBUG 1
#else
#define WAITQUEUE_DEBUG 0
#endif

struct __wait_queue {
	unsigned int flags;
#define WQ_FLAG_EXCLUSIVE	0x01
	struct task_struct * task;
	struct list_head task_list;
#if WAITQUEUE_DEBUG
	long __magic;
	long __waker;
#endif
};
typedef struct __wait_queue wait_queue_t;

/*
 * 'dual' spinlock architecture. Can be switched between spinlock_t and
 * rwlock_t locks via changing this define. Since waitqueues are quite
 * decoupled in the new architecture, lightweight 'simple' spinlocks give
 * us slightly better latencies and smaller waitqueue structure size.
 */
#define USE_RW_WAIT_QUEUE_SPINLOCK 0

#if USE_RW_WAIT_QUEUE_SPINLOCK
# define wq_lock_t rwlock_t
# define WAITQUEUE_RW_LOCK_UNLOCKED RW_LOCK_UNLOCKED

# define wq_read_lock read_lock
# define wq_read_lock_irqsave read_lock_irqsave
# define wq_read_unlock_irqrestore read_unlock_irqrestore
# define wq_read_unlock read_unlock
# define wq_write_lock_irq write_lock_irq
# define wq_write_lock_irqsave write_lock_irqsave
# define wq_write_unlock_irqrestore write_unlock_irqrestore
# define wq_write_unlock write_unlock
#else
# define wq_lock_t spinlock_t
# define WAITQUEUE_RW_LOCK_UNLOCKED SPIN_LOCK_UNLOCKED

# define wq_read_lock spin_lock
# define wq_read_lock_irqsave spin_lock_irqsave
# define wq_read_unlock spin_unlock
# define wq_read_unlock_irqrestore spin_unlock_irqrestore
# define wq_write_lock_irq spin_lock_irq
# define wq_write_lock_irqsave spin_lock_irqsave
# define wq_write_unlock_irqrestore spin_unlock_irqrestore
# define wq_write_unlock spin_unlock
#endif

struct __wait_queue_head {
	wq_lock_t lock;
	struct list_head task_list;
#if WAITQUEUE_DEBUG

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