📄 nodelist.cpp
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///////////////////////////////////////////////////////////////////////////////
//
// File : $Workfile: NodeList.cpp $
// Version : $Revision: 2 $
// Function :
//
// Author : $Author: Len $
// Date : $Date: 29/05/02 11:16 $
//
// Notes :
//
// Modifications :
//
// $Log: /Web Articles/SocketServers/EchoServerEx/JetByteTools/Win32Tools/NodeList.cpp $
//
// 2 29/05/02 11:16 Len
// Lint issues.
//
// 1 24/05/02 12:12 Len
//
///////////////////////////////////////////////////////////////////////////////
//
// Copyright 1997 - 2002 JetByte Limited.
//
// JetByte Limited grants you ("Licensee") a non-exclusive, royalty free,
// licence to use, modify and redistribute this software in source and binary
// code form, provided that i) this copyright notice and licence appear on all
// copies of the software; and ii) Licensee does not utilize the software in a
// manner which is disparaging to JetByte Limited.
//
// This software is provided "as is" without a warranty of any kind. All
// express or implied conditions, representations and warranties, including
// any implied warranty of merchantability, fitness for a particular purpose
// or non-infringement, are hereby excluded. JetByte Limited and its licensors
// shall not be liable for any damages suffered by licensee as a result of
// using, modifying or distributing the software or its derivatives. In no
// event will JetByte Limited be liable for any lost revenue, profit or data,
// or for direct, indirect, special, consequential, incidental or punitive
// damages, however caused and regardless of the theory of liability, arising
// out of the use of or inability to use software, even if JetByte Limited
// has been advised of the possibility of such damages.
//
// This software is not designed or intended for use in on-line control of
// aircraft, air traffic, aircraft navigation or aircraft communications; or in
// the design, construction, operation or maintenance of any nuclear
// facility. Licensee represents and warrants that it will not use or
// redistribute the Software for such purposes.
//
///////////////////////////////////////////////////////////////////////////////
#include "NodeList.h"
///////////////////////////////////////////////////////////////////////////////
// Lint options
//
//lint -save
//
// Member marked as const indirectly modifies class
//lint -esym(1763, CNodeList::Head)
//lint -esym(1763, Node::Next)
//
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
// Namespace: JetByteTools
///////////////////////////////////////////////////////////////////////////////
namespace JetByteTools {
///////////////////////////////////////////////////////////////////////////////
// CNodeList
///////////////////////////////////////////////////////////////////////////////
CNodeList::CNodeList()
: m_pHead(0),
m_numNodes(0)
{
}
void CNodeList::PushNode(
Node *pNode)
{
pNode->AddToList(this);
pNode->Next(m_pHead);
m_pHead = pNode;
++m_numNodes;
}
CNodeList::Node *CNodeList::PopNode()
{
Node *pNode = m_pHead;
if (pNode)
{
RemoveNode(pNode);
}
return pNode;
}
CNodeList::Node *CNodeList::Head() const
{
return m_pHead;
}
size_t CNodeList::Count() const
{
return m_numNodes;
}
bool CNodeList::Empty() const
{
return (0 == m_numNodes);
}
void CNodeList::RemoveNode(Node *pNode)
{
if (pNode == m_pHead)
{
//lint -e{613} Possible use of null pointer
m_pHead = pNode->Next();
}
//lint -e{613} Possible use of null pointer
pNode->Unlink();
--m_numNodes;
}
///////////////////////////////////////////////////////////////////////////////
// CNodeList::Node
///////////////////////////////////////////////////////////////////////////////
CNodeList::Node::Node()
: m_pNext(0),
m_pPrev(0),
m_pList(0)
{
}
CNodeList::Node::~Node()
{
try
{
RemoveFromList();
}
catch(...)
{
}
m_pNext = 0;
m_pPrev = 0;
m_pList = 0;
}
CNodeList::Node *CNodeList::Node::Next() const
{
return m_pNext;
}
void CNodeList::Node::Next(Node *pNext)
{
m_pNext = pNext;
if (pNext)
{
pNext->m_pPrev = this;
}
}
void CNodeList::Node::AddToList(CNodeList *pList)
{
m_pList = pList;
}
void CNodeList::Node::RemoveFromList()
{
if (m_pList)
{
m_pList->RemoveNode(this);
}
}
void CNodeList::Node::Unlink()
{
if (m_pPrev)
{
m_pPrev->m_pNext = m_pNext;
}
if (m_pNext)
{
m_pNext->m_pPrev = m_pPrev;
}
m_pNext = 0;
m_pPrev = 0;
m_pList = 0;
}
///////////////////////////////////////////////////////////////////////////////
// Namespace: JetByteTools
///////////////////////////////////////////////////////////////////////////////
} // End of namespace JetByteTools
///////////////////////////////////////////////////////////////////////////////
// Lint options
//
//lint -restore
//
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
// End of file
///////////////////////////////////////////////////////////////////////////////
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