📄 vec.cpp
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/*
* This file contains code from "C++ Primer, Fourth Edition", by Stanley B.
* Lippman, Jose Lajoie, and Barbara E. Moo, and is covered under the
* copyright and warranty notices given in that book:
*
* "Copyright (c) 2005 by Objectwrite, Inc., Jose Lajoie, and Barbara E. Moo."
*
*
* "The authors and publisher have taken care in the preparation of this book,
* but make no expressed or implied warranty of any kind and assume no
* responsibility for errors or omissions. No liability is assumed for
* incidental or consequential damages in connection with or arising out of the
* use of the information or programs contained herein."
*
* Permission is granted for this code to be used for educational purposes in
* association with the book, given proper citation if and when posted or
* reproduced.Any commercial use of this code requires the explicit written
* permission of the publisher, Addison-Wesley Professional, a division of
* Pearson Education, Inc. Send your request for permission, stating clearly
* what code you would like to use, and in what specific way, to the following
* address:
*
* Pearson Education, Inc.
* Rights and Contracts Department
* 75 Arlington Street, Suite 300
* Boston, MA 02216
* Fax: (617) 848-7047
*/
#include <iostream>
using std::cout; using std::endl;
#include <memory>
// psuedo-implementation of memory allocation strategy for a vector-like class
template <class T> class Vector {
public:
Vector(): elements(0), first_free(0), end(0) { }
void push_back(const T&);
size_t size() const { return first_free - elements; }
size_t capacity() const { return end - elements; }
// . . .
T& operator[](size_t n) { return elements[n]; }
const T& operator[](size_t n) const { return elements[n]; }
private:
static std::allocator<T> alloc; // member to handle allocation
void reallocate(); // get more space and copy existing elements
T* elements; // pointer to first element in the array
T* first_free; // pointer to first free element in the array
T* end; // pointer to one past the end of the array
// . . .
};
#include <algorithm>
using std::allocator;
template <class T> allocator<T> Vector<T>::alloc;
using std::max;
using std::uninitialized_copy;
template <class T> void Vector<T>::reallocate()
{
// compute size of current array and allocate space for twice as many elements
std::ptrdiff_t size = first_free - elements;
std::ptrdiff_t newcapacity = 2 * max(size, 1);
// allocate space to hold newcapacity number of elements of type T
T* newelements = alloc.allocate(newcapacity);
// construct copies of the existing elements in the new space
uninitialized_copy(elements, first_free, newelements);
// destroy the old elements in reverse order
for (T *p = first_free; p != elements; /*empty*/ )
alloc.destroy(--p);
// deallocate cannot be called on a 0 pointer
if (elements)
// return the memory that held the elements
alloc.deallocate(elements, end - elements);
// make our data structure point to the new elements
elements = newelements;
first_free = elements + size;
end = elements + newcapacity;
}
template <class T> void Vector<T>::push_back(const T& t)
{
// any space left?
if (first_free == end)
reallocate(); // gets more space and copies existing elements to it
// construct a copy t in the element to which first_free points
alloc.construct(first_free, t);
++first_free;
}
int main()
{
Vector<int> vi;
for (int i = 0; i != 10; ++i) {
vi.push_back(i);
cout << vi[i] << endl;
}
for (int i = 0; i != 10; ++i)
cout << vi[i] << endl;
return 0;
}
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