event_dispatcher.cpp

来自「ace开发环境 用来开发网络程序 其运用了设计模式、多平台、C++等多种知识」· C++ 代码 · 共 53 行

CPP
53
字号
// $Id: Event_Dispatcher.cpp 57546 2004-05-07 21:33:02Z shuston $#include "ace/Log_Msg.h"#include "ace/Thread.h"#include "ace/Reactor.h"#include "ace/Proactor.h"#include "ace/POSIX_Proactor.h"#ifndef JAWS_BUILD_DLL#define JAWS_BUILD_DLL#endif /*JAWS_BUILD_DLL*/#include "jaws3/Event_Dispatcher.h"static ACE_THR_FUNC_RETURNJAWS_Event_Dispatcher_Proactor_Event_Loop (void *){  ACE_Proactor::run_event_loop ();  return 0;}voidJAWS_Event_Dispatcher::end_event_loop (void){  ACE_Reactor::end_event_loop ();}voidJAWS_Event_Dispatcher::run_event_loop (void){  // First, initiate the proactor thread  int result;  result = ACE_Thread::spawn ( JAWS_Event_Dispatcher_Proactor_Event_Loop                             , 0                             , THR_BOUND                             );  if (result < 0)    {      ACE_ERROR ((LM_ERROR, "%p\n", "ACE_Thread::spawn"));      return;    }  // Now, enter the reactor's event loop.  ACE_Reactor::run_event_loop ();  // End the proactor's event loop if reactor was interrupted.  ACE_Proactor::end_event_loop ();}

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?