📄 icxmlnode.h
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/* Copyright 2003-2006, Voltage Security, all rights reserved.
*/
#include "vibe.h"
#include "environment.h"
#include "base.h"
#include "libctx.h"
#include "icTable.h"
#include "stringutil.h"
#ifndef _ICXMLNODE_H_
#define _ICXMLNODE_H_
#ifdef __cplusplus
extern "C" {
#endif
#define IC_XML_NODE_TAG 0
#define IC_XML_NODE_TEXT 1
typedef struct icXmlNodeType
{
int node_type;
char *text;
char *tag_name;
icTable *attributes;
struct icXmlNodeType **children;
int num_children;
} icXmlNode;
/* This creates a xml node. Valid types include IC_XML_NODE_(TAG|TEXT).
*/
int icXmlNodeCreate (
icXmlNode **node,
int node_type,
VoltLibCtx *libCtx
);
/* Frees all memory associated with the node including children nodes.
*/
void icXmlNodeFree (
icXmlNode **node,
VoltLibCtx *libCtx
);
/* Adds a child to a node. Never use this to create a non-tree
* structure.
* Note that to use this function, the caller must first create the new
* node, then add it. But once it's added to the parent, the child will
* be freed when the parent is freed. That is, if you add a child,
* don't free the child, just free the parent.
*/
int icXmlNodeAddChild (
icXmlNode *parent,
icXmlNode *child,
VoltLibCtx *libCtx
);
#ifdef __cplusplus
}
#endif
#endif
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