📄 io_acceptor.cpp
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// $Id: IO_Acceptor.cpp 77308 2007-02-21 22:34:47Z shuston $#include "JAWS/Data_Block.h"#include "JAWS/IO_Acceptor.h"#include "ace/OS_NS_sys_socket.h"ACE_RCSID(JAWS, IO_Acceptor, "$Id: IO_Acceptor.cpp 77308 2007-02-21 22:34:47Z shuston $")JAWS_IO_Acceptor::JAWS_IO_Acceptor (void){}JAWS_IO_Acceptor::~JAWS_IO_Acceptor (void){}intJAWS_IO_Acceptor::open (const ACE_INET_Addr &, int){ return -1;}intJAWS_IO_Acceptor::open (const ACE_HANDLE &){ return -1;}voidJAWS_IO_Acceptor::close (void){}intJAWS_IO_Acceptor::accept (ACE_SOCK_Stream &, ACE_Addr *, ACE_Time_Value *, int, int) const{ return -1;}intJAWS_IO_Acceptor::accept (size_t, const void *){ return -1;}ACE_HANDLEJAWS_IO_Acceptor::get_handle (void){ return ACE_INVALID_HANDLE;}intJAWS_IO_Synch_Acceptor::open (const ACE_INET_Addr &local_sap, int backlog){ return this->acceptor_.open (local_sap, 1, PF_INET, backlog);}intJAWS_IO_Synch_Acceptor::open (const ACE_HANDLE &socket){ ACE_HANDLE handle = this->acceptor_.get_handle (); if (handle == socket) return 0; if (handle != ACE_INVALID_HANDLE) ACE_OS::closesocket (this->acceptor_.get_handle ()); this->acceptor_.set_handle (socket); return 0;}intJAWS_IO_Synch_Acceptor::accept (ACE_SOCK_Stream &new_stream, ACE_Addr *remote_addr, ACE_Time_Value *timeout, int restart, int reset_new_handle) const{ return this->acceptor_.accept (new_stream, remote_addr, timeout, restart, reset_new_handle);}intJAWS_IO_Synch_Acceptor::accept (size_t, const void *){ return -1;}ACE_HANDLEJAWS_IO_Synch_Acceptor::get_handle (void){ return this->acceptor_.get_handle ();}JAWS_IO_Asynch_Acceptor::JAWS_IO_Asynch_Acceptor (void)#if defined (ACE_HAS_WIN32_OVERLAPPED_IO) || defined (ACE_HAS_AIO_CALLS) : acceptor_ (*(new ACE_Asynch_Acceptor<JAWS_Asynch_Handler>)), acceptor_ptr_ (&acceptor_)#endif{}JAWS_IO_Asynch_Acceptor::~JAWS_IO_Asynch_Acceptor (void){#if defined (ACE_HAS_WIN32_OVERLAPPED_IO) || defined (ACE_HAS_AIO_CALLS) delete this->acceptor_ptr_; this->acceptor_ptr_ = 0;#endif}intJAWS_IO_Asynch_Acceptor::open (const ACE_INET_Addr &address, int backlog){#if defined (ACE_HAS_WIN32_OVERLAPPED_IO) || defined (ACE_HAS_AIO_CALLS) // Tell the acceptor to listen on this->port_, which sets up an // asynchronous I/O request to the OS. return this->acceptor_.open (address, JAWS_Data_Block::JAWS_DATA_BLOCK_SIZE, 1, backlog, 1, 0, 0, 0, 0);#else ACE_UNUSED_ARG (address); ACE_UNUSED_ARG (backlog); return -1;#endif /* ACE_HAS_WIN32_OVERLAPPED_IO || ACE_HAS_AIO_CALLS */}intJAWS_IO_Asynch_Acceptor::open (const ACE_HANDLE &socket){#if defined (ACE_HAS_WIN32_OVERLAPPED_IO) || defined (ACE_HAS_AIO_CALLS) ACE_HANDLE handle = this->handle_; if (handle == socket) return 0; if (handle != ACE_INVALID_HANDLE) ACE_OS::closesocket (handle); this->handle_ = socket; return 0;#else ACE_UNUSED_ARG (socket); return -1;#endif /* ACE_HAS_WIN32_OVERLAPPED_IO || ACE_HAS_AIO_CALLS */}intJAWS_IO_Asynch_Acceptor::accept (size_t bytes_to_read, const void *act){#if defined (ACE_HAS_WIN32_OVERLAPPED_IO) || defined (ACE_HAS_AIO_CALLS) return this->acceptor_.accept (bytes_to_read, act);#else ACE_UNUSED_ARG (bytes_to_read); ACE_UNUSED_ARG (act); return -1;#endif /* ACE_HAS_WIN32_OVERLAPPED_IO || ACE_HAS_AIO_CALLS */}intJAWS_IO_Asynch_Acceptor::accept (ACE_SOCK_Stream &, ACE_Addr *, ACE_Time_Value *, int, int) const{ return -1;}ACE_HANDLEJAWS_IO_Asynch_Acceptor::get_handle (void){#if defined (ACE_HAS_WIN32_OVERLAPPED_IO) || defined (ACE_HAS_AIO_CALLS) return this->acceptor_.get_handle ();#else return ACE_INVALID_HANDLE;#endif /* ACE_HAS_WIN32_OVERLAPPED_IO || ACE_HAS_AIO_CALLS */}voidJAWS_IO_Asynch_Acceptor::close (void){#if defined (ACE_HAS_WIN32_OVERLAPPED_IO) || defined (ACE_HAS_AIO_CALLS) delete this->acceptor_ptr_; this->acceptor_ptr_ = 0;#endif /* ACE_HAS_WIN32_OVERLAPPED_IO || ACE_HAS_AIO_CALLS */}
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