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📄 clientdlg.cpp

📁 这个程序是用MFC编写的客户端程序
💻 CPP
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// ClientDlg.cpp : implementation file
//

#include "stdafx.h"
#include "Client.h"
#include "ClientDlg.h"
#include "ClientSocket.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CClientDlg dialog

CClientDlg::CClientDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CClientDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CClientDlg)
	m_nPackCount = 0;
	m_nPackLen = 0;
	m_nSendDelay = 0;
	m_nSendByte = 0;
	m_strServerAddr = _T("");
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CClientDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CClientDlg)
	DDX_Control(pDX, IDC_RESET, m_ResetButton);
	DDX_Control(pDX, IDC_SEND, m_SendButton);
	DDX_Control(pDX, IDC_CONNECT, m_ConnectButton);
	DDX_Text(pDX, IDC_PACK_COUNT, m_nPackCount);
	DDX_Text(pDX, IDC_PACK_LEN, m_nPackLen);
	DDX_Text(pDX, IDC_SEND_DELAY, m_nSendDelay);
	DDX_Text(pDX, IDC_SEND_BYTE, m_nSendByte);
	DDX_Text(pDX, IDC_SERVER_ADDRESS, m_strServerAddr);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CClientDlg, CDialog)
	//{{AFX_MSG_MAP(CClientDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_CONNECT, OnConnect)
	ON_BN_CLICKED(IDC_SEND, OnSend)
	ON_BN_CLICKED(IDC_RESET, OnReset)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CClientDlg message handlers

BOOL CClientDlg::OnInitDialog()
{
	CDialog::OnInitDialog();
	//添加代码
	m_SendButton.EnableWindow(FALSE);
  m_ResetButton.EnableWindow(FALSE);
 m_ConnectButton.EnableWindow(TRUE);
	m_nPackLen=100;
	m_nPackCount=1000;
	m_nSendByte=0;
	m_nSendDelay=0;
    
	//第一个程序的
	m_strServerAddr="127.0.0.1";
	UpdateData(FALSE);
   // 添加 
	m_nSendCount=0;
	//第一个程序的
	m_pSocket=new CClientSocket();
	if(!m_pSocket->Create())
	{
		delete m_pSocket;
		m_pSocket=NULL;
		AfxMessageBox("Create socket fail");
	}


	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
	
}
void CClientDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CClientDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CClientDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CClientDlg::OnConnect() 
{
	// TODO: Add your control notification handler code here
  BOOL bRet;
   CString strMsg;
   UpdateData(TRUE);
   bRet=m_pSocket->Connect(m_strServerAddr,8000);
   if(bRet)
   {
	///strMsg="连接服务器失败,\n";
   ///strMsg+="请输入正确的服务器地址!";
	///AfxMessageBox("strMsg");
	   m_ConnectButton.EnableWindow(FALSE);
       m_SendButton.EnableWindow(TRUE);
       m_ResetButton.EnableWindow(TRUE);
   }
   else
   {
    strMsg="连接服务器失败,\n";
   strMsg+="请输入正确的服务器地址!";
   AfxMessageBox("strMsg");
   }

}

void CClientDlg::OnSend() 
{
	// TODO: Add your control notification handler code here
//char cBuff[9000];
//m_pSocket->Send(cBuff,400);
	
char cBuff[9000];
UpdateData(TRUE);
m_SendButton.EnableWindow(FALSE);
while(m_nSendCount<m_nPackCount)
{
	m_pSocket->Send(cBuff,m_nPackLen);
m_nSendByte+=m_nPackLen;
m_nSendCount++;
UpdateData(FALSE);
Sleep(m_nSendDelay);
}


}

void CClientDlg::OnReset() 
{
	// TODO: Add your control notification handler code here
m_SendButton.EnableWindow(TRUE);
m_nSendByte=0;
m_nSendCount=0;
m_nSendDelay=0;
UpdateData(FALSE);	
}

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