📄 shrikegl.hpp
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// Sh: A GPU metaprogramming language.//// Copyright 2003-2005 Serious Hack Inc.// // This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// Lesser General Public License for more details.//// You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, // MA 02110-1301, USA//////////////////////////////////////////////////////////////////////////////#ifndef SH_SHRIKEGL_HPP#define SH_SHRIKEGL_HPP#ifdef WIN32# include <windows.h># define GL_GLEXT_LEGACY# include <GL/gl.h># include <GL/glext.h># undef GL_GLEXT_LEGACY#elif defined(__APPLE__)# define GL_GLEXT_VERBOSE 1# define GL_GLEXT_PROTOTYPES 1# include <OpenGL/gl.h># include <OpenGL/glext.h>#else // UNIX# define GL_GLEXT_VERBOSE 1# define GL_GLEXT_PROTOTYPES 1# include <GL/gl.h># include <GL/glext.h># include <GL/glx.h>#endif#if defined(WIN32)extern PFNGLMULTITEXCOORD1FARBPROC glMultiTexCoord1fARB;extern PFNGLMULTITEXCOORD2FARBPROC glMultiTexCoord2fARB;extern PFNGLMULTITEXCOORD3FARBPROC glMultiTexCoord3fARB;extern PFNGLMULTITEXCOORD4FARBPROC glMultiTexCoord4fARB;extern PFNGLMULTITEXCOORD1FVARBPROC glMultiTexCoord1fvARB;extern PFNGLMULTITEXCOORD2FVARBPROC glMultiTexCoord2fvARB;extern PFNGLMULTITEXCOORD3FVARBPROC glMultiTexCoord3fvARB;extern PFNGLMULTITEXCOORD4FVARBPROC glMultiTexCoord4fvARB;#endifvoid shrikeGlInit();#endif
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