📄 globals.hpp
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// Sh: A GPU metaprogramming language.//// Copyright 2003-2005 Serious Hack Inc.// // This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// Lesser General Public License for more details.//// You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, // MA 02110-1301, USA//////////////////////////////////////////////////////////////////////////////#ifndef GLOBALS_HPP#define GLOBALS_HPP#include <sh/sh.hpp>// TODO: Improve on this. struct Globals { static SH::ShMatrix4x4f mv; static SH::ShMatrix4x4f mv_inverse; static SH::ShMatrix4x4f mvp; static SH::ShPoint3f lightPos; // in view space static SH::ShVector3f lightDirW; // in world space static SH::ShAttrib1f lightLenW; // in world space};#endif
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