defaults.h

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/* Copyright (C) Steven Woodcock, 2000.  * All rights reserved worldwide. * * This software is provided "as is" without express or implied * warranties. You may freely copy and compile this source into * applications you distribute provided that the copyright text * below is included in the resulting source code, for example: * "Portions Copyright (C) Steven Woodcock, 2000" *///*********************************************************************// Name:     defaults.h// Purpose:  Various default values used by the constructors //           when necessary.  Also contains all of the Boid constraints.//*********************************************************************#ifndef _DEFAULTS_H#define _DEFAULTS_H////////////////////////////////////////// default values for various attributes////////////////////////////////////////#define MaxSpeed                     1.0f#define MinUrgency                   0.05f#define MaxUrgency                   0.1f#define MaxChange                   (MaxSpeed * MaxUrgency)#define DesiredSpeed                (MaxSpeed/2)#define KeepAwayDist                 6.0f#define SeparationDist               3.0f#define MaxBoids                    30#define MaxFlocks                    5#define Max_Friends_Visible         MaxBoids/2#define Default_Perception_Range    8.0f#define UseTruth                    FALSE#define ReactToEnemies              TRUE////////////// constants////////////#define TRUE   1#define FALSE  0#define PI        3.14159f#define HALF_PI   (PI/2)#define GRAVITY   9.806650f  // meters/second#define INFINITY  999999.0f#endif

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