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📄 reactive_socket.h

📁 ace开发环境 用来开发网络程序 其运用了设计模式、多平台、C++等多种知识
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/* -*- c++ -*- */// $Id: Reactive_Socket.h 51890 2003-08-25 07:46:52Z kobica $#ifndef JAWS_REACTIVE_SOCKET_H#define JAWS_REACTIVE_SOCKET_H#include "ace/OS.h"#include "ace/Addr.h"#include "ace/Synch.h"#include "ace/Acceptor.h"#include "ace/Singleton.h"#include "ace/SOCK_Stream.h"#include "ace/SOCK_Acceptor.h"#include "jaws3/Export.h"#include "jaws3/Socket.h"class JAWS_Reactive_Socket;class JAWS_Export JAWS_Reactive_Socket : public JAWS_Socket_Impl{public:  static JAWS_Reactive_Socket * instance (void)  {    return ACE_Singleton<JAWS_Reactive_Socket, ACE_SYNCH_MUTEX>::instance ();  }  void accept ( const ACE_Addr &local_sap              , ACE_SOCK_Stream &new_stream              , JAWS_Event_Completer *completer              , void *act = 0              );  // The address to new_stream is passed back as the data member of  // the JAWS_Event_Result that is returned to the completer.  void connect ( const ACE_Addr &remote_sap               , ACE_SOCK_Stream &new_stream               , JAWS_Event_Completer *completer               , void *act = 0               );  // The address to new_stream is passed back as the data member of  // the JAWS_Event_Result that is returned to the completer.  // ADDR_ANY is assumed for the local access point.  void connect ( const ACE_Addr &remote_sap               , ACE_SOCK_Stream &new_stream               , const ACE_Addr &local_sap               , JAWS_Event_Completer *completer               , void *act = 0               );  // The address to new_stream is passed back as the data member of  // the JAWS_Event_Result that is returned to the completer.  // Use the specified local access point.  void accept ( const ACE_Addr &local_sap              , ACE_SOCK_Stream &new_stream              , JAWS_Event_Completer *completer              , const ACE_Time_Value &timeout              , void *act = 0              );  // The address to new_stream is passed back as the data member of  // the JAWS_Event_Result that is returned to the completer.  void connect ( const ACE_Addr &remote_sap               , ACE_SOCK_Stream &new_stream               , JAWS_Event_Completer *completer               , const ACE_Time_Value &timeout               , void *act = 0               );  // The address to new_stream is passed back as the data member of  // the JAWS_Event_Result that is returned to the completer.  // ADDR_ANY is assumed for the local access point.  void connect ( const ACE_Addr &remote_sap               , ACE_SOCK_Stream &new_stream               , const ACE_Addr &local_sap               , JAWS_Event_Completer *completer               , const ACE_Time_Value &timeout               , void *act = 0               );  // The address to new_stream is passed back as the data member of  // the JAWS_Event_Result that is returned to the completer.  // Use the specified local access point.};#endif /* JAWS_REACTIVE_SOCKET_H */

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