📄 edge.h
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//// edge.h//// Copyright (C) 1996 Limit Point Systems, Inc.//// Author: Curtis Janssen <cljanss@limitpt.com>// Maintainer: LPS//// This file is part of the SC Toolkit.//// The SC Toolkit is free software; you can redistribute it and/or modify// it under the terms of the GNU Library General Public License as published by// the Free Software Foundation; either version 2, or (at your option)// any later version.//// The SC Toolkit is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU Library General Public License for more details.//// You should have received a copy of the GNU Library General Public License// along with the SC Toolkit; see the file COPYING.LIB. If not, write to// the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.//// The U.S. Government is granted a limited license as per AL 91-7.//#ifndef _math_isosurf_edge_h#define _math_isosurf_edge_h#ifdef __GNUC__#pragma interface#endif#include <set>#include <math/isosurf/vertex.h>namespace sc {class Edge: public RefCount { private: int _order; Ref<Vertex> *_vertices; // nvertices = _order + 1 public: Edge(const Ref<Vertex> &p1, const Ref<Vertex> &p2) { _order = 1; _vertices = new Ref<Vertex>[2]; _vertices[0]=p1; _vertices[1]=p2; } Edge(const Ref<Vertex> &p1, const Ref<Vertex> &p2, const Ref<Vertex> &p3); Edge(const Ref<Vertex> &p1, const Ref<Vertex> &p2, const Ref<Vertex> &p3, const Ref<Vertex> &p4); ~Edge(); int order() const { return _order; } double straight_length(); // return the endpoints Ref<Vertex> vertex(int i) const { return i?_vertices[_order]:_vertices[0]; } // returns endpoints or interior vertex 0 <= i <= order Ref<Vertex> interior_vertex(int i) const { return _vertices[i]; } // add the endpoints to the set void add_vertices(std::set<Ref<Vertex> >&); void set_order(int order, const Ref<Volume>&vol,double isovalue); // find the position of a point on the edge int interpolate(double location, SCVector3&point, SCVector3&norm); // find the true position of a point using the isosurface int interpolate(double location, SCVector3&point, SCVector3&norm, const Ref<Volume> &vol, double isovalue);};}#endif// Local Variables:// mode: c++// c-file-style: "CLJ"// End:
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