kern_time.c
来自「MIPS处理器的bootloader,龙芯就是用的修改过的PMON2」· C语言 代码 · 共 589 行 · 第 1/2 页
C
589 行
} */ *uap = v; struct timeval atv; struct timezone atz; int error; if ((error = suser(p->p_ucred, &p->p_acflag))) return (error); /* Verify all parameters before changing time. */ if (SCARG(uap, tv) && (error = copyin((void *)SCARG(uap, tv), (void *)&atv, sizeof(atv)))) return (error); if (SCARG(uap, tzp) && (error = copyin((void *)SCARG(uap, tzp), (void *)&atz, sizeof(atz)))) return (error); if (SCARG(uap, tv)) { /* * If the system is secure, we do not allow the time to be * set to an earlier value (it may be slowed using adjtime, * but not set back). This feature prevent interlopers from * setting arbitrary time stamps on files. */ if (securelevel > 1 && timercmp(&atv, &time, <)) return (EPERM); settime(&atv); } if (SCARG(uap, tzp)) tz = atz; return (0);}int tickdelta; /* current clock skew, us. per tick */long timedelta; /* unapplied time correction, us. */long bigadj = 1000000; /* use 10x skew above bigadj us. *//* ARGSUSED */intsys_adjtime(p, v, retval) struct proc *p; void *v; register_t *retval;{ register struct sys_adjtime_args /* { syscallarg(struct timeval *) delta; syscallarg(struct timeval *) olddelta; } */ *uap = v; struct timeval atv; register long ndelta, ntickdelta, odelta; int s, error; if ((error = suser(p->p_ucred, &p->p_acflag))) return (error); if ((error = copyin((void *)SCARG(uap, delta), (void *)&atv, sizeof(struct timeval)))) return (error); /* * Compute the total correction and the rate at which to apply it. * Round the adjustment down to a whole multiple of the per-tick * delta, so that after some number of incremental changes in * hardclock(), tickdelta will become zero, lest the correction * overshoot and start taking us away from the desired final time. */ ndelta = atv.tv_sec * 1000000 + atv.tv_usec; if (ndelta > bigadj) ntickdelta = 10 * tickadj; else ntickdelta = tickadj; if (ndelta % ntickdelta) ndelta = ndelta / ntickdelta * ntickdelta; /* * To make hardclock()'s job easier, make the per-tick delta negative * if we want time to run slower; then hardclock can simply compute * tick + tickdelta, and subtract tickdelta from timedelta. */ if (ndelta < 0) ntickdelta = -ntickdelta; s = splclock(); odelta = timedelta; timedelta = ndelta; tickdelta = ntickdelta; splx(s); if (SCARG(uap, olddelta)) { atv.tv_sec = odelta / 1000000; atv.tv_usec = odelta % 1000000; if ((error = copyout((void *)&atv, (void *)SCARG(uap, olddelta), sizeof(struct timeval)))) return (error); } return (0);}#endif /* NOTUSED_BY_PMON *//* * Get value of an interval timer. The process virtual and * profiling virtual time timers are kept in the p_stats area, since * they can be swapped out. These are kept internally in the * way they are specified externally: in time until they expire. * * The real time interval timer is kept in the process table slot * for the process, and its value (it_value) is kept as an * absolute time rather than as a delta, so that it is easy to keep * periodic real-time signals from drifting. * * Virtual time timers are processed in the hardclock() routine of * kern_clock.c. The real time timer is processed by a timeout * routine, called from the softclock() routine. Since a callout * may be delayed in real time due to interrupt processing in the system, * it is possible for the real time timeout routine (realitexpire, given below), * to be delayed in real time past when it is supposed to occur. It * does not suffice, therefore, to reload the real timer .it_value from the * real time timers .it_interval. Rather, we compute the next time in * absolute time the timer should go off. *//* ARGSUSED */intsys_getitimer(p, v, retval) struct proc *p; void *v; register_t *retval;{ register struct sys_getitimer_args /* { syscallarg(u_int) which; syscallarg(struct itimerval *) itv; } */ *uap = v; struct itimerval aitv; int s; if (SCARG(uap, which) > ITIMER_PROF) return (EINVAL); s = splclock(); if (SCARG(uap, which) == ITIMER_REAL) { /* * Convert from absolute to relative time in .it_value * part of real time timer. If time for real time timer * has passed return 0, else return difference between * current time and time for the timer to go off. */ aitv = p->p_realtimer; if (timerisset(&aitv.it_value)) { if (timercmp(&aitv.it_value, &time, <)) timerclear(&aitv.it_value); else timersub(&aitv.it_value, &time, &aitv.it_value); } } else aitv = p->p_stats->p_timer[SCARG(uap, which)]; splx(s); return (copyout((void *)&aitv, (void *)SCARG(uap, itv), sizeof (struct itimerval)));}/* ARGSUSED */intsys_setitimer(p, v, retval) struct proc *p; register void *v; register_t *retval;{ register struct sys_setitimer_args /* { syscallarg(u_int) which; syscallarg(struct itimerval *) itv; syscallarg(struct itimerval *) oitv; } */ *uap = v; struct itimerval aitv; register const struct itimerval *itvp; int s, error; if (SCARG(uap, which) > ITIMER_PROF) return (EINVAL); itvp = SCARG(uap, itv); if (itvp && (error = copyin((void *)itvp, (void *)&aitv, sizeof(struct itimerval)))) return (error); if ((SCARG(uap, itv) = SCARG(uap, oitv)) && (error = sys_getitimer(p, uap, retval))) return (error); if (itvp == 0) return (0); if (itimerfix(&aitv.it_value) || itimerfix(&aitv.it_interval)) return (EINVAL); s = splclock(); if (SCARG(uap, which) == ITIMER_REAL) { untimeout(realitexpire, (void *)p); if (timerisset(&aitv.it_value)) { timeradd(&aitv.it_value, &time, &aitv.it_value); timeout(realitexpire, (void *)p, hzto(&aitv.it_value)); } p->p_realtimer = aitv; } else p->p_stats->p_timer[SCARG(uap, which)] = aitv; splx(s); return (0);}/* * Real interval timer expired: * send process whose timer expired an alarm signal. * If time is not set up to reload, then just return. * Else compute next time timer should go off which is > current time. * This is where delay in processing this timeout causes multiple * SIGALRM calls to be compressed into one. */voidrealitexpire(arg) void *arg;{ register struct proc *p; int s; p = (struct proc *)arg; psignal(p, SIGALRM); if (!timerisset(&p->p_realtimer.it_interval)) { timerclear(&p->p_realtimer.it_value); return; } for (;;) { s = splclock(); timeradd(&p->p_realtimer.it_value, &p->p_realtimer.it_interval, &p->p_realtimer.it_value); if (timercmp(&p->p_realtimer.it_value, &time, >)) { timeout(realitexpire, (void *)p, hzto(&p->p_realtimer.it_value)); splx(s); return; } splx(s); }}/* * Check that a proposed value to load into the .it_value or * .it_interval part of an interval timer is acceptable, and * fix it to have at least minimal value (i.e. if it is less * than the resolution of the clock, round it up.) */intitimerfix(tv) struct timeval *tv;{ if (tv->tv_sec < 0 || tv->tv_sec > 100000000 || tv->tv_usec < 0 || tv->tv_usec >= 1000000) return (EINVAL); if (tv->tv_sec == 0 && tv->tv_usec != 0 && tv->tv_usec < tick) tv->tv_usec = tick; return (0);}/* * Decrement an interval timer by a specified number * of microseconds, which must be less than a second, * i.e. < 1000000. If the timer expires, then reload * it. In this case, carry over (usec - old value) to * reduce the value reloaded into the timer so that * the timer does not drift. This routine assumes * that it is called in a context where the timers * on which it is operating cannot change in value. */intitimerdecr(itp, usec) register struct itimerval *itp; int usec;{ if (itp->it_value.tv_usec < usec) { if (itp->it_value.tv_sec == 0) { /* expired, and already in next interval */ usec -= itp->it_value.tv_usec; goto expire; } itp->it_value.tv_usec += 1000000; itp->it_value.tv_sec--; } itp->it_value.tv_usec -= usec; usec = 0; if (timerisset(&itp->it_value)) return (1); /* expired, exactly at end of interval */expire: if (timerisset(&itp->it_interval)) { itp->it_value = itp->it_interval; itp->it_value.tv_usec -= usec; if (itp->it_value.tv_usec < 0) { itp->it_value.tv_usec += 1000000; itp->it_value.tv_sec--; } } else itp->it_value.tv_usec = 0; /* sec is already 0 */ return (0);}
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