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📄 cone.cpp

📁 游戏编程精髓里的人工智能源代码很好的源代码!
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/* Copyright (C) Greg Snook, 2000.  * All rights reserved worldwide. * * This software is provided "as is" without express or implied * warranties. You may freely copy and compile this source into * applications you distribute provided that the copyright text * below is included in the resulting source code, for example: * "Portions Copyright (C) Greg Snook, 2000" */// cone.cpp// Geometry Data taken from cone.lwo // This file contains geometry information for the cone objects used in the navimesh sample program// The navimesh.cpp file links to this data externally to create the demo objects#include "mtxlib.h" // definition of vector3 unsigned long cone_totalpoints = 7; vector3 cone_points[] = { vector3(5.0000f, 10.0000f, 0.0000f), vector3(2.5000f, 10.0000f, 4.3301f), vector3(-2.5000f, 10.0000f, 4.3301f), vector3(-5.0000f, 10.0000f, 0.0000f), vector3(-2.5000f, 10.0000f, -4.3301f), vector3(2.5000f, 10.0000f, -4.3301f), vector3(0.0000f, 0.0000f, 0.0000f),};   unsigned short cone_polys[][3] = { { 5, 4, 3}, { 0, 5, 3}, { 0, 3, 2}, { 0, 2, 1}, { 6, 0, 1}, { 6, 1, 2}, { 6, 2, 3}, { 6, 3, 4}, { 6, 4, 5}, { 6, 5, 0},};  unsigned long cone_totalpolys = 10;

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