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📄 nativeskin.java

📁 java UI主题包,使控件能够呈现不同的样式
💻 JAVA
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/* ==================================================================== * * Skin Look And Feel 6.7 License. * * Copyright (c) 2000-2006 L2FProd.com.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in *    the documentation and/or other materials provided with the *    distribution. * * 3. The end-user documentation included with the redistribution, if *    any, must include the following acknowlegement: *       "This product includes software developed by L2FProd.com *        (http://www.L2FProd.com/)." *    Alternately, this acknowlegement may appear in the software itself, *    if and wherever such third-party acknowlegements normally appear. * * 4. The names "Skin Look And Feel", "SkinLF" and "L2FProd.com" must not *    be used to endorse or promote products derived from this software *    without prior written permission. For written permission, please *    contact info@L2FProd.com. * * 5. Products derived from this software may not be called "SkinLF" *    nor may "SkinLF" appear in their names without prior written *    permission of L2FProd.com. * * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED.  IN NO EVENT SHALL L2FPROD.COM OR ITS CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ==================================================================== */package com.l2fprod.gui.nativeskin;import java.awt.Window;import java.awt.Image;import com.l2fprod.gui.region.Region;import com.l2fprod.gui.region.ImageRegion;import com.l2fprod.util.OS;/** * NativeSkin.<BR> * SkinLF got native. This class offers methods to help developers * build Skinnable applications. */public abstract class NativeSkin {  private static NativeSkin theInstance;  /**   * Return true if NativeSkin is supported on this platform.   *   * @return true if NativeSkin is supported on this platform.   */  public static boolean isSupported() {    return OS.isWindows();  }  /**   * Get the instance of the NativeSkin for this platform.   *   * @return a <code>NativeSkin</code> value   */  public static NativeSkin getInstance() {    if (theInstance == null) {      String impl = null;      String library = null;      if (OS.isOneDotFourOrMore()) {        if (OS.isWindows()) {          impl = "com.l2fprod.gui.nativeskin.win32.Win32NativeSkin";          library = "nativeskinwin32JAWT";        }              }            /* NOT YET COMPILED        if (OS.isUnix()) {          impl = "com.l2fprod.gui.nativeskin.x11.X11NativeSkin";          if (OS.isSolaris()) {            library = "nativeskinsolaris";          } else if (OS.isLinux()) {          library = "nativeskinlinux";        }        }      */      if (library == null) {        throw new Error("NativeSkin is not yet available for your platform: "            + System.getProperty("os.name"));      }      try {        System.loadLibrary(library);        theInstance = (NativeSkin) Class.forName(impl).newInstance();      } catch (Throwable th) {        th.printStackTrace();        throw new Error("Error while loading the SkinRegion library: " + th.getMessage());      }    }    return theInstance;  }  /**   * Set the transparency of the given Window.   *   * @param window a <code>Window</code> value   * @param transparency an <code>int</code> value   */  public void setWindowTransparency(Window window, int transparency) {    throw new Error("Not Implemented");  }  /**   * Sets the WindowRegion attribute of the RegionBuilder object   *   * @param window  The new WindowRegion value   * @param region  The new WindowRegion value   * @param redraw  The new WindowRegion value   */  public void setWindowRegion(Window window, Region region, boolean redraw) {    throw new Error("Not Implemented");  }  /**   * Sets the Region for the graphical object identified by   * the given native handle. This method may be used with   * environment such as Eclipse/SWT where it is easy   * to get the native handle of any "Shell" object as it is   * a public member variable.   *   * @param handle an <code>int</code> value   * @param region a <code>Region</code> value   * @param redraw a <code>boolean</code> value   */  public void setWindowRegion(int handle, Region region, boolean redraw) {    throw new Error("Not Implemented");  }  /**   * Description of the Method   *   * @param x1  Description of Parameter   * @param y1  Description of Parameter   * @param x2  Description of Parameter   * @param y2  Description of Parameter   * @return    Description of the Returned Value   */  public Region createEllipticRegion(int x1, int y1, int x2, int y2) {    throw new Error("Not Implemented");  }  /**   * Description of the Method   *   * @param x1  Description of Parameter   * @param y1  Description of Parameter   * @param x2  Description of Parameter   * @param y2  Description of Parameter   * @return    Description of the Returned Value   */  public Region createRectangleRegion(int x1, int y1, int x2, int y2) {    throw new Error("Not Implemented");  }  /**   * Description of the Method   *   * @param x1  Description of Parameter   * @param y1  Description of Parameter   * @param x2  Description of Parameter   * @param y2  Description of Parameter   * @param x3  Description of Parameter   * @param y3  Description of Parameter   * @return    Description of the Returned Value   */  public Region createRoundRectangleRegion(int x1, int y1, int x2, int y2, int x3, int y3) {    throw new Error("Not Implemented");  }  /**   * Description of the Method   *   * @param xpoints   Description of Parameter   * @param ypoints   Description of Parameter   * @param fillMode  Description of Parameter   * @return          Description of the Returned Value   */  public Region createPolygonRegion(int[] xpoints, int[] ypoints, int fillMode) {    throw new Error("Not Implemented");  }  /**   * Description of the Method   *   * @param region1      Description of Parameter   * @param region2      Description of Parameter   * @param combineMode  Description of Parameter   * @return             Description of the Returned Value   */  public Region combineRegions(Region region1, Region region2, int combineMode) {    throw new Error("Not Implemented");  }  /**   * Description of the Method   *   * @param image  Description of Parameter   * @return       Description of the Returned Value   */  public Region createRegion(Image image) {    return createRegion(image, image.getWidth(null), image.getHeight(null));  }  /**   * Description of the Method   *   * @param image   Description of Parameter   * @param width   Description of Parameter   * @param height  Description of Parameter   * @return        Description of the Returned Value   */  public Region createRegion(Image image, int width, int height) {    return new ImageRegion(image, width, height);  }  /**   * Set the window to be always on top of the others.   *   * @param window a <code>Window</code> value   * @param enable true to put window on top, false to restore the default behaviour   */  public void setAlwaysOnTop(Window window, boolean enable) {    throw new Error("Not Implemented");  }}

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