📄 7-2.txt
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// We define some simple functions here.function add(x,y) { return x + y; }function subtract(x,y) { return x - y; }function multiply(x,y) { return x * y; }function divide(x,y) { return x / y; }// Here's a function that takes one of the above functions// as an argument and invokes it on two operands.function operate(operator, operand1, operand2){ return operator(operand1, operand2);}// We could invoke this function like this to compute the value (2+3) + (4*5):var i = operate(add, operate(add, 2, 3), operate(multiply, 4, 5));// For the sake of example, we implement the functions again, this time// using function literals. We store the functions in an associative array.var operators = new Object();operators["add"] = function(x,y) { return x+y; };operators["subtract"] = function(x,y) { return x-y; };operators["multiply"] = function(x,y) { return x*y; };operators["divide"] = function(x,y) { return x/y; };operators["pow"] = Math.pow; // works for predefined functions too.// This function takes the name of an operator, looks up that operator// in the array, and then invokes it on the supplied operands. Note // the syntax used to invoke the operator function.function operate2(op_name, operand1, operand2){ if (operators[op_name] == null) return "unknown operator"; else return operators[op_name](operand1, operand2);}// We could invoke this function as follows to compute// the value ("hello" + " " + "world"):var j = operate2("add", "hello", operate2("add", " ", "world"))// Using the predefined Math.pow() functionvar k = operate2("pow", 10, 2)
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