📄 main.lst
字号:
2C 00 30 00
0D 00 0A 00
00008BF1 .CODE
00000536 .debug
00000536 2E 00 73 00 .dw '.stabn 0xc0,0,0,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 63 00
30 00 2C 00
30 00 2C 00
30 00 2C 00
00 00 00 00
00000548 10 00 00 00 .dd LBB3-_playS480
0000054A 0D 00 0A 00 .dw 0x0d,0x0a
00008BF1 .code
0000054C .debug
0000054C 2E 00 73 00 .dw '.stabn 0xc0,0,0,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 63 00
30 00 2C 00
30 00 2C 00
30 00 2C 00
00 00 00 00
0000055E 24 00 00 00 .dd LBB4-_playS480
00000560 0D 00 0A 00 .dw 0x0d,0x0a
00008BF1 .code
00000562 .debug
00000562 2E 00 73 00 .dw '.stabn 0xe0,0,0,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 65 00
30 00 2C 00
30 00 2C 00
30 00 2C 00
00 00 00 00
00000574 28 00 00 00 .dd LBE4-_playS480
00000576 0D 00 0A 00 .dw 0x0d,0x0a
00008BF1 .code
00000578 .debug
00000578 2E 00 73 00 .dw '.stabn 0xe0,0,0,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 65 00
30 00 2C 00
30 00 2C 00
30 00 2C 00
00 00 00 00
0000058A 2A 00 00 00 .dd LBE3-_playS480
0000058C 0D 00 0A 00 .dw 0x0d,0x0a
00008BF1 .code
0000058E .debug
0000058E 2E 00 73 00 .dw '.stabn 0xe0,0,0,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 65 00
30 00 2C 00
30 00 2C 00
30 00 2C 00
00 00 00 00
000005A0 30 00 00 00 .dd LBE2-_playS480
000005A2 0D 00 0A 00 .dw 0x0d,0x0a
00008BF1 .code
000005A4 .debug
000005A4 2E 00 73 00 .dw '.stabf ',0,0
74 00 61 00
62 00 66 00
20 00 00 00
00 00
000005AD 33 00 00 00 .dd LME1-_playS480
000005AF 0D 00 0A 00 .dw 0x0d,0x0a
00008BF1 .code
LME1:
00008BF1 .code
000005B1 .debug
000005B1 2E 00 73 00 .dw '.stabs "delay3s:F19",36,0,0,',0,0,offset _delay3s,seg _delay3s,0x0d,0x0a
74 00 61 00
62 00 73 00
20 00 22 00
64 00 65 00
6C 00 61 00
79 00 33 00
73 00 3A 00
46 00 31 00
39 00 22 00
2C 00 33 00
36 00 2C 00
30 00 2C 00
30 00 2C 00
00 00 00 00
33 00 00 00
0D 00 0A 00
00008BF1 .CODE
.public _delay3s
_delay3s: .proc
000005D3 .debug
000005D3 2E 00 73 00 .dw '.stabn 0x44,0,42,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
34 00 32 00
2C 00 00 00
00 00
000005E6 00 00 00 00 .dd LM13-_delay3s
000005E8 0D 00 0A 00 .dw 0x0d,0x0a
00008BF1 .code
LM13:
// total=1, vars=1
// frame_pointer_needed: 1
00008BF1 88 DA push bp to [sp]
00008BF2 41 20 sp-=1
00008BF3 08 0B 01 00 bp=sp+1
00008BF5 0D 03 04 00 R1=BP+4
00008BF7 C5 D2 [BP]=R1 // QImode move
000005EA .debug
000005EA 2E 00 73 00 .dw '.stabn 0x44,0,43,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
34 00 33 00
2C 00 00 00
00 00
000005FD 07 00 00 00 .dd LM14-_delay3s
000005FF 0D 00 0A 00 .dw 0x0d,0x0a
00008BF8 .code
LM14:
LBB5:
00008BF8 40 F0 3B 8E call _RunTime2Hz // call with return value
00000601 .debug
00000601 2E 00 73 00 .dw '.stabn 0x44,0,44,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
34 00 34 00
2C 00 00 00
00 00
00000614 09 00 00 00 .dd LM15-_delay3s
00000616 0D 00 0A 00 .dw 0x0d,0x0a
00008BFA .code
LM15:
00008BFA 40 92 R1=0 // QImode move
00008BFB 19 D3 AA 01 [_FailTimes]=R1 // QImode move
00000618 .debug
00000618 2E 00 73 00 .dw '.stabn 0x44,0,45,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
34 00 35 00
2C 00 00 00
00 00
0000062B 0C 00 00 00 .dd LM16-_delay3s
0000062D 0D 00 0A 00 .dw 0x0d,0x0a
00008BFD .code
LM16:
L13:
00008BFD 11 93 A8 01 R1=[_INTflag] // QImode move
00008BFF 40 42 CMP R1,0 // QImode test
00008C00 02 4E JNZ L16 // QImode EQ
00008C01 0F 9F 05 8C PC=L15
L16:
00008C03 0F 9F 0C 8C pc=L14 // Indirect jump
L15:
0000062F .debug
0000062F 2E 00 73 00 .dw '.stabn 0x44,0,47,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
34 00 37 00
2C 00 00 00
00 00
00000642 14 00 00 00 .dd LM17-_delay3s
00000644 0D 00 0A 00 .dw 0x0d,0x0a
00008C05 .code
LM17:
LBB6:
00008C05 40 F0 37 8E call _Clear_WatchDog // call with return value
00000646 .debug
00000646 2E 00 73 00 .dw '.stabn 0x44,0,48,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
34 00 38 00
2C 00 00 00
00 00
00000659 16 00 00 00 .dd LM18-_delay3s
0000065B 0D 00 0A 00 .dw 0x0d,0x0a
00008C07 .code
LM18:
00008C07 40 92 R1=0 // QImode move
00008C08 19 D3 A8 01 [_INTflag]=R1 // QImode move
0000065D .debug
0000065D 2E 00 73 00 .dw '.stabn 0x44,0,49,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
34 00 39 00
2C 00 00 00
00 00
00000670 19 00 00 00 .dd LM19-_delay3s
00000672 0D 00 0A 00 .dw 0x0d,0x0a
00008C0A .code
LM19:
LBE6:
00008C0A 0F 9F FD 8B pc=L13 // Indirect jump
L14:
00000674 .debug
00000674 2E 00 73 00 .dw '.stabn 0x44,0,50,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
35 00 30 00
2C 00 00 00
00 00
00000687 1B 00 00 00 .dd LM20-_delay3s
00000689 0D 00 0A 00 .dw 0x0d,0x0a
00008C0C .code
LM20:
00008C0C 40 F0 40 8E call _OffTime2Hz // call with return value
0000068B .debug
0000068B 2E 00 73 00 .dw '.stabn 0x44,0,51,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
35 00 31 00
2C 00 00 00
00 00
0000069E 1D 00 00 00 .dd LM21-_delay3s
000006A0 0D 00 0A 00 .dw 0x0d,0x0a
00008C0E .code
LM21:
LBE5:
000006A2 .debug
000006A2 2E 00 73 00 .dw '.stabn 0x44,0,51,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
35 00 31 00
2C 00 00 00
00 00
000006B5 1D 00 00 00 .dd LM22-_delay3s
000006B7 0D 00 0A 00 .dw 0x0d,0x0a
00008C0E .code
LM22:
L12:
00008C0E 41 00 sp+=1
00008C0F 88 98 pop bp from [sp]
00008C10 90 9A retf
.endp // end of delay3s
000006B9 .debug
000006B9 2E 00 73 00 .dw '.stabn 0xc0,0,0,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 63 00
30 00 2C 00
30 00 2C 00
30 00 2C 00
00 00 00 00
000006CB 07 00 00 00 .dd LBB5-_delay3s
000006CD 0D 00 0A 00 .dw 0x0d,0x0a
00008C11 .code
000006CF .debug
000006CF 2E 00 73 00 .dw '.stabn 0xc0,0,0,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 63 00
30 00 2C 00
30 00 2C 00
30 00 2C 00
00 00 00 00
000006E1 14 00 00 00 .dd LBB6-_delay3s
000006E3 0D 00 0A 00 .dw 0x0d,0x0a
00008C11 .code
000006E5 .debug
000006E5 2E 00 73 00 .dw '.stabn 0xe0,0,0,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 65 00
30 00 2C 00
30 00 2C 00
30 00 2C 00
00 00 00 00
000006F7 19 00 00 00 .dd LBE6-_delay3s
000006F9 0D 00 0A 00 .dw 0x0d,0x0a
00008C11 .code
000006FB .debug
000006FB 2E 00 73 00 .dw '.stabn 0xe0,0,0,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 65 00
30 00 2C 00
30 00 2C 00
30 00 2C 00
00 00 00 00
0000070D 1D 00 00 00 .dd LBE5-_delay3s
0000070F 0D 00 0A 00 .dw 0x0d,0x0a
00008C11 .code
00000711 .debug
00000711 2E 00 73 00 .dw '.stabf ',0,0
74 00 61 00
62 00 66 00
20 00 00 00
00 00
0000071A 20 00 00 00 .dd LME2-_delay3s
0000071C 0D 00 0A 00 .dw 0x0d,0x0a
00008C11 .code
LME2:
00008C11 .code
0000071E .debug
0000071E 2E 00 73 00 .dw '.stabs "main:F1",36,0,0,',0,0,offset _main,seg _main,0x0d,0x0a
74 00 61 00
62 00 73 00
20 00 22 00
6D 00 61 00
69 00 6E 00
3A 00 46 00
31 00 22 00
2C 00 33 00
36 00 2C 00
30 00 2C 00
30 00 2C 00
00 00 00 00
53 00 00 00
0D 00 0A 00
00008C11 .CODE
.public _main
_main: .proc
0000073C .debug
0000073C 2E 00 73 00 .dw '.stabn 0x44,0,58,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
35 00 38 00
2C 00 00 00
00 00
0000074F 00 00 00 00 .dd LM23-_main
00000751 0D 00 0A 00 .dw 0x0d,0x0a
00008C11 .code
LM23:
// total=1, vars=1
// frame_pointer_needed: 1
00008C11 88 DA push bp to [sp]
00008C12 41 20 sp-=1
00008C13 08 0B 01 00 bp=sp+1
00008C15 0D 03 04 00 R1=BP+4
00008C17 C5 D2 [BP]=R1 // QImode move
00000753 .debug
00000753 2E 00 73 00 .dw '.stabn 0x44,0,60,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
36 00 30 00
2C 00 00 00
00 00
00000766 07 00 00 00 .dd LM24-_main
00000768 0D 00 0A 00 .dw 0x0d,0x0a
00008C18 .code
LM24:
LBB7:
00008C18 40 92 R1=0 // QImode move
00008C19 19 D3 AA 01 [_FailTimes]=R1 // QImode move
0000076A .debug
0000076A 2E 00 73 00 .dw '.stabn 0x44,0,61,',0,0
74 00 61 00
62 00 6E 00
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