📄 dyn_cast.cpp
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/*
* This file contains code from "C++ Primer, Fourth Edition", by Stanley B.
* Lippman, Jose Lajoie, and Barbara E. Moo, and is covered under the
* copyright and warranty notices given in that book:
*
* "Copyright (c) 2005 by Objectwrite, Inc., Jose Lajoie, and Barbara E. Moo."
*
*
* "The authors and publisher have taken care in the preparation of this book,
* but make no expressed or implied warranty of any kind and assume no
* responsibility for errors or omissions. No liability is assumed for
* incidental or consequential damages in connection with or arising out of the
* use of the information or programs contained herein."
*
* Permission is granted for this code to be used for educational purposes in
* association with the book, given proper citation if and when posted or
* reproduced.Any commercial use of this code requires the explicit written
* permission of the publisher, Addison-Wesley Professional, a division of
* Pearson Education, Inc. Send your request for permission, stating clearly
* what code you would like to use, and in what specific way, to the following
* address:
*
* Pearson Education, Inc.
* Rights and Contracts Department
* 75 Arlington Street, Suite 300
* Boston, MA 02216
* Fax: (617) 848-7047
*/
#include <typeinfo>
using std::bad_cast;
#include <iostream>
using std::cout; using std::endl;
void exercises() {
struct A { virtual ~A() { } };
struct B : virtual public A { /* ... */ };
struct C : public B { /* ... */ };
struct D : public B, virtual public A { /* ... */ };
A *pa = new C;
if (B *pb = dynamic_cast< B* >(pa))
cout << "cast from C to B* ok" << endl;
else
cout << "cast from C to B* not ok" << endl;
B *pb = new B;
if (C *pc = dynamic_cast< C* >(pb))
cout << "cast from B to C* ok" << endl;
else
cout << "cast from B to C* not ok" << endl;
A *pc = new C;
if (B *pb = dynamic_cast< B* >(pc))
cout << "cast C to B* ok" << endl;
else
cout << "cast C to B* not ok" << endl;
A *pd = new D;
if (B *pb = dynamic_cast< B* >(pd))
cout << "cast D to B* ok" << endl;
else
cout << "cast D to B* not ok" << endl;
}
struct Base {
virtual void f() {};
virtual ~Base() {};
};
struct Derived: public Base { };
int main()
{
Base *basePtr;
basePtr = new Derived; // basePtr actually points to a Derived object
if (Derived *derivedPtr = dynamic_cast<Derived*>(basePtr))
{
// use the Derived object to which derivedPtr points
} else { // BasePtr points at a Base object
// use the Base object to which basePtr points
}
exercises();
}
void f(const Base &b)
{
try {
const Derived &d = dynamic_cast<const Derived&>(b);
// use the Derived object to which b referred
} catch (bad_cast) {
// handle the fact that the cast failed
}
}
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