📄 avlset.h
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//// avlset.h --- definition for avl set class//// Copyright (C) 1998 Limit Point Systems, Inc.//// Author: Curtis Janssen <cljanss@limitpt.com>// Maintainer: LPS//// This file is part of the SC Toolkit.//// The SC Toolkit is free software; you can redistribute it and/or modify// it under the terms of the GNU Library General Public License as published by// the Free Software Foundation; either version 2, or (at your option)// any later version.//// The SC Toolkit is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU Library General Public License for more details.//// You should have received a copy of the GNU Library General Public License// along with the SC Toolkit; see the file COPYING.LIB. If not, write to// the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.//// The U.S. Government is granted a limited license as per AL 91-7.//#ifndef _util_container_avlset_h#define _util_container_avlset_h#include <util/container/avlmap.h>namespace sc {template <class K>class AVLSet { private: AVLMap<K,int> map_; public: class iterator { private: const EAVLMMap<K, AVLMapNode<K,int> > *map_; const AVLMapNode<K, int> *node; public: iterator(): map_(0), node(0) {} iterator(const EAVLMMap<K,AVLMapNode<K,int> > *m, const AVLMapNode<K,int> *n) :map_(m), node(n) {} iterator(const eavl_typename AVLSet<K>::iterator &i):map_(i.map_),node(i.node) {} void operator++() { map_->next(node); } void operator++(int) { operator++(); } int operator == (const eavl_typename AVLSet<K>::iterator &i) const { return map_ == i.map_ && node == i.node; } int operator != (const eavl_typename AVLSet<K>::iterator &i) const { return !(map_ == i.map_ && node == i.node); } void operator = (const eavl_typename AVLSet<K>::iterator &i) { map_ = i.map_; node = i.node; } const K &key() const { return node->node.key; } const K &operator *() const { return node->node.key; } //const K *operator ->() const { return &node->node.key; } }; public: AVLSet() {}; void clear() { map_.clear(); } void insert(const K& key) { map_.insert(key,0); } void remove(const K& key) { map_.remove(key); } int contains(const K& key) const { return map_.contains(key); } iterator find(const K& k) const; int height() { return map_.height(); } void check() { map_.check(); } int length() const { return map_.length(); } iterator begin() const { return iterator(&map_.map_,map_.map_.start()); } iterator end() const { return iterator(&map_.map_,0); } void operator -= (const AVLSet<K> &s); void operator |= (const AVLSet<K> &s); void print() { map_.print(); }};template <class K>voidAVLSet<K>::operator -= (const AVLSet<K> &s){ for (typename AVLSet<K>::iterator i=s.begin(); i!=s.end(); i++) { remove(*i); }}template <class K>voidAVLSet<K>::operator |= (const AVLSet<K> &s){ for (typename AVLSet<K>::iterator i=s.begin(); i!=s.end(); i++) { insert(*i); }}template <class K>inline typename AVLSet<K>::iteratorAVLSet<K>::find(const K& k) const{ return iterator(&map_.map_,map_.map_.find(k));}}#endif// ///////////////////////////////////////////////////////////////////////////// Local Variables:// mode: c++// c-file-style: "CLJ"// End:
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