📄 main.lst
字号:
2C 00 31 00
36 00 2C 00
31 00 36 00
3B 00 3B 00
22 00 2C 00
31 00 32 00
38 00 2C 00
30 00 2C 00
30 00 2C 00
30 00 0D 00
0A 00
00008BBE .CODE
00000301 .debug
00000301 2E 00 73 00 .dw '.stabs "complex float:t16=r16;2;0;",128,0,0,0',0x0d,0x0a
74 00 61 00
62 00 73 00
20 00 22 00
63 00 6F 00
6D 00 70 00
6C 00 65 00
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36 00 3D 00
72 00 31 00
36 00 3B 00
32 00 3B 00
30 00 3B 00
22 00 2C 00
31 00 32 00
38 00 2C 00
30 00 2C 00
30 00 2C 00
30 00 0D 00
0A 00
00008BBE .CODE
00000330 .debug
00000330 2E 00 73 00 .dw '.stabs "complex double:t17=r17;2;0;",128,0,0,0',0x0d,0x0a
74 00 61 00
62 00 73 00
20 00 22 00
63 00 6F 00
6D 00 70 00
6C 00 65 00
78 00 20 00
64 00 6F 00
75 00 62 00
6C 00 65 00
3A 00 74 00
31 00 37 00
3D 00 72 00
31 00 37 00
3B 00 32 00
3B 00 30 00
3B 00 22 00
2C 00 31 00
32 00 38 00
2C 00 30 00
2C 00 30 00
2C 00 30 00
0D 00 0A 00
00008BBE .CODE
00000360 .debug
00000360 2E 00 73 00 .dw '.stabs "complex long double:t18=r18;2;0;",128,0,0,0',0x0d,0x0a
74 00 61 00
62 00 73 00
20 00 22 00
63 00 6F 00
6D 00 70 00
6C 00 65 00
78 00 20 00
6C 00 6F 00
6E 00 67 00
20 00 64 00
6F 00 75 00
62 00 6C 00
65 00 3A 00
74 00 31 00
38 00 3D 00
72 00 31 00
38 00 3B 00
32 00 3B 00
30 00 3B 00
22 00 2C 00
31 00 32 00
38 00 2C 00
30 00 2C 00
30 00 2C 00
30 00 0D 00
0A 00
00008BBE .CODE
00000395 .debug
00000395 2E 00 73 00 .dw '.stabs "void:t19=19",128,0,0,0',0x0d,0x0a
74 00 61 00
62 00 73 00
20 00 22 00
76 00 6F 00
69 00 64 00
3A 00 74 00
31 00 39 00
3D 00 31 00
39 00 22 00
2C 00 31 00
32 00 38 00
2C 00 30 00
2C 00 30 00
2C 00 30 00
0D 00 0A 00
00008BBE .CODE
00008BBE .code
000003B5 .debug
000003B5 2E 00 73 00 .dw '.stabs "playS480:F19",36,0,0,',0,0,offset _playS480,seg _playS480,0x0d,0x0a
74 00 61 00
62 00 73 00
20 00 22 00
70 00 6C 00
61 00 79 00
53 00 34 00
38 00 30 00
3A 00 46 00
31 00 39 00
22 00 2C 00
33 00 36 00
2C 00 30 00
2C 00 30 00
2C 00 00 00
00 00 00 00
00 00 0D 00
0A 00
00008BBE .CODE
.public _playS480
_playS480: .proc
000003D8 .debug
000003D8 2E 00 73 00 .dw '.stabn 0x44,0,29,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
32 00 39 00
2C 00 00 00
00 00
000003EB 00 00 00 00 .dd LM1-_playS480
000003ED 0D 00 0A 00 .dw 0x0d,0x0a
00008BBE .code
LM1:
// total=2, vars=2
// frame_pointer_needed: 1
00008BBE 88 DA push bp to [sp]
00008BBF 42 20 sp-=2
00008BC0 08 0B 01 00 bp=sp+1
00008BC2 0D 03 05 00 R1=BP+5
00008BC4 01 D2 [bp+1]=R1 // QImode move
000003EF .debug
000003EF 2E 00 73 00 .dw '.stabn 0x44,0,30,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
33 00 30 00
2C 00 00 00
00 00
00000402 07 00 00 00 .dd LM2-_playS480
00000404 0D 00 0A 00 .dw 0x0d,0x0a
00008BC5 .code
LM2:
LBB2:
00000406 .debug
00000406 2E 00 73 00 .dw '.stabn 0x44,0,31,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
33 00 31 00
2C 00 00 00
00 00
00000419 07 00 00 00 .dd LM3-_playS480
0000041B 0D 00 0A 00 .dw 0x0d,0x0a
00008BC5 .code
LM3:
00008BC5 40 92 R1=0 // QImode move
00008BC6 C5 D2 [BP]=R1 // QImode move
L3:
00008BC7 C5 92 R1=[BP] // QImode move
00008BC8 40 42 CMP R1,0 // QImode test
00008BC9 02 4E JNZ L10 // QImode EQ
00008BCA 0F 9F CE 8B PC=L6
L10:
00008BCC 0F 9F EE 8B pc=L4 // Indirect jump
L6:
0000041D .debug
0000041D 2E 00 73 00 .dw '.stabn 0x44,0,33,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
33 00 33 00
2C 00 00 00
00 00
00000430 10 00 00 00 .dd LM4-_playS480
00000432 0D 00 0A 00 .dw 0x0d,0x0a
00008BCE .code
LM4:
LBB3:
00008BCE 43 92 R1=3 // QImode move
00008BCF C8 D2 [SP--]=R1 // QImode move
00008BD0 43 92 R1=3 // QImode move
00008BD1 C8 D2 [SP--]=R1 // QImode move
00008BD2 01 94 R2=[bp+1] // QImode move
00008BD3 C2 92 R1=[R2] // QImode move
00008BD4 C8 D2 [SP--]=R1 // QImode move
00008BD5 40 F0 CA 80 call _SACM_S480_Play // call with return value
00008BD7 43 00 SP=SP+3
00000434 .debug
00000434 2E 00 73 00 .dw '.stabn 0x44,0,34,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
33 00 34 00
2C 00 00 00
00 00
00000447 1A 00 00 00 .dd LM5-_playS480
00000449 0D 00 0A 00 .dw 0x0d,0x0a
00008BD8 .code
LM5:
L7:
00008BD8 40 F0 05 82 call _SACM_S480_Status // call with return value
00008BDA 09 B5 01 00 R2=R1&1
00008BDC 40 44 CMP R2,0 // QImode test
00008BDD 02 5E JZ L11 // QImode NE
00008BDE 0F 9F E2 8B PC=L9
L11:
00008BE0 0F 9F E8 8B pc=L5 // Indirect jump
L9:
0000044B .debug
0000044B 2E 00 73 00 .dw '.stabn 0x44,0,35,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
33 00 35 00
2C 00 00 00
00 00
0000045E 24 00 00 00 .dd LM6-_playS480
00000460 0D 00 0A 00 .dw 0x0d,0x0a
00008BE2 .code
LM6:
LBB4:
00008BE2 40 F0 37 8E call _Clear_WatchDog // call with return value
00000462 .debug
00000462 2E 00 73 00 .dw '.stabn 0x44,0,36,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
33 00 36 00
2C 00 00 00
00 00
00000475 26 00 00 00 .dd LM7-_playS480
00000477 0D 00 0A 00 .dw 0x0d,0x0a
00008BE4 .code
LM7:
00008BE4 40 F0 0D 82 call _SACM_S480_ServiceLoop // call with return value
00000479 .debug
00000479 2E 00 73 00 .dw '.stabn 0x44,0,37,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
33 00 37 00
2C 00 00 00
00 00
0000048C 28 00 00 00 .dd LM8-_playS480
0000048E 0D 00 0A 00 .dw 0x0d,0x0a
00008BE6 .code
LM8:
LBE4:
00008BE6 0F 9F D8 8B pc=L7 // Indirect jump
L8:
00000490 .debug
00000490 2E 00 73 00 .dw '.stabn 0x44,0,38,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
33 00 38 00
2C 00 00 00
00 00
000004A3 2A 00 00 00 .dd LM9-_playS480
000004A5 0D 00 0A 00 .dw 0x0d,0x0a
00008BE8 .code
LM9:
LBE3:
000004A7 .debug
000004A7 2E 00 73 00 .dw '.stabn 0x44,0,31,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
33 00 31 00
2C 00 00 00
00 00
000004BA 2A 00 00 00 .dd LM10-_playS480
000004BC 0D 00 0A 00 .dw 0x0d,0x0a
00008BE8 .code
LM10:
L5:
00008BE8 C5 92 R1=[BP] // QImode move
00008BE9 09 05 01 00 R2=R1+1
00008BEB C5 D4 [BP]=R2 // QImode move
00008BEC 0F 9F C7 8B pc=L3 // Indirect jump
L4:
000004BE .debug
000004BE 2E 00 73 00 .dw '.stabn 0x44,0,39,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
33 00 39 00
2C 00 00 00
00 00
000004D1 30 00 00 00 .dd LM11-_playS480
000004D3 0D 00 0A 00 .dw 0x0d,0x0a
00008BEE .code
LM11:
LBE2:
000004D5 .debug
000004D5 2E 00 73 00 .dw '.stabn 0x44,0,39,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 34 00
34 00 2C 00
30 00 2C 00
33 00 39 00
2C 00 00 00
00 00
000004E8 30 00 00 00 .dd LM12-_playS480
000004EA 0D 00 0A 00 .dw 0x0d,0x0a
00008BEE .code
LM12:
L2:
00008BEE 42 00 sp+=2
00008BEF 88 98 pop bp from [sp]
00008BF0 90 9A retf
.endp // end of playS480
000004EC .debug
000004EC 2E 00 73 00 .dw '.stabs "num:p11",160,0,0,5',0x0d,0x0a
74 00 61 00
62 00 73 00
20 00 22 00
6E 00 75 00
6D 00 3A 00
70 00 31 00
31 00 22 00
2C 00 31 00
36 00 30 00
2C 00 30 00
2C 00 30 00
2C 00 35 00
0D 00 0A 00
00008BF1 .CODE
00000508 .debug
00000508 2E 00 73 00 .dw '.stabn 0xc0,0,0,',0,0
74 00 61 00
62 00 6E 00
20 00 30 00
78 00 63 00
30 00 2C 00
30 00 2C 00
30 00 2C 00
00 00 00 00
0000051A 07 00 00 00 .dd LBB2-_playS480
0000051C 0D 00 0A 00 .dw 0x0d,0x0a
00008BF1 .code
0000051E .debug
0000051E 2E 00 73 00 .dw '.stabs "i:4",128,0,0,0',0x0d,0x0a
74 00 61 00
62 00 73 00
20 00 22 00
69 00 3A 00
34 00 22 00
2C 00 31 00
32 00 38 00
2C 00 30 00
2C 00 30 00
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