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📄 io.h

📁 ace开发环境 用来开发网络程序 其运用了设计模式、多平台、C++等多种知识
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/* -*- c++ -*- *///=============================================================================/** *  @file    IO.h * *  $Id: IO.h 78729 2007-07-02 12:25:39Z johnnyw $ * *  @author James Hu *///=============================================================================#ifndef JAWS_IO_H#define JAWS_IO_H#include "ace/ACE.h"#if !defined (ACE_LACKS_PRAGMA_ONCE)# pragma once#endif /* ACE_LACKS_PRAGMA_ONCE */#include "ace/Asynch_IO.h"ACE_BEGIN_VERSIONED_NAMESPACE_DECLclass ACE_Message_Block;ACE_END_VERSIONED_NAMESPACE_DECLclass JAWS_IO_Handler;/** * @class JAWS_IO * * @brief This class defines the abstract interface for an I/O class in * the context of Web-likes servers * * An I/O class should have the following interface. Derived * classes will define the exactly how the I/O will take place * (Asynchronous, Synchronous, Reactive) */class JAWS_IO{public:  JAWS_IO (void);  virtual ~JAWS_IO (void);  void handler (JAWS_IO_Handler *handler);  virtual void handle (ACE_HANDLE h) = 0;  virtual ACE_HANDLE handle (void) const = 0;  // James, please add documentation here.  /// read from the handle size bytes into the message block.  virtual void read (ACE_Message_Block& mb, int size) = 0;  /// send header, filename, trailer to the handle.  virtual void transmit_file (const char *filename,                              const char *header,                              int header_size,                              const char *trailer,                              int trailer_size) = 0;  /// read data from the handle and store in filename.  virtual void receive_file (const char *filename,                             void *initial_data,                             int initial_data_length,                             int entire_length) = 0;  /// send a confirmation message to the handle.  virtual void send_confirmation_message (const char *buffer, int length) = 0;  /// send an error message to the handle.  virtual void send_error_message (const char *buffer, int length) = 0;protected:  JAWS_IO_Handler *handler_;};/** * @class JAWS_IO_Handler * * @brief This class defines the abstract interface for an I/O handler class in * the context of Web-likes servers * */class JAWS_IO_Handler{public:  /// Destructor.  virtual ~JAWS_IO_Handler (void);  /// This method is called by the IO class when new client data shows  /// up.  virtual void read_complete (ACE_Message_Block &data) = 0;  /// This method is called by the IO class when there was an error in  /// reading new data from the client.  virtual void read_error (void) = 0;  /// This method is called by the IO class when the requested file has  /// been successfully transmitted to the client.  virtual void transmit_file_complete (void) = 0;  /// This method is called by the IO class when there was an error in  /// transmitting the requested file to the client.  virtual void transmit_file_error (int result) = 0;  /// This method is called by the IO class when the requested file has  /// been successfully received from the client.  virtual void receive_file_complete (void) = 0;  /// This method is called by the IO class when there was an error in  /// receiving the requested file from the client.  virtual void receive_file_error (int result) = 0;  /// This method is called by the IO class when there was an error in  /// writing data to the client.  virtual void write_error (void) = 0;  /// This method is called by the IO class when the confirmation  /// message has been delivered to the client.  virtual void confirmation_message_complete (void) = 0;  /// This method is called by the IO class when the error message has  /// been delivered to the client.  virtual void error_message_complete (void) = 0;};/** * @class JAWS_Synch_IO * * @brief This class defines the interface for a Synchronous I/O class. * */class JAWS_Synch_IO : public JAWS_IO{public:  JAWS_Synch_IO (void);  ~JAWS_Synch_IO (void);  virtual void handle (ACE_HANDLE h);  virtual ACE_HANDLE handle (void) const;  void read (ACE_Message_Block& mb, int size);  void transmit_file (const char *filename,                      const char *header,                      int header_size,                      const char *trailer,                      int trailer_size);  void receive_file (const char *filename,                     void *initial_data,                     int initial_data_length,                     int entire_length);  void send_confirmation_message (const char *buffer,                                  int length);  void send_error_message (const char *buffer,                           int length);protected:  virtual void send_message (const char *buffer,                             int length);  ACE_HANDLE handle_;};// This only works on Win32#if defined (ACE_HAS_WIN32_OVERLAPPED_IO)/** * @class JAWS_Asynch_IO * * @brief This class defines the interface for a Asynchronous I/O class. * */class JAWS_Asynch_IO : public JAWS_IO, public ACE_Handler{public:  JAWS_Asynch_IO (void);  ~JAWS_Asynch_IO (void);  virtual void handle (ACE_HANDLE h) { ACE_Handler::handle (h); };  virtual ACE_HANDLE handle (void) const { return ACE_Handler::handle (); };  void read (ACE_Message_Block& mb, int size);  void transmit_file (const char *filename,                      const char *header,                      int header_size,                      const char *trailer,                      int trailer_size);  void receive_file (const char *filename,                     void *initial_data,                     int initial_data_length,                     int entire_length);  void send_confirmation_message (const char *buffer,                                  int length);  void send_error_message (const char *buffer,                           int length);protected:  enum Message_Types  {    CONFORMATION,    ERROR_MESSAGE  };  virtual void send_message (const char *buffer,                             int length,                             int act);  /// This method will be called when an asynchronous read completes on  /// a stream.  virtual void handle_read_stream (const ACE_Asynch_Read_Stream::Result &result);  /// This method will be called when an asynchronous write completes  /// on a stream.  virtual void handle_write_stream (const ACE_Asynch_Write_Stream::Result &result);  /// This method will be called when an asynchronous transmit file  /// completes.  virtual void handle_transmit_file (const ACE_Asynch_Transmit_File::Result &result);};#endif /* ACE_HAS_WIN32_OVERLAPPED_IO *///-------------------Adding SYNCH IO no Caching/** * @class JAWS_Synch_IO_No_Cache * * @brief This class defines the interface for a Synchronous I/O class, * however in this class we do not use any caching. * * Wondering how this is useful? * The ACE_Filecache ACE_NOMAP option is broken and even if it were not, there * are other use cases in which we want to avoid caching altogether. For example, * we use JAWS in conjunction with the CIAO Repository Manager, however the two * do not have any explicit knowledge of each other. Therefore if the RM tried * to remove a package and its files from disk, its operation would [partially] * fail if JAWS still holds some of the files in its cache. */class JAWS_Synch_IO_No_Cache : public JAWS_IO{public:  JAWS_Synch_IO_No_Cache (void);  ~JAWS_Synch_IO_No_Cache (void);  virtual void handle (ACE_HANDLE h);  virtual ACE_HANDLE handle (void) const;  void read (ACE_Message_Block& mb, int size);  void transmit_file (const char *filename,                      const char *header,                      int header_size,                      const char *trailer,                      int trailer_size);  void receive_file (const char *filename,                     void *initial_data,                     int initial_data_length,                     int entire_length);  void send_confirmation_message (const char *buffer,                                  int length);  void send_error_message (const char *buffer,                           int length);protected:  virtual void send_message (const char *buffer, int length);  ACE_HANDLE handle_;};//-------------------#endif /* JAWS_IO_H */

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