📄 blob.h
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/* -*- C++ -*- */// $Id: Blob.h 60688 2004-09-24 14:42:42Z shuston $//============================================================================//// = LIBRARY// JAWS//// = FILENAME// Blob.h//// = DESCRIPTION// This is the ACE_Blob class, which is the API for doing file// uploads/downloads.//// = AUTHOR// Prashant Jain and Sumedh Mungee////============================================================================#ifndef ACE_BLOB_H#define ACE_BLOB_H#include "ace/config-all.h"#if !defined (ACE_LACKS_PRAGMA_ONCE)# pragma once#endif /* ACE_LACKS_PRAGMA_ONCE */#include "ace/INET_Addr.h"#include "ace/Svc_Handler.h"#include "ace/SOCK_Connector.h"#include "ace/Connector.h"#include "ace/Message_Block.h"#include "Blob_Handler.h"class ACE_Blob // = TITLE // Blob is intended to provide application API to // classes that wish to do network i/o at a very // high level of abstraction. // // = This class provides the ability to retrieve data from // the network, of specified length and offset, and potentially // use any protocol "under the hood" to do so. It currently // uses HTTP. See Blob_Handler also.{public: ACE_Blob (void); ~ACE_Blob (void); int open (const ACE_TCHAR *filename, const ACE_TCHAR *hostname = ACE_DEFAULT_SERVER_HOST, u_short port = 80); // initializes the class with the given filename, hostname and port. // it should be called with the filename, before any read/write calls int read (ACE_Message_Block *mb, size_t length, size_t offset); // starts a connection, and reads a file from the server, // of length and offset as specified, into Message_Block mb // The message block should have capacity to hold length number // of bytes int write (ACE_Message_Block *mb, size_t length, size_t offset); // starts a connection, and writes a file to the server, // of length and offset as specified, from Message_Block mb // thus the message block should contain atleast length + offset // bytes of data int close (); // Frees memory allocated for filename.private: ACE_INET_Addr inet_addr_; // store the internet address of the server ACE_TCHAR *filename_; // The filename ACE_Connector<ACE_Blob_Handler, ACE_SOCK_CONNECTOR> connector_; // The connector endpoint to initiate the client connection};#endif /* ACE_BLOB_H */
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