📄 mainfrm.cpp
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/* Copyright (C) Eric Dybsand, 2000. * All rights reserved worldwide. * * This software is provided "as is" without express or implied * warranties. You may freely copy and compile this source into * applications you distribute provided that the copyright text * below is included in the resulting source code, for example: * "Portions Copyright (C) Eric Dybsand, 2000" */// MainFrm.cpp : implementation of the CMainFrame class//#include "stdafx.h"#include "GameGems.h"#include "MainFrm.h"#ifdef _DEBUG#define new DEBUG_NEW#undef THIS_FILEstatic char THIS_FILE[] = __FILE__;#endif/////////////////////////////////////////////////////////////////////////////// CMainFrameIMPLEMENT_DYNAMIC(CMainFrame, CFrameWnd)BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd) //{{AFX_MSG_MAP(CMainFrame) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code ! ON_WM_CREATE() ON_WM_SETFOCUS() //}}AFX_MSG_MAPEND_MESSAGE_MAP()static UINT indicators[] ={ ID_SEPARATOR, // status line indicator ID_INDICATOR_CAPS, ID_INDICATOR_NUM, ID_INDICATOR_SCRL,};/////////////////////////////////////////////////////////////////////////////// CMainFrame construction/destructionCMainFrame::CMainFrame(){ // TODO: add member initialization code here }CMainFrame::~CMainFrame(){}int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct){ if (CFrameWnd::OnCreate(lpCreateStruct) == -1) return -1; // create a view to occupy the client area of the frame if (!m_wndView.Create(NULL, NULL, AFX_WS_DEFAULT_VIEW, CRect(0, 0, 0, 0), this, AFX_IDW_PANE_FIRST, NULL)) { TRACE0("Failed to create view window\n"); return -1; } if (!m_wndStatusBar.Create(this) || !m_wndStatusBar.SetIndicators(indicators, sizeof(indicators)/sizeof(UINT))) { TRACE0("Failed to create status bar\n"); return -1; // fail to create } return 0;}BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs){ if( !CFrameWnd::PreCreateWindow(cs) ) return FALSE; // TODO: Modify the Window class or styles here by modifying // the CREATESTRUCT cs cs.dwExStyle &= ~WS_EX_CLIENTEDGE; cs.lpszClass = AfxRegisterWndClass(0); cs.cy = 480; cs.cx = 640; cs.y = (::GetSystemMetrics(SM_CYSCREEN) - cs.cy) / 2; cs.x = (::GetSystemMetrics(SM_CXSCREEN) - cs.cx) / 2; return TRUE;}/////////////////////////////////////////////////////////////////////////////// CMainFrame diagnostics#ifdef _DEBUGvoid CMainFrame::AssertValid() const{ CFrameWnd::AssertValid();}void CMainFrame::Dump(CDumpContext& dc) const{ CFrameWnd::Dump(dc);}#endif //_DEBUG/////////////////////////////////////////////////////////////////////////////// CMainFrame message handlersvoid CMainFrame::OnSetFocus(CWnd* pOldWnd){ // forward focus to the view window m_wndView.SetFocus();}BOOL CMainFrame::OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo){ // let the view have first crack at the command if (m_wndView.OnCmdMsg(nID, nCode, pExtra, pHandlerInfo)) return TRUE; // otherwise, do default handling return CFrameWnd::OnCmdMsg(nID, nCode, pExtra, pHandlerInfo);}
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