genericctrl.cs

来自「C#开发的运行于windows mobile PDA上的游戏」· CS 代码 · 共 75 行

CS
75
字号
////////////////////////////////////////////////
// 
// Project: Lines.NET
// Version: 1.1
// Author:  Vladimir L.
// 
// homepage: http://www.boomsoft.org
// e-mail:   support@boomsoft.org
// 
// Copyright (c) 2003-2004, Boomsoft.org
// 

using System;
using System.Drawing;
using Lines.Core;

namespace Lines.GUI
{
	/// <summary>
	/// Implements the set of common methods and properties for GUI components of Lines.NET.
	/// </summary>
	public class GenericCtrl : System.Windows.Forms.Control
	{
		/// <summary>
		/// The reference to the <see cref="Game"/> object this component is representing on the screen.
		/// </summary>
		protected Game game;
		/// <summary>
		/// The reference to the graphics and color preferences of a game.
		/// </summary>
		protected Preferences preferences;

		/// <summary>
		/// Gets or sets the reference to the <see cref="Game"/> object this component is representing
		/// on the screen.
		/// </summary>
		public Game Game
		{
			get {return game;}
			set {game = value;}
		}

		/// <summary>
		/// Gets or sets the graphics and color preferences of a game.
		/// </summary>
		public Preferences Preferences
		{
			get {return preferences;}
			set {preferences = value;}
		}

		/// <summary>
		/// Creates an instance of GenericCtrl class.
		/// </summary>
		/// <remarks>
		/// May include a common for all GUI controls initialization logic.
		/// </remarks>
		public GenericCtrl()
		{
		}

		/// <summary>
		/// Draws the rectagle around component.
		/// </summary>
		/// <param name="e">Used to get reference to the Graphics object.</param>
		protected override void OnPaint(System.Windows.Forms.PaintEventArgs e)
		{
			/* Draw frame */
			Graphics g = e.Graphics;
			Rectangle box = new Rectangle(0, 0, this.Width - 1, this.Height - 1);
			g.DrawRectangle(new Pen(Color.Black), box);
		}
	}
}

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?