📄 socketserverfactory.cpp
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///////////////////////////////////////////////////////////////////////////////
//
// File : $Workfile: SocketServerFactory.cpp $
// Version : $Revision: 1 $
// Function :
//
// Author : $Author: Len $
// Date : $Date: 3/06/02 11:37 $
//
// Notes :
//
// Modifications :
//
// $Log: /Web Articles/SocketServers/COMSocketServer/COMSocketServer/SocketServerFactory.cpp $
//
// 1 3/06/02 11:37 Len
//
///////////////////////////////////////////////////////////////////////////////
//
// Copyright 1997 - 2002 JetByte Limited.
//
// JetByte Limited grants you ("Licensee") a non-exclusive, royalty free,
// licence to use, modify and redistribute this software in source and binary
// code form, provided that i) this copyright notice and licence appear on all
// copies of the software; and ii) Licensee does not utilize the software in a
// manner which is disparaging to JetByte Limited.
//
// This software is provided "as is" without a warranty of any kind. All
// express or implied conditions, representations and warranties, including
// any implied warranty of merchantability, fitness for a particular purpose
// or non-infringement, are hereby excluded. JetByte Limited and its licensors
// shall not be liable for any damages suffered by licensee as a result of
// using, modifying or distributing the software or its derivatives. In no
// event will JetByte Limited be liable for any lost revenue, profit or data,
// or for direct, indirect, special, consequential, incidental or punitive
// damages, however caused and regardless of the theory of liability, arising
// out of the use of or inability to use software, even if JetByte Limited
// has been advised of the possibility of such damages.
//
// This software is not designed or intended for use in on-line control of
// aircraft, air traffic, aircraft navigation or aircraft communications; or in
// the design, construction, operation or maintenance of any nuclear
// facility. Licensee represents and warrants that it will not use or
// redistribute the Software for such purposes.
//
///////////////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "COMSocketServer.h"
#include "SocketServerFactory.h"
#include "JetByteTools\COMTools\Utils.h"
#include "Server.h"
///////////////////////////////////////////////////////////////////////////////
// Using directives
///////////////////////////////////////////////////////////////////////////////
using JetByteTools::COM::GetOptionalString;
using JetByteTools::Win32::_tstring;
///////////////////////////////////////////////////////////////////////////////
// CSocketServerFactory
///////////////////////////////////////////////////////////////////////////////
CSocketServerFactory::CSocketServerFactory()
{
}
STDMETHODIMP CSocketServerFactory::InterfaceSupportsErrorInfo(REFIID riid)
{
if (InlineIsEqualGUID(IID_ISocketServerFactory,riid))
{
return S_OK;
}
return S_FALSE;
}
STDMETHODIMP CSocketServerFactory::CreateSocketServer(
long port,
VARIANT address,
IServer **ppServer)
{
if (ppServer == 0)
{
return Error(L"ppServer is an invalid pointer", GUID_NULL, E_POINTER);
}
*ppServer = 0;
// todo deal with optional address in dotted ip format or long format
// todo, check port will fit in a ushort
std::string addressAsString;
HRESULT hr = GetOptionalString(address, addressAsString, "000.000.000.000");
if (SUCCEEDED(hr))
{
long addressAsLong = ::inet_addr(addressAsString.c_str());
IAddressInit *pInit = 0;
hr = CServer::CreateInstance(&pInit);
if (SUCCEEDED(hr))
{
hr = pInit->Init(addressAsLong, static_cast<unsigned short>(port));
if (SUCCEEDED(hr))
{
hr = pInit->QueryInterface(ppServer);
}
pInit->Release();
}
}
else
{
return Error(L"address should be the IP address of an interface in this machine in dotted format", GUID_NULL, E_INVALIDARG);
}
return hr;
}
///////////////////////////////////////////////////////////////////////////////
// End of file...
///////////////////////////////////////////////////////////////////////////////
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