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📄 vector3.h

📁 大型并行量子化学软件;支持密度泛函(DFT)。可以进行各种量子化学计算。支持CHARMM并行计算。非常具有应用价值。
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//// vector3.h//// Copyright (C) 1996 Limit Point Systems, Inc.//// Author: Curtis Janssen <cljanss@limitpt.com>// Maintainer: LPS//// This file is part of the SC Toolkit.//// The SC Toolkit is free software; you can redistribute it and/or modify// it under the terms of the GNU Library General Public License as published by// the Free Software Foundation; either version 2, or (at your option)// any later version.//// The SC Toolkit is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU Library General Public License for more details.//// You should have received a copy of the GNU Library General Public License// along with the SC Toolkit; see the file COPYING.LIB.  If not, write to// the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.//// The U.S. Government is granted a limited license as per AL 91-7.//#ifndef _math_scmat_vector3_h#define _math_scmat_vector3_h#ifdef __GNUC__#pragma interface#endif#include <iostream>#include <math.h>#include <util/misc/exenv.h>#include <util/keyval/keyval.h>namespace sc {class RefSCVector;class SCMatrix3;class SCVector3{    friend class SCMatrix3;  private:    double _v[3];  public:    SCVector3() {}    SCVector3(const double p[3]) {        _v[0] = p[0]; _v[1] = p[1]; _v[2] = p[2];      }    SCVector3(double d) { _v[0] = d; _v[1] = d; _v[2] = d; }    SCVector3(double x,double y,double z) {        _v[0] = x; _v[1] = y; _v[2] = z;      }    SCVector3(const SCVector3&p) {        _v[0] = p._v[0]; _v[1] = p._v[1]; _v[2] = p._v[2];      }    SCVector3(const RefSCVector&);    SCVector3(const Ref<KeyVal>&);    void normalize();    SCVector3 operator -() { return SCVector3(-_v[0],-_v[1],-_v[2]); }    SCVector3 operator*(double) const;    void operator = (const double *x) {        _v[0] = x[0];        _v[1] = x[1];        _v[2] = x[2];      }    void operator = (const SCVector3& x) {        _v[0] = x._v[0];        _v[1] = x._v[1];        _v[2] = x._v[2];      }    void operator = (double d) { _v[0] = d; _v[1] = d; _v[2] = d; }    void operator -= (const SCVector3& v) {        _v[0] -= v._v[0];        _v[1] -= v._v[1];        _v[2] -= v._v[2];      }    void operator += (const SCVector3& v) {        _v[0] += v._v[0];        _v[1] += v._v[1];        _v[2] += v._v[2];      }    void operator *= (double m) { _v[0] *= m; _v[1] *= m; _v[2] *= m; }    SCVector3 operator+(const SCVector3&v) const {        SCVector3 result;        result._v[0] = _v[0] + v._v[0];        result._v[1] = _v[1] + v._v[1];        result._v[2] = _v[2] + v._v[2];        return result;      }    SCVector3 operator-(const SCVector3&v) const {        SCVector3 result;        result._v[0] = _v[0] - v._v[0];        result._v[1] = _v[1] - v._v[1];        result._v[2] = _v[2] - v._v[2];        return result;      }    double dot(const SCVector3&v) const {        return _v[0]*v._v[0] + _v[1]*v._v[1] + _v[2]*v._v[2]; }    SCVector3 cross(const SCVector3&) const;    // returns a unit vector that is perpendicular to the two vectors    SCVector3 perp_unit(const SCVector3&) const;    void spherical_coord(double theta, double phi,                          double r);    void spherical_to_cartesian(SCVector3&cart) const;    double maxabs() const;    // this returns the length of the difference vector    double dist(const SCVector3&) const;    void rotate(double theta,SCVector3 &v);    double norm() const { return sqrt(this->dot(*this)); }    double& elem(int xyz) { return _v[xyz]; }    const double& elem(int xyz) const { return _v[xyz]; }    double& operator [] (int i) { return _v[i]; }    const double& operator [] (int i) const { return _v[i]; }    double& operator () (int i) { return _v[i]; }    const double& operator () (int i) const { return _v[i]; }    const double* data() const { return _v; }    double* data() { return _v; }    double& x() { return _v[0]; }    double& y() { return _v[1]; }    double& z() { return _v[2]; }    const double& x() const { return _v[0]; }    const double& y() const { return _v[1]; }    const double& z() const { return _v[2]; }    double& r() { return _v[0]; }    double& theta() { return _v[1]; }    double& phi() { return _v[2]; }    const double& r() const { return _v[0]; }    const double& theta() const { return _v[1]; }    const double& phi() const { return _v[2]; }    void print(std::ostream& =ExEnv::out0()) const;};SCVector3 operator*(double,const SCVector3&);std::ostream &operator<<(std::ostream&, const SCVector3 &);}#ifdef INLINE_FUNCTIONS#include <math/scmat/vector3_i.h>#endif#endif// Local Variables:// mode: c++// c-file-style: "CLJ"// End:

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