📄 avlmap.h
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//// avlmap.h --- definition for avl map class//// Copyright (C) 1998 Limit Point Systems, Inc.//// Author: Curtis Janssen <cljanss@limitpt.com>// Maintainer: LPS//// This file is part of the SC Toolkit.//// The SC Toolkit is free software; you can redistribute it and/or modify// it under the terms of the GNU Library General Public License as published by// the Free Software Foundation; either version 2, or (at your option)// any later version.//// The SC Toolkit is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU Library General Public License for more details.//// You should have received a copy of the GNU Library General Public License// along with the SC Toolkit; see the file COPYING.LIB. If not, write to// the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.//// The U.S. Government is granted a limited license as per AL 91-7.//#ifndef _util_container_avlmap_h#define _util_container_avlmap_h#include <util/container/eavlmmap.h>namespace sc { template <class K, class T>class AVLMapNode { public: T data; EAVLMMapNode<K,AVLMapNode<K, T> > node; public: AVLMapNode(const K& k, const T& d): data(d), node(k) {};};template <class K, class T>class AVLMap { public: EAVLMMap<K, AVLMapNode<K,T> > map_; public: class iterator { private: const EAVLMMap<K, AVLMapNode<K,T> > *map_; AVLMapNode<K, T> *node; public: iterator(): map_(0), node(0) {} iterator(const EAVLMMap<K,AVLMapNode<K,T> > *m, AVLMapNode<K,T> *n) :map_(m), node(n) {} iterator(const eavl_typename AVLMap<K,T>::iterator &i) { map_=i.map_; node=i.node; } void operator++() { map_->next(node); } void operator++(int) { operator++(); } int operator == (const eavl_typename AVLMap<K,T>::iterator &i) const { return map_ == i.map_ && node == i.node; } int operator != (const eavl_typename AVLMap<K,T>::iterator &i) const { return !operator == (i); } void operator = (const eavl_typename AVLMap<K,T>::iterator &i) { map_ = i.map_; node = i.node; } const K &key() const { return node->node.key; } T &data() { return node->data; } }; public: AVLMap(): map_(&AVLMapNode<K,T>::node) {}; void clear() { map_.clear(); } void insert(const K& key, const T& data); void remove(const K& key); int contains(const K& k) const { return map_.find(k) != 0; } iterator find(const K&) const; T &operator[](const K &k); int height() { return map_.height(); } void check() { map_.check(); } int length() const { return map_.length(); } iterator begin() const { return iterator(&map_,map_.start()); } iterator end() const { return iterator(&map_,0); } void print() { map_.print(); }};template <class K, class T>inline voidAVLMap<K,T>::insert(const K& key, const T& data){ AVLMapNode<K,T> *node = map_.find(key); if (node) node->data = data; else map_.insert(new AVLMapNode<K, T>(key,data));}template <class K, class T>inline voidAVLMap<K,T>::remove(const K& key){ AVLMapNode<K, T> *node = map_.find(key); if (node) { map_.remove(node); delete node; }}template <class K, class T>inline typename AVLMap<K,T>::iteratorAVLMap<K,T>::find(const K& k) const{ return iterator(&map_,map_.find(k));}template <class K, class T>inline T&AVLMap<K,T>::operator [](const K& k){ AVLMapNode<K, T> *node = map_.find(k); if (node) return node->data; insert(k,T()); node = map_.find(k); return node->data;}}#endif// /////////////////////////////////////////////////////////////////////////// Local Variables:// mode: c++// c-file-style: "CLJ"// End:
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