📄 eg0.cpp
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// eg0.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <stdio.h>
#include <string.h>
// 结构体
struct Student
{
char m_sName[40]; // 姓名
int m_nID; // 学号
int m_nAge; // 年龄
int m_nClassNo; // 班号
};
void InitStudent(Student* pStu,
char* sName, int nID,
int nAge, int nClassNo)
{
strcpy(pStu->m_sName, sName);
pStu->m_nID = nID;
pStu->m_nAge = nAge;
pStu->m_nClassNo = nClassNo;
}
void ShowInfo(Student* pStu)
{
printf("姓名: %s 学号:%d 年龄:%d 班号:%d\n",
pStu->m_sName,
pStu->m_nID,
pStu->m_nAge,
pStu->m_nClassNo);
}
void UnitStudent()
{
// Nothing need to do.
}
int main(int argc, char* argv[])
{
Student Jack;
strcpy(Jack.m_sName, "Jack");
Jack.m_nID = 30;
Jack.m_nAge = 21;
Jack.m_nClassNo = 101;
InitStudent(&Jack, "Jack", 30, 21, 101);
ShowInfo(&Jack);
return 0;
}
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