event_dispatcher.cpp
来自「ace开发环境 用来开发网络程序 其运用了设计模式、多平台、C++等多种知识」· C++ 代码 · 共 53 行
CPP
53 行
// $Id: Event_Dispatcher.cpp 57546 2004-05-07 21:33:02Z shuston $#include "ace/Log_Msg.h"#include "ace/Thread.h"#include "ace/Reactor.h"#include "ace/Proactor.h"#include "ace/POSIX_Proactor.h"#ifndef JAWS_BUILD_DLL#define JAWS_BUILD_DLL#endif /*JAWS_BUILD_DLL*/#include "jaws3/Event_Dispatcher.h"static ACE_THR_FUNC_RETURNJAWS_Event_Dispatcher_Proactor_Event_Loop (void *){ ACE_Proactor::run_event_loop (); return 0;}voidJAWS_Event_Dispatcher::end_event_loop (void){ ACE_Reactor::end_event_loop ();}voidJAWS_Event_Dispatcher::run_event_loop (void){ // First, initiate the proactor thread int result; result = ACE_Thread::spawn ( JAWS_Event_Dispatcher_Proactor_Event_Loop , 0 , THR_BOUND ); if (result < 0) { ACE_ERROR ((LM_ERROR, "%p\n", "ACE_Thread::spawn")); return; } // Now, enter the reactor's event loop. ACE_Reactor::run_event_loop (); // End the proactor's event loop if reactor was interrupted. ACE_Proactor::end_event_loop ();}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?