📄 iobuffer.h
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#if defined (_MSC_VER) && (_MSC_VER >= 1020)
#pragma once
#endif
#ifndef JETBYTE_TOOLS_WIN32_IO_BUFFER_INCLUDED__
#define JETBYTE_TOOLS_WIN32_IO_BUFFER_INCLUDED__
///////////////////////////////////////////////////////////////////////////////
//
// File : $Workfile: IOBuffer.h $
// Version : $Revision: 11 $
// Function :
//
// Author : $Author: Len $
// Date : $Date: 7/06/02 14:14 $
//
// Notes :
//
// Modifications :
//
// $Log: /Web Articles/SocketServers/SimpleProtocolServer2/JetByteTools/Win32Tools/IOBuffer.h $
//
// 11 7/06/02 14:14 Len
// We now derive from OVERLAPPED rather than contain an instance. This
// means we can remove the explicit conversion functions.
//
// 10 29/05/02 12:05 Len
// More lint issues.
//
// 9 29/05/02 11:35 Len
// Lint issues.
//
// 8 26/05/02 15:11 Len
// Factored out common 'user data' code into a mixin base class.
// Use NodeList for the list implementations.
//
// 7 21/05/02 11:35 Len
// User data can now be stored/retrieved as either an unsigned long or a
// void *.
//
// 6 20/05/02 23:17 Len
// Updated copyright and disclaimers.
//
// 5 20/05/02 8:07 Len
// Refactored to remove the concept of the io operation that the buffer is
// being used for and replace it with a more abstract 'user data' concept.
// The knowledge of what the buffer is used for is now in the SocketServer
// code and users are free to add their own user data if they use the
// buffers outside of the SocketServer.
// General code cleanup.
//
// 4 14/05/02 13:49 Len
// Our optimised SplitData() method is inappropriate now that we're
// reference counting the buffers. We were allocating a new buffer and
// putting the extra data into it. We should have been putting the data we
// wanted to process into the new buffer and then moving the remaining
// data in the existing buffer to close the gap. The new code results in
// one more memory move.
//
// 3 13/05/02 13:45 Len
// Removed all knowledge of sockets from the iobuffer.
// Added the concept of 'max free buffers' to the allocator. This allows
// us to shrink the buffer pool rather than just growing it. IOBuffers are
// now reference counted.
//
// 2 10/05/02 19:25 Len
// Lint options and code cleaning.
//
// 1 9/05/02 18:47 Len
//
///////////////////////////////////////////////////////////////////////////////
//
// Copyright 1997 - 2002 JetByte Limited.
//
// JetByte Limited grants you ("Licensee") a non-exclusive, royalty free,
// licence to use, modify and redistribute this software in source and binary
// code form, provided that i) this copyright notice and licence appear on all
// copies of the software; and ii) Licensee does not utilize the software in a
// manner which is disparaging to JetByte Limited.
//
// This software is provided "as is" without a warranty of any kind. All
// express or implied conditions, representations and warranties, including
// any implied warranty of merchantability, fitness for a particular purpose
// or non-infringement, are hereby excluded. JetByte Limited and its licensors
// shall not be liable for any damages suffered by licensee as a result of
// using, modifying or distributing the software or its derivatives. In no
// event will JetByte Limited be liable for any lost revenue, profit or data,
// or for direct, indirect, special, consequential, incidental or punitive
// damages, however caused and regardless of the theory of liability, arising
// out of the use of or inability to use software, even if JetByte Limited
// has been advised of the possibility of such damages.
//
// This software is not designed or intended for use in on-line control of
// aircraft, air traffic, aircraft navigation or aircraft communications; or in
// the design, construction, operation or maintenance of any nuclear
// facility. Licensee represents and warrants that it will not use or
// redistribute the Software for such purposes.
//
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
// Lint options
//
//lint -save
//lint -esym(1725, CIOBuffer::m_allocator) class member is a reference
//
// Private constructor
//lint -esym(1704, CIOBuffer::CIOBuffer)
//lint -esym(1704, Allocator::Allocator)
//
// No default constructor
//lint -esym(1712, CIOBuffer)
//lint -esym(1712, Allocator)
//
// Base class destructor not virtual
//lint -esym(1509, Node)
//lint -esym(1509, COpaqueUserData)
//
// Base class has no destructor
//lint -esym(1510, _OVERLAPPED)
//
// Symbol hides global operator
//lint -esym(1737, CIOBuffer::operator new)
//
//
//lint -e537 repeated include winsock2.h
//
///////////////////////////////////////////////////////////////////////////////
#include <winsock2.h>
#include "CriticalSection.h"
#include "tstring.h"
#include "NodeList.h"
#include "OpaqueUserData.h"
#pragma warning(disable: 4200) // nonstandard extension used : zero-sized array in struct/union
///////////////////////////////////////////////////////////////////////////////
// Namespace: JetByteTools::Win32
///////////////////////////////////////////////////////////////////////////////
namespace JetByteTools {
namespace Win32 {
///////////////////////////////////////////////////////////////////////////////
// CIOBuffer::Allocator
///////////////////////////////////////////////////////////////////////////////
class CIOBuffer : public OVERLAPPED, public CNodeList::Node, public COpaqueUserData
{
public :
class Allocator;
friend class Allocator;
WSABUF *GetWSABUF() const;
size_t GetUsed() const;
size_t GetSize() const;
const BYTE *GetBuffer() const;
void SetupRead();
void SetupWrite();
void AddData(
const char * const pData,
size_t dataLength);
void AddData(
const BYTE * const pData,
size_t dataLength);
void AddData(
BYTE data);
void Use(
size_t dataUsed);
CIOBuffer *SplitBuffer(
size_t bytesToRemove);
CIOBuffer *AllocateNewBuffer() const;
void ConsumeAndRemove(
size_t bytesToRemove);
void Empty();
void AddRef();
void Release();
size_t GetOperation() const;
void SetOperation(size_t operation);
private :
size_t m_operation;
WSABUF m_wsabuf;
Allocator &m_allocator;
long m_ref;
const size_t m_size;
size_t m_used;
BYTE m_buffer[0]; // start of the actual buffer, must remain the last
// data member in the class.
private :
static void *operator new(size_t objSize, size_t bufferSize);
static void operator delete(void *pObj, size_t bufferSize);
CIOBuffer(
Allocator &m_allocator,
size_t size);
// No copies do not implement
CIOBuffer(const CIOBuffer &rhs);
CIOBuffer &operator=(const CIOBuffer &rhs);
};
///////////////////////////////////////////////////////////////////////////////
// CIOBuffer::Allocator
///////////////////////////////////////////////////////////////////////////////
class CIOBuffer::Allocator
{
public :
friend class CIOBuffer;
explicit Allocator(
size_t bufferSize,
size_t maxFreeBuffers);
virtual ~Allocator();
CIOBuffer *Allocate();
protected :
void Flush();
private :
void Release(
CIOBuffer *pBuffer);
virtual void OnBufferCreated() {}
virtual void OnBufferAllocated() {}
virtual void OnBufferReleased() {}
virtual void OnBufferDestroyed() {}
void DestroyBuffer(
CIOBuffer *pBuffer);
const size_t m_bufferSize;
typedef TNodeList<CIOBuffer> BufferList;
BufferList m_freeList;
BufferList m_activeList;
const size_t m_maxFreeBuffers;
CCriticalSection m_criticalSection;
// No copies do not implement
Allocator(const Allocator &rhs);
Allocator &operator=(const Allocator &rhs);
};
///////////////////////////////////////////////////////////////////////////////
// Namespace: JetByteTools::Win32
///////////////////////////////////////////////////////////////////////////////
} // End of namespace Win32
} // End of namespace JetByteTools
///////////////////////////////////////////////////////////////////////////////
// Lint options
//
//lint -restore
//
///////////////////////////////////////////////////////////////////////////////
#endif // JETBYTE_TOOLS_WIN32_IO_BUFFER_INCLUDED__
///////////////////////////////////////////////////////////////////////////////
// End of file
///////////////////////////////////////////////////////////////////////////////
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