📄 plain-ptr.cpp
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/*
* This file contains code from "C++ Primer, Fourth Edition", by Stanley B.
* Lippman, Jose Lajoie, and Barbara E. Moo, and is covered under the
* copyright and warranty notices given in that book:
*
* "Copyright (c) 2005 by Objectwrite, Inc., Jose Lajoie, and Barbara E. Moo."
*
*
* "The authors and publisher have taken care in the preparation of this book,
* but make no expressed or implied warranty of any kind and assume no
* responsibility for errors or omissions. No liability is assumed for
* incidental or consequential damages in connection with or arising out of the
* use of the information or programs contained herein."
*
* Permission is granted for this code to be used for educational purposes in
* association with the book, given proper citation if and when posted or
* reproduced.Any commercial use of this code requires the explicit written
* permission of the publisher, Addison-Wesley Professional, a division of
* Pearson Education, Inc. Send your request for permission, stating clearly
* what code you would like to use, and in what specific way, to the following
* address:
*
* Pearson Education, Inc.
* Rights and Contracts Department
* 75 Arlington Street, Suite 300
* Boston, MA 02216
* Fax: (617) 848-7047
*/
#include <iostream>
using std::ostream; using std::cout; using std::endl;
#include <string>
// class that has a pointer member that behaves like a plain pointer
class HasPtr {
public:
friend ostream& operator<<(ostream&, const HasPtr&);
// copy of the values we're given
HasPtr(int *p, int i): ptr(p), val(i) { }
// const members to return the value of the indicated data member
int *get_ptr() const { return ptr; }
int get_int() const { return val; }
// nonconst members to change the indicated data member
void set_ptr(int *p) { ptr = p; }
void set_int(int i) { val = i; }
// return or change the value pointed to, so ok for const objects
int get_ptr_val() const { return *ptr; }
void set_ptr_val(int val) const { *ptr = val; }
private:
int *ptr;
int val;
};
void show_copy_control()
{
int i = 42;
HasPtr p1(&i, 42);
HasPtr p2 = p1;
cout << p2.get_ptr_val() << endl;
p1.set_ptr_val(0);
cout << p2.get_ptr_val() << endl;
}
int main()
{
show_copy_control();
int obj = 0;
HasPtr ptr1(&obj, 42); // int* member points to obj, val is 42
HasPtr ptr2(ptr1); // int* member points to obj, val is 42
cout << "(1) ptr1: " << ptr1 << endl << "ptr2: " << ptr2 << endl;
ptr1.set_ptr_val(42); // sets object to which both ptr1 and ptr2 point
ptr2.get_ptr_val(); // returns 42
cout << "(2) ptr1: " << ptr1 << endl << "ptr2: " << ptr2 << endl;
ptr1.set_int(0); // changes val member only in ptr1
ptr2.get_int(); // returns 42
ptr1.get_int(); // returns 0
cout << "(3) ptr1: " << ptr1 << endl << "ptr2: " << ptr2 << endl;
int *ip = new int(42); // dynamically allocated int initialized to 42
HasPtr ptr(ip, 10); // HasPtr points to same object as ip does
delete ip; // object pointed to by ip is freed
ptr.set_ptr_val(0); // disaster: The object to which HasPtr points was freed!
// this statement or the previous one are likely to crash --
// the object to which ptr points was deleted
cout << "(4) ptr: " << ptr << endl;
return 0;
}
ostream& operator<<(ostream &os, const HasPtr &hp)
{
cout << "*ptr: " << hp.get_ptr_val() << "\tval: " << hp.get_int() << endl;
return os;
}
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