📄 acinclude.m4
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# Various checks for GL# GL_WITH_GL_DIR# Adds a --with-gl option to specify the GL installation directoryAC_DEFUN([GL_WITH_GL_DIR], [ AC_ARG_WITH([gl], AC_HELP_STRING([--with-gl=DIR], [specify that OpenGL is installed in DIR]), [CPPFLAGS="$CPPFLAGS -I${withval}/include" CXXFLAGS="$CXXFLAGS -I${withval}/include" LDFLAGS="$LDFLAGS -L${withval}/lib"], [])])# GL_CHECK_GL_HEADERS(if-available, if-not-available)# Finds GL headers in GL/ or OpenGL/.#AC_DEFUN([GL_CHECK_GL_HEADERS], [ # If we are OSX, OpenGL is included and we need -framework OpenGL case $host_os in darwin*) AC_MSG_NOTICE([using Apple OpenGL framework]) AC_DEFINE([HAVE_GL_GL_H], [1]) AC_DEFINE([HAVE_GL_GLEXT_H], [1]) have_gl_gl_h=true have_gl_glext_h=true gl_gl_dir=OpenGL gl_glext_dir=OpenGL GL_LIBS="-framework OpenGL" GLUT_LIBS="-framework GLUT" ;; # other systems *) # First check for GL/gl.h and GL/glext.h AC_CHECK_HEADERS([GL/gl.h], [have_gl_gl_h=true gl_gl_dir=GL], [have_gl_gl_h=false]) AC_CHECK_HEADERS([GL/glext.h], [have_gl_glext_h=true gl_glext_dir=GL], [have_gl_glext_h=false], [#if HAVE_GL_GL_H #include <GL/gl.h> #endif]) GL_LIBS="-lGL" GLUT_LIBS="-lglut" ;; esac if test "x$have_gl_gl_h" = "xtrue" -a "x$have_gl_glext_h" = "xtrue" ; then found_gl_headers=true fi # Finally check if we've found any headers at all and act appropriately. if test "x$found_gl_headers" = "xtrue" ; then :; $1 else :; $2 fi AC_SUBST(GL_LIBS) AC_SUBST(GLUT_LIBS)])# GL_CHECK_GLEXT_VERSION(version, if-avail, if-not-avail)#AC_DEFUN([GL_CHECK_GLEXT_VERSION], [ AC_MSG_CHECKING([for glext.h version >= $1]) AC_RUN_IFELSE( AC_LANG_PROGRAM([#if HAVE_GL_GLEXT_H# include <$gl_gl_dir/gl.h># include <$gl_glext_dir/glext.h>#else# define GL_GLEXT_VERSION 0#endif], [#if GL_GLEXT_VERSION >= $1 return 0;#else return 1;#endif]), [AC_MSG_RESULT([yes]) $2], [AC_MSG_RESULT([no]) $3])])# GL_CHECK_GLEXT_EXTENSION(extension, if-avail, if-not-avail)#AC_DEFUN([GL_CHECK_GLEXT_EXTENSION], [ AC_MSG_CHECKING([for OpenGL extension $1]) AC_RUN_IFELSE( AC_LANG_PROGRAM([#if HAVE_GL_GLEXT_H# include <$gl_gl_dir/gl.h># include <$gl_glext_dir/glext.h>#endif], [#ifdef GL_$1 return 0;#else return 1;#endif]), [AC_MSG_RESULT([yes]) $2], [AC_MSG_RESULT([no]) $3])])# SH_CHECK_BACKEND(BACKEND_NAME, DESCRIPTIVE_NAME, DEFAULT=true)AC_DEFUN([SH_CHECK_BACKEND],[AC_ARG_ENABLE([$1-backend], AC_HELP_STRING([--enable-$1-backend], [compile $2 backend (default=yes)]), [case "${enableval}" in yes) ac_backend_$1=true ;; no) ac_backend_$1=false ;; *) AC_MSG_ERROR(bad value ${enableval} for --enable-$1-backend) ;; esac],[ac_backend_$1=m4_default([$3], true)])])# SH_WITH_SH_DIR# Adds a --with-sh option to specify the Sh installation directoryAC_DEFUN([SH_WITH_SH_DIR], [ AC_MSG_CHECKING([where Sh is installed]) AC_ARG_WITH([sh], AC_HELP_STRING([--with-sh=DIR], [specify that Sh is installed in DIR]), [AC_MSG_RESULT([in ${withval}]) CPPFLAGS="$CPPFLAGS -I${withval}/include" CXXFLAGS="$CXXFLAGS -I${withval}/include" LDFLAGS="$LDFLAGS -L${withval}/lib"], [AC_MSG_RESULT([in default directory])])])# SH_CHECK_SH_HEADERS(TRUE, FALSE)# Checks whether Sh header files are present.AC_DEFUN([SH_CHECK_SH_HEADERS], [ AC_CHECK_HEADER([sh/sh.hpp], [$1], [$2])])AC_DEFUN([SHMEDIA_WITH_SHMEDIA_DIR], [ AC_ARG_WITH([shmedia], AC_HELP_STRING([--with-shmedia=DIR], [specify that shmedia is in DIR (default=PREFIX/share/shmedia)]), [shmedia_dir="${withval}"], [if test x${prefix} != xNONE ; then shmedia_dir="${prefix}/share/shmedia" else shmedia_dir="`pwd`/${srcdir}/../shmedia" fi]) AC_DEFINE_UNQUOTED([SHMEDIA_DIR], "${shmedia_dir}", [shmedia install location])])AC_DEFUN([WX_CONFIG_WITH_WX_CONFIG], [ AC_ARG_WITH([wxconfig], AC_HELP_STRING([--with-wxconfig=FILE], [specify the name of the wx-config program (default=wx-config)]), [wx_config_binary="`basename ${withval}`"], [wx_config_binary="wx-config"]) AC_DEFINE_UNQUOTED([WX_CONFIG_BINARY], "${wx_config_binary}", [wx-config program name])])AC_DEFUN([WX_FIND_WX_CONFIG], [ AC_PATH_PROG(WX_CONFIG, "$wx_config_binary", no) if [[ x"${WX_CONFIG}" = "xno" ]] ; then AC_MSG_ERROR([shrike requires WxWindows. Could not find wx-config. You might need to use the --with-wxconfig option (e.g. ./configure --with-wxconfig=wx-config-2.4) if this program has a different name on your system.]) fi])AC_DEFUN([WX_CONFIG_GL_LIBS], [ AC_MSG_CHECKING([whether WxWindows was compiled with OpenGL support.]) old_cppflags="$CPPFLAGS" CPPFLAGS="`${wx_config_binary} --cppflags`" AC_RUN_IFELSE( AC_LANG_PROGRAM([#include <wx/setup.h>], [#if wxUSE_OPENGL return 0;#else return 1;#endif]), AC_MSG_RESULT([yes]), [AC_MSG_RESULT([no]) AC_MSG_ERROR([WxWindows must be recompiled with the "--with-opengl" option.])] ) CPPFLAGS="$old_cppflags"])
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