📄 clientdlg.h
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// clientDlg.h : header file
//
#if !defined(AFX_CLIENTDLG_H__D6074C37_744F_4485_BB95_96871911D73A__INCLUDED_)
#define AFX_CLIENTDLG_H__D6074C37_744F_4485_BB95_96871911D73A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "winsock2.h";
/////////////////////////////////////////////////////////////////////////////
// CClientDlg dialog
class CClientDlg : public CDialog
{
// Construction
public:
void ReceiveData();
CClientDlg(CWnd* pParent = NULL); // standard constructor
SOCKET m_client;
// Dialog Data
//{{AFX_DATA(CClientDlg)
enum { IDD = IDD_CLIENT_DIALOG };
CEdit m_name;
CEdit m_info;
CListBox m_list;
UINT m_port;
CString m_IP;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CClientDlg)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CClientDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
virtual void OnOK();
afx_msg void OnButton1();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CLIENTDLG_H__D6074C37_744F_4485_BB95_96871911D73A__INCLUDED_)
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