connection_handler_acceptor.h
来自「ace开发环境 用来开发网络程序 其运用了设计模式、多平台、C++等多种知识」· C头文件 代码 · 共 66 行
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66 行
/* -*- C++ -*- */// $Id: Connection_Handler_Acceptor.h 16777 1998-10-20 02:34:57Z levine $// ============================================================================//// = LIBRARY// gateway//// = FILENAME// Connection_Handler_acceptor.h//// = AUTHOR// Doug Schmidt//// ============================================================================#ifndef _CONNECTION_HANDLER_ACCEPTOR#define _CONNECTION_HANDLER_ACCEPTOR#include "ace/Acceptor.h"#if !defined (ACE_LACKS_PRAGMA_ONCE)# pragma once#endif /* ACE_LACKS_PRAGMA_ONCE */#include "ace/SOCK_Acceptor.h"#include "Connection_Handler.h"// Forward declarationclass Event_Channel;class Connection_Handler_Acceptor : public ACE_Acceptor<Connection_Handler, ACE_SOCK_ACCEPTOR>{ // = TITLE // A concrete factory class that setups connections to peerds // and produces a new Connection_Handler object to do the dirty // work...public: Connection_Handler_Acceptor (Event_Channel &, char connection_role); // Constructor. virtual int make_svc_handler (Connection_Handler *&ch); // Hook method for creating an appropriate <Connection_Handler>. virtual int accept_svc_handler (Connection_Handler *ch); // Hook method for accepting a connection into the // <Connection_Handler>.protected: typedef ACE_Acceptor<Connection_Handler, ACE_SOCK_ACCEPTOR> inherited; // Make life easier later on. Event_Channel &event_channel_; // Reference to the event channel. Connection_Config_Info connection_config_info_; // Keeps track of what type of proxy we need to create. Connection_Handler_Factory connection_handler_factory_; // Make the appropriate type of <Connection_Handler>.};#endif /* _CONNECTION_HANDLER_ACCEPTOR */
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