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📄 btrequest.cpp

📁 最经典的bittorrent协议的实现的源码
💻 CPP
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#include <sys/types.h>#include <stdlib.h>#include "btrequest.h"#include "btcontent.h"#include "btconfig.h"#include "console.h"static void _empty_slice_list(PSLICE *ps_head){  PSLICE p;  for(; *ps_head;){    p = (*ps_head)->next;    delete (*ps_head);    *ps_head = p;  }}RequestQueue::~RequestQueue(){  if( rq_head ) _empty_slice_list(&rq_head);}RequestQueue::RequestQueue(){  rq_head = (PSLICE) 0;  rq_send = rq_head;}void RequestQueue::Empty(){  if(rq_head) _empty_slice_list(&rq_head);  rq_send = rq_head;}void RequestQueue::SetHead(PSLICE ps){  if( rq_head ) _empty_slice_list(&rq_head);  rq_head = ps;  rq_send = rq_head;}void RequestQueue::operator=(RequestQueue &rq){  PSLICE n, u = (PSLICE) 0;  size_t idx;  int flag = 0;  if( rq_head ) _empty_slice_list(&rq_head);  rq_head = rq.rq_head;  rq_send = rq_head;  // Reassign only the first piece represented in the queue.  n = rq_head;  idx = n->index;  for( ; n ; u = n,n = u->next ){    if( rq.rq_send == n ) flag = 1;    if( n->index != idx ) break;  }  if(n){    u->next = (PSLICE) 0;    rq.rq_head = n;    if(flag) rq.rq_send = rq.rq_head;  }else{    rq.rq_head = (PSLICE) 0;    rq.rq_send = rq.rq_head;  }}int RequestQueue::Copy(RequestQueue *prq){  PSLICE n, u=(PSLICE)0, ps;  size_t idx;  if( prq->IsEmpty() ) return 0;  ps = prq->GetHead();  idx = ps->index;  for( ; ps; ps = ps->next ){    if( ps->index != idx ) break;    if( Add(ps->index, ps->offset, ps->length) < 0 ) return -1;  }  return 0;}int RequestQueue::CopyShuffle(RequestQueue *prq, size_t piece){  PSLICE n, u=(PSLICE)0, ps, start;  size_t idx;  unsigned long rndbits;  int i=0;  if( prq->IsEmpty() ) return 0;  n = rq_head;  for( ; n ; u = n,n = u->next ); // move to end  ps = prq->GetHead();  for( ; ps && ps->index != piece; ps = ps->next );  start = ps;  idx = ps->index;  // First, skip to the slices that haven't been sent to the original peer.  if( prq->rq_send && prq->rq_send->index == idx ){    ps = prq->rq_send;    for( ; ps; ps = ps->next ){      if( ps->index != idx ) break;      if( !i-- ){        rndbits = random();        i = 30;      }      if( (rndbits>>=1)&01 ){        if( Add(ps->index, ps->offset, ps->length) < 0 ) return -1;      }      else if( Insert(u, ps->index, ps->offset, ps->length) < 0 ) return -1;    }    if(u) n = u->next;    else n = rq_head;    for( ; n ; u = n,n = u->next ); // move to end  }  // Now put the already-requested slices at the end.  ps = start;  for( ; ps && ps != prq->rq_send; ps = ps->next ){    if( ps->index != idx ) break;    if( !i-- ){      rndbits = random();      i = 30;    }    if( (rndbits>>=1)&01 ){      if( Add(ps->index, ps->offset, ps->length) < 0 ) return -1;    }    else if( Insert(u, ps->index, ps->offset, ps->length) < 0 ) return -1;  }  return 0;}// Counts all queued slices.size_t RequestQueue::Qsize() const{  size_t cnt = 0;  PSLICE n = rq_head;  PSLICE u = (PSLICE) 0;  for( ; n ; u = n,n = u->next ) cnt++; // move to end  return cnt;}// Counts only slices from one piece.size_t RequestQueue::Qlen(size_t piece) const{  size_t cnt = 0;  PSLICE n = rq_head;  PSLICE u = (PSLICE) 0;  size_t idx;  for( ; n && n->index != piece; n = n->next );  if(n) idx = n->index;  for( ; n ; u = n,n = u->next ){    if( n->index != idx ) break;    cnt++;  }  return cnt;}int RequestQueue::Insert(PSLICE ps,size_t idx,size_t off,size_t len){  PSLICE n;  n = new SLICE;#ifndef WINDOWS  if( !n ) return -1;#endif  n->index = idx;  n->offset = off;  n->length = len;  n->reqtime = (time_t) 0;  // ps is the slice to insert after; if 0, insert at the head.  if(ps){    n->next = ps->next;    ps->next = n;    if( rq_send == n->next ) rq_send = n;  }else{    n->next = rq_head;    rq_head = n;    rq_send = rq_head;  }  return 0;}int RequestQueue::Add(size_t idx,size_t off,size_t len){  PSLICE n = rq_head;  PSLICE u = (PSLICE) 0;  for( ; n ; u = n,n = u->next ); // move to end  n = new SLICE;#ifndef WINDOWS  if( !n ) return -1;#endif  n->next = (PSLICE) 0;  n->index = idx;  n->offset = off;  n->length = len;  n->reqtime = (time_t) 0;  if( u ) u->next = n;  else{    rq_head = n;    rq_send = rq_head;  }  if( !rq_send ) rq_send = n;  return 0;}int RequestQueue::Append(PSLICE ps){  PSLICE n = rq_head;  PSLICE u = (PSLICE) 0;  for( ; n ; u = n,n = u->next ); // move to end  if(u) u->next = ps;  else rq_head = ps;  if( !rq_send ) rq_send = ps;  return 0;}int RequestQueue::Remove(size_t idx,size_t off,size_t len){  PSLICE n = rq_head;  PSLICE u = (PSLICE) 0;  for( ; n ; u = n, n = u->next ){    if( n->index == idx && n->offset == off && n->length == len ) break;  }  if( !n ) return -1;	/* not found */  if( u ) u->next = n->next; else rq_head = n->next;  if( rq_send == n ) rq_send = n->next;  delete n;  return 0;}// Add a slice at an appropriate place in the queue.// returns -1 if failed, 1 if request needs to be sent.int RequestQueue::Requeue(size_t idx,size_t off,size_t len){  int f_send, retval;  PSLICE n = rq_head;  PSLICE u = (PSLICE) 0;  PSLICE save_send = rq_send;  // find last slice of same piece  if( rq_send ) f_send = 1;  for( ; n ; u = n,n = u->next ){    if( rq_send == u ) f_send = 0;    if( u && idx == u->index && idx != n->index ) break;  }  if( !u ) f_send = 1;  retval = ( Insert(u,idx,off,len) < 0 ) ? -1 : f_send;  rq_send = save_send;  return retval;}int RequestQueue::HasIdx(size_t idx) const{  PSLICE n = rq_head;  for( ; n ; n = n->next ){    if(n->index == idx) break;  }  return n ? 1 : 0;}time_t RequestQueue::GetReqTime(size_t idx,size_t off,size_t len) const{  PSLICE n = rq_head;  for( ; n ; n = n->next ){    if( n->index == idx && n->offset == off && n->length == len ) break;  }  if( !n ) return (time_t)0;	/* not found */  return n->reqtime;}void RequestQueue::SetReqTime(PSLICE n,time_t t){  n->reqtime = t;}int RequestQueue::Pop(size_t *pidx,size_t *poff,size_t *plen){  PSLICE n;  if( !rq_head ) return -1;  n = rq_head->next;  if(pidx) *pidx = rq_head->index;  if(poff) *poff = rq_head->offset;  if(plen) *plen = rq_head->length;  if( rq_send == rq_head ) rq_send = n;  delete rq_head;  rq_head = n;  return 0;}int RequestQueue::Peek(size_t *pidx,size_t *poff,size_t *plen) const{  if( !rq_head ) return -1;  if(pidx) *pidx = rq_head->index;  if(poff) *poff = rq_head->offset;  if(plen) *plen = rq_head->length;  return 0;}int RequestQueue::CreateWithIdx(size_t idx){  size_t i,off,len,ns;    ns = NSlices(idx);  for( i = off = 0; i < ns; i++ ){    len = Slice_Length(idx,i);    if( Add(idx,off,len) < 0 ) return -1;    off += len;  }  return 0;}size_t RequestQueue::Slice_Length(size_t idx,size_t sidx) const{  size_t plen = BTCONTENT.GetPieceLength(idx);  return (sidx == ( plen / cfg_req_slice_size)) ?    (plen % cfg_req_slice_size) :     cfg_req_slice_size;}size_t RequestQueue::NSlices(size_t idx) const{  size_t r,n;  r = BTCONTENT.GetPieceLength(idx);  n = r / cfg_req_slice_size;  return ( r % cfg_req_slice_size ) ? n + 1 : n;}int RequestQueue::IsValidRequest(size_t idx,size_t off,size_t len) const{  return ( idx < BTCONTENT.GetNPieces() &&           len &&           (off + len) <= BTCONTENT.GetPieceLength(idx) &&           len <= cfg_max_slice_size ) ?    1 : 0;}// ****************************** PendingQueue ******************************PendingQueue PENDINGQUEUE;PendingQueue::PendingQueue(){  int i = 0;  for(; i < PENDING_QUEUE_SIZE; i++) pending_array[i] = (PSLICE) 0;  pq_count = 0;}PendingQueue::~PendingQueue(){  if(pq_count) Empty();}void PendingQueue::Empty(){  int i = 0;  for ( ; i < PENDING_QUEUE_SIZE && pq_count; i++ )    if( pending_array[i] != (PSLICE) 0 ){       _empty_slice_list(&(pending_array[i]));       pq_count--;     }}int PendingQueue::Exist(size_t idx) const{  int i = 0;  for ( ; i < PENDING_QUEUE_SIZE && pq_count; i++ ){    if( (PSLICE) 0 != pending_array[i] && idx == pending_array[i]->index )      return 1;  }  return 0;}// Sending an empty queue to this function WILL cause a crash.  This exposure// is left open in order to help track down bugs that cause this condition.int PendingQueue::Pending(RequestQueue *prq){  int i = 0, j = -1;  PSLICE n, u = (PSLICE) 0;  size_t idx, off, len;  RequestQueue tmprq;  if( pq_count >= PENDING_QUEUE_SIZE ){    prq->Empty();    return -1;  }  if( prq->Qlen(prq->GetRequestIdx()) >=      BTCONTENT.GetPieceLength() / cfg_req_slice_size ){    // This shortcut relies on the fact that we don't add to a queue if it    // already contains a full piece.    prq->Empty();    return 0;  }  for( ; i < PENDING_QUEUE_SIZE; i++ ){    if( pending_array[i] == (PSLICE)0 ){      // Find an empty slot in case we need it.      if(j<0) j = i;    }else if( prq->GetRequestIdx() == pending_array[i]->index ){      // Don't add a piece to Pending more than once.      while( !prq->IsEmpty() &&          prq->GetRequestIdx() == pending_array[i]->index )        prq->Pop(&idx,&off,&len);      if( prq->IsEmpty() ) return 0;      i = 0;    }  }  pending_array[j] = prq->GetHead();  prq->Release();  pq_count++;  // If multiple pieces are queued, break up the queue separately.  n = pending_array[j];  idx = n->index;  for( ; n ; u = n, n = u->next ){    if( n->index != idx ) break;    n->reqtime = (time_t)0;  }  if(n){    u->next = (PSLICE) 0;    tmprq.SetHead(n);    Pending(&tmprq);    tmprq.Release();  }  return 0;}int PendingQueue::ReAssign(RequestQueue *prq, BitField &bf){  int i = 0;  size_t sc = pq_count;  size_t idx;  for( ; i < PENDING_QUEUE_SIZE && sc; i++ ){    if( pending_array[i] != (PSLICE) 0){      if( bf.IsSet(pending_array[i]->index) &&          !prq->HasIdx(pending_array[i]->index) ){        idx = pending_array[i]->index;        prq->Append(pending_array[i]);        pending_array[i] = (PSLICE) 0;        pq_count--;        Delete(idx); // delete any copies from Pending        break;      }      sc--;    }  }  // Return value now indicates whether a piece was assigned.  return sc;}// This routine should no longer be necessary, but keeping it as a failsafe.int PendingQueue::Delete(size_t idx){  int i = 0;  for ( ; i < PENDING_QUEUE_SIZE && pq_count; i++ ){    if( (PSLICE) 0 != pending_array[i] && idx == pending_array[i]->index ){      if(arg_verbose) CONSOLE.Debug("PQD found %d", (int)idx);      _empty_slice_list(&(pending_array[i]));       pq_count--;      break;    }  }  return 0;}int PendingQueue::DeleteSlice(size_t idx, size_t off, size_t len){  int i = 0;  RequestQueue rq;  for( ; i < PENDING_QUEUE_SIZE && pq_count; i++ ){    if( (PSLICE) 0 != pending_array[i] && idx == pending_array[i]->index ){      //check if off & len match any slice      //remove the slice if so      rq.SetHead(pending_array[i]);      if( rq.Remove(idx, off, len) == 0 ){        pending_array[i] = rq.GetHead();        if( (PSLICE) 0 == pending_array[i] ) pq_count--;        i = PENDING_QUEUE_SIZE;   // exit loop      }      rq.Release();    }  }  return 0;}

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