consumer_router.h
来自「ace开发环境 用来开发网络程序 其运用了设计模式、多平台、C++等多种知识」· C头文件 代码 · 共 72 行
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72 行
/* -*- C++ -*- */// $Id: Consumer_Router.h 60492 2004-09-17 16:11:17Z shuston $#ifndef _CONSUMER_ROUTER_H#define _CONSUMER_ROUTER_H#include "ace/SOCK_Acceptor.h"#if !defined (ACE_LACKS_PRAGMA_ONCE)# pragma once#endif /* ACE_LACKS_PRAGMA_ONCE */#include "ace/UPIPE_Acceptor.h"#include "ace/Svc_Handler.h"#include "ace/RW_Thread_Mutex.h"#include "Peer_Router.h"class Consumer_Router : public Peer_Router{ // = TITLE // Provides the interface between one or more Consumers and the // Event Server <ACE_Stream>. // // = DESCRIPTION // This class normally sits on "top" of the Stream and routes // messages coming from "downstream" to all the Consumers // connected to it via its "read" <Task>. Normally, the messages // flow up the stream from <Supplier_Router>s. However, if // Consumers transmit data to the <Consumer_Router>, we dutifully // push it out to the Suppliers via the <Supplier_Router>. // // When used on the "reader" side of a Stream, the // <Consumer_Router> simply forwards all messages up the stream. // When used on the "writer" side, the <Consumer_Router> queues // up outgoing messages to suppliers and sends them down to the // <Supplier_Router> in a separate thread. The reason for this // is that it's really an "error" for a <Consumer_Router> to // send messages to Suppliers, so we don't expect this to happen // very much. When it does we use a separate thread to avoid // taxing the main thread, which processes "normal" messages. // // All of the methods in this class except the constructor are // called via base class pointers by the <ACE_Stream>. // Therefore, we can put them in the protected section.public: Consumer_Router (Peer_Router_Context *prc); // Initialization method.protected: // = ACE_Task hooks. virtual int open (void *a = 0); // Called by the Stream to initialize the router. virtual int close (u_long flags = 0); // Called by the Stream to shutdown the router. virtual int put (ACE_Message_Block *msg, ACE_Time_Value * = 0); // Called by the <Peer_Handler> to pass a message to the // <Consumer_Router>. The <Consumer_Router> queues up this message, // which is then processed in the <svc> method in a separate thread. virtual int svc (void); // Runs in a separate thread to dequeue messages and pass them up // the stream. // = Dynamic linking hooks. virtual int info (ACE_TCHAR **info_string, size_t length) const; // Returns information about this service.};#endif /* _CONSUMER_ROUTER_H */
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