📄 matrix3.h
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//// matrix3.h//// Copyright (C) 1996 Limit Point Systems, Inc.//// Author: Curtis Janssen <cljanss@limitpt.com>// Maintainer: LPS//// This file is part of the SC Toolkit.//// The SC Toolkit is free software; you can redistribute it and/or modify// it under the terms of the GNU Library General Public License as published by// the Free Software Foundation; either version 2, or (at your option)// any later version.//// The SC Toolkit is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU Library General Public License for more details.//// You should have received a copy of the GNU Library General Public License// along with the SC Toolkit; see the file COPYING.LIB. If not, write to// the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.//// The U.S. Government is granted a limited license as per AL 91-7.//#ifndef _math_scmat_matrix3_h#define _math_scmat_matrix3_h#ifdef __GNUC__#pragma interface#endif#include <iostream>#include <math.h>#include <math/scmat/vector3.h>namespace sc {class RefSCmatrix;class SCMatrix3{ private: double _m[9]; public: SCMatrix3() {} SCMatrix3(const SCMatrix3&);#if 0 SCMatrix3(const RefSCMatrix3&);#endif SCMatrix3(double x[9]); SCMatrix3(const SCVector3&p1, const SCVector3&p2, const SCVector3&p3); ~SCMatrix3() {} SCMatrix3& operator=(const SCMatrix3&); SCMatrix3 operator*(double) const; SCMatrix3 operator*(const SCMatrix3&) const; SCVector3 operator*(const SCVector3&v) const { SCVector3 result; result._v[0] = _m[0+3*0]*v._v[0]+_m[0+3*1]*v._v[1]+_m[0+3*2]*v._v[2]; result._v[1] = _m[1+3*0]*v._v[0]+_m[1+3*1]*v._v[1]+_m[1+3*2]*v._v[2]; result._v[2] = _m[2+3*0]*v._v[0]+_m[2+3*1]*v._v[1]+_m[2+3*2]*v._v[2]; return result; } SCMatrix3 operator+(const SCMatrix3&) const; SCMatrix3 operator-(const SCMatrix3&) const; double& elem(int i, int j) { return _m[i+3*j]; } const double& elem(int i, int j) const { return _m[i+3*j]; } double& elem(int i) { return _m[i]; } const double& elem(int i) const { return _m[i]; } double& operator[] (int i) { return _m[i]; } const double& operator[] (int i) const { return _m[i]; } double& operator() (int i, int j) { return _m[i+3*j]; } const double& operator() (int i, int j) const { return _m[i+3*j]; } const double* data() const { return _m; } void print(std::ostream& =ExEnv::out0()) const;};SCMatrix3 operator*(double,const SCMatrix3&);SCMatrix3 rotation_mat(const SCVector3&, const SCVector3&, double theta);SCMatrix3 rotation_mat(const SCVector3&, const SCVector3&);SCMatrix3 rotation_mat(const SCVector3&, double theta);SCMatrix3 reflection_mat(const SCVector3&);inline int delta(int i, int j) { return i==j; }}#endif// Local Variables:// mode: c++// c-file-style: "CLJ"// End:
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